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League of Legends Wiki


Hexflash is a ground-targeted summoner spell that, after channeling, causes your champion to blink a short distance in the direction of the cursor.


  • Hexflash is disabled while Grounded icon.png grounded, Root icon.png rooted, or unable to cast.
  • Hextech Flashtraption is replaced with Perfect Timing Perfect Timing if the user does not have Flash Flash.
  • When Flash Flash is used, Hexflash starts on cooldown.
  • If Hexflash is being channeled and Flash's Flash's cooldown ends, the user may still recast despite losing Hexflash, and doing so will still incur the cooldown afterwards.
  • Hexflash's cooldown (and halved cooldown for entering combat) is reduced by summoner spell haste.
  • Hexflash has no cast time, like most charged channels.
Summoner spell haste
Summoner's Rift icon.png Summoner's Rift
Base cooldown ▶ 360s
(Clarity.pngHeal.pngUnleashed Teleport.png)
Cooldown reduction icon.png Haste
12 (Ionian Boots of Lucidity item.png) 321.43s 267.86s 214.29s 187.5s 160.71s 80.36s 17.86s
18 (Cosmic Insight rune.png) 305.08s 254.24s 203.39s 177.97s 152.54s 76.27s 16.95s
30 (Cosmic Insight rune.png Ionian Boots of Lucidity item.png) 276.92s 230.77s 184.62s 161.54s 138.46s 69.23s 15.38s
Howling Abyss icon.png Howling Abyss
Base cooldown ▶ 300s
Cooldown reduction icon.png Haste
70 (Howling Abyss aura.png) 176.47s 141.18s 123.53s 105.88s 47.06s 11.76s
82 (Howling Abyss aura.pngIonian Boots of Lucidity item.png) 164.84s 131.87s 115.38s 98.9s 43.96s 10.99s
88 (Howling Abyss aura.pngCosmic Insight rune.png) 159.57s 127.66s 111.7s 95.74s 42.55s 10.64s
100 (Howling Abyss aura.pngCosmic Insight rune.pngIonian Boots of Lucidity item.png) 150s 120s 105s 90s 40s 10s


The following table refers for interactions while the user is Channeling icon.png channeling Hexflash:

Type Charge channel
Attacking Disabled
Abilities Interrupts
Movement Allowed, but Movement speed icon.png movement speed is set to 0.
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled N/A
Interrupted by Teleport Teleport Recall Recall Mark Mark Dash Dash
Interrupted by
  • Damaging effects
  • Death
  • Grounded icon.png Grounding effects
  • Stun icon.png Immobilizing effects
  • Silence icon.png Cast-inhibiting effects
  • Strategy

    • Hexflash can be used to cancel certain champions' ability cast times for snappier combinations.
    • When jungling, the short cooldown can be used to blink over walls for quicker jungle navigation and repeated ganks.
    • Engage champions such as Alistar Alistar and Leona Leona can use it for an element of surprise when engaging, especially effective when done from the fog of war.

    Sound Effects

    Charge up
    Charge completion

    Patch History

    • Bug Fix: In combat cooldown is now affected by summoner spell cooldown reduction.
    • Bug Fix: Taking the rune no longer prevents you from buffering inputs when casting your normal Flash Flash.
    V7.22 Added
    • Inspiration icon.png Inspiration Slot 1 rune.
      • Passive: While Flash Flash is on cooldown, it is replaced by Hexflash.
      • First Cast: You begin channeling, increasing Hexflash's range over the next 2.5 seconds. After at least 1 second, you can reactive the ability. Releasing the button earlier than 1 second or entering combat with a champion will put Hexflash on cooldown for 10 seconds.
      • Second Cast: You blink to the target location within range.
      • Uses Quick Casting by default, which requires the First Cast to be held and the Second Cast occurs on release.
      • Cooldown: 20 seconds.
      • Range: 200 − 425 (based on channel time)