Hextech is a magical technology that fuses elemental and spirit magic to create exquisite artifacts that can be wielded by anyone, not just the few people out there with a natural aptitude for the arcane. It harnesses the magical power contained within rare to function properly.
- The following are champions either made from Hextech, or were beings who augmented their bodies with Hextech to such an extent that they have lost all traces of their original body parts:
- As one of the original users of the hex crystals, has a implanted inside her body, which enhances her natural abilities and extends her lifespan.
- As one of the scientists who perfected hextech, wields the , which he can also transform into the .
- As one of the scientists who perfected hextech, wields the and the .
- has made and wielded numerous hextech devices over the years.
- wields the .
- wields , a rocket launcher of her own design that is powered by a hextech gemstone.
- wields the .
- uses a for her performances.
The origin of hextech can be traced back to the early 900s AN, where wealthy Piltover Mercantile Clans harvested rare crystals from the Brackern, a creature native to Shurima. These hex-crystals—or “first crystals”—contained power normally only wielded by those born with innate magical ability. Its overal use and application would be a closely guarded secret of select few clans, some of its members even in order to wield the powers of the crystals.
In the later half of the 900s AN, two aspiring inventors,and , would perfect Hextech, coining the term, and popularizing its use across Piltover. It improved the efficiency of the Sun Gates, as well as opted the creation of the transportation hub known as the Hexgates.
The brackern were a limited resource, and Ferros Clan had to augment the crystals they’d accumulated. Utilizing shadow investments in chemtech and runic alchemy, they developed less powerful, but easier to make, synthetic hex-crystals.
Yet there were consequences—synthetic crystal manufacturing has long been rumored to heavily contribute to the Zaun Gray. Furthermore, it was only through espionage, intimidation, and murder that Clan Ferros held its monopoly on this priceless commodity, and ensured its uninterrupted production in Zaun, maintaining the family’s place in Piltover's illustrious Bluewind Court.
These crystals are extremely volatile and widely explode from just a little bit of impact.and his partner were able to refine these crystals and turn them into Hextech gemstones—small, sphere shaped crystals (similar in appearance to blue marbles) that could endure great amounts of impact without reacting violently. With Hextech gemstones being able to be wielded safely by people, it could then be used to power up portable hextech devices.
Hextech's power is limited only by the imagination of their users. It is capable of amazing feats, from powering machinery to creating beams of light capable of cutting the strongest steel. Hextech devices have runes inscribed on them; when the runes are coupled with the power of the hextech gemstones, it gives the device its magical properties. The process of crafting hextech is a closely guarded secret, and no two artificers work to the same methodology. As such, each item of hextech is a unique artifact of rare beauty, a bespoke creation that will likely have taken years to craft.
There are numerous hextech devices made.
- Atlas Gauntlets: Exceedingly rare and powerful hextech augments created by Vaido Violante (or Arcane canon changes) that considerably boost the wearer's strength and dexterity. Continued usage has resulted in skeletal damage to the wearer, but this has not halted demand for such items. Stabilizing the energy outputs of the renowned Atlas Gauntlets is at the top of Vaido Violante's list of priorities. Vi actively uses prototypes of the Atlas Gauntlets. depending on
- / : Explosive electro-grenades that, when tossed on target, emit electrical shockwaves which impairs sensory capabilities and neural overload that effectively damage and shut down enemy's response rate. For crowd control, the : protocol allows the use of the bigger and superior version which feature wider area of disruption and "bounces" over solid surfaces for up to thrice times.
- Ekalavya's Hexbow: The power of the hex-coils in this bow make its bolts so powerful that they can punch through cold forged iron.
- Ekko's : Created by (with possible assistance of ), it is a portable device ablo to rewind time in short burts, enabling its user to change events. The user is the only one that recalls the rewinding of time: However, they are unable to rewind any injuries that occur to them even with the devices use.
- : Portable and collapsible stationary automatons capable of continuous rapid-fire of techmaturgical bullets and unleash concentrated laser beams after a brief charging time. This semi-intelligent contraption requires a spotter for accuracy and relies on nearby remote power source to function. Advanced protocols allow the deployment of , which is a heavier armament version capable of collateral damage-shells and stronger laser strikes before its batteries give out.
- Hextech Cube Battery: The first attempt to capture crystalline power in portable form was the Hexahedral Configuration, with shards cut from the Odyn Valley.
- : Unguided mini-warheads capable of striking multiple enemies or single-target concentrated fire, making up for its relatively smaller damage compared to standard warheads with sheer numbers. Enemies of high priority can be eliminated swiftly with the protocol, firing wave after wave of micro-rockets with superior munitions.
- Jayce's Arcane, Jayce creates the hextech hammer to defend Piltover from a possible war with Zaun. He first uses the hammer in a raid on a Shimmer manufacturing factory belonging to the crime boss Silco. It can transform into a powered greathammer that has the hammer's head and pommel enhanced so that its ability to deal heavy blows is intensified; or it can transform into a blaster that can shoot lightning orbs. It can also emit an that surrounds Jayce and knocks back and electrocutes nearby enemies. / : Transforming weapon created by in order to assault laboratory and retrieve the hextech crystal he stole. In
- Star Rods: A Hextech devices which is used to emit light in the richer streets in Piltover, these lights pierce the darkness (and rising Zaun Gray) with ease.
- : Self-operating, semi-sentient nano-machines capable of administering swift repair to nearby mechanical devices and wounded friendlies.
- Viktor's : Created by for the 200th Progress Day, it is a third artificial arm mounted on the shoulder of the user that is manipulated by cybernetics. It shoots a powerful lazer that is able to cut precisely through solid rock. Viktor would later upgrade it and use it as a permanent prosthetic on his body.
- Viktor's : Created by , it is a self-learning and evolving hextech device, it is able adapt to any situation and has the potential of becoming a sentient and sapient being.
- Vishlaa's Hexlyene Caliver: Originally manufactured for the Piltover Wardens, the designs for this hex-powered weapon have since been locked away as being too dangerous.
- Other notable Hextech devices are: 6 Hextech Transmogulator, , most Piltovan and Zaunite mechanical Golem, etc. , , , , , , ,
- The crest of Piltover is shaped in the form of a hextech device.
- The Hexgates topmost area of the tower is shaped in the form of the Piltovan crest.
- There are several terms used interchangeably to referred to the power source of Hextech devices: Hex-crystals, Hexite crystals, Hextech gemstones, Brackern crystals, Sing stones, First crystals.
- In the Path of Champions (non-canon) 4Jayce story mode, 5Heimerdinger mentions that Hexite crystals are made from Galsite put under immense pressure.
- The Hextech alternate universe skinline was directly inspired by this magical technology, reimagining champions ether wielding it or being hextech devices themselves.