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Hexdrinker is an advanced item in League of Legends.[1]

Recipe

Hexdrinker item
Hexdrinker
1450 Gold 1450 (590 Gold 590)

Cost Analysis

Gold Value

Gold efficiency

  • Hexdrinker Hexdrinker is 103.4% gold efficient without its passive.

Builds Into

Notes

  • Similar to Thornmail Thornmail, this item's passive interacts with itself. Given the lowest amount of MR possible with this item (30+30=60), then the damage taken calculation (100/160 = .625), then the raw damage conversion (250/.625), the shield will absorb around 400 raw magic damage.

Strategy

  • Hexdrinker's Hexdrinker's shield can help its wielder fight through otherwise lethal magic damage. This may take opponents by surprise, especially if the opponent tries for a risky burst kill but fails to penetrate the shield.
  • The shield's short duration challenges users to make the most of the moment. Try relying on the shield to see you though enough magic damage to ensure your own kill, or to make a grand escape.
  • The shield can block a considerable amount in the early and middle stages of the game, but it does not scale and may fall off in the late game should opponents obtain more powerful spells and AP items. For late-game power, try upgrading to Maw of Malmortius Maw of Malmortius.
    • Increasing magic resistance increases the total damage absorbed by decreasing magic damage taken; some consider this to be "indirect scaling."

Trivia

  • Whether purposeful or not, the amount of raw damage that's able to be absorbed by Hexdrinker is the same as the shield amount on Maw of Malmortius.

Patch history

V4.20:

  • Magic resistance increased to 30 from 25. (undocumented)

V3.14:

  • Combine cost increased to 590g from 550g.
    • Total cost unchanged.

V1.0.0.152:

  • Combine cost reduced to 550g from 585g.
    • Total cost reduced to 1350g from 1400g.
  • Magic resistance reduced to 25 from 30.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.138:

  • Shield duration increased to 5 seconds from 3.

V1.0.0.136:

V1.0.0.106:

  • Shield refresh time increased to 60 seconds from 45.

V1.0.0.105: Added.

  • Recipe: Long Sword Long Sword + Long Sword Long Sword + Null-Magic Mantle Null-Magic Mantle + 570g = 1800g.
  • Stats: +35 attack damage, +30 magic resistance
  • Unique passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 300 magic damage for 4 seconds. 45 second cooldown.

Alpha version

Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Alpha version

This item was present during the first stages of Alpha before being removed.

Recipe
Builds Into


References

List of Items

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