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The Loop (Games)
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Hexdrinker is an epic item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 20 attack damage =
700
- 35 magic resistance =
630
Passive Gold Value
- 110-280 health (as shield against magic damage) = from
293.33 up to
746.67
Gold Efficiency*
- 102.31% gold efficient. base stats are
- When taking magic damage below 30% maximum health Hexdrinker gold efficiency gets increased up to 159.74%.
Builds Into
Notes

Item VFX
- passive interacts with itself, similar to . Given the lowest amount of magic resistance possible with this item (30 + 35 = 65), then the damage taken calculation (100 ÷ 165 = 0.606), then the raw damage conversion ([110~280] ÷ 0.606), the shield will absorb around 182 to 462 raw magic damage.
- Lifeline will still trigger if damage is taken while below 30% of maximum health.
- Lifeline when taking magic damage. will always trigger before
Strategy
- shield can help its wielder fight through otherwise lethal magic damage. This may take opponents by surprise, especially if the opponent tries for a risky burst kill but fails to penetrate the shield.
- The shield's short duration challenges users to make the most of the moment. Try relying on the shield to see you though enough magic damage to ensure your own kill, or to make a grand escape.
- Increasing magic resistance increases the total damage absorbed by decreasing magic damage taken; some consider this to be "indirect scaling."
Old Icon

Old Item VFX
Patch history
- Updated icon.
- Lifeline duration reduced to 3 seconds from 5.
- Limited to 1 Lifeline item.
- Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
- Combine cost reduced to
500 from
665.
- Attack damage reduced to 20 from 25.
- Magic resistance increased to 35 from 30.
- Shield strength changed to 110 − 280 (based on level) from 250 at all levels.
- Magic resistance increased to 30 from 25. (undocumented)
- Now displays its cooldown on the item itself rather than with a buff.
- Shield duration increased to 5 seconds from 3.
- Added to recipe for .
- Recipe changed to
585 =
1400
+ + - Attack damage reduced to 25 from 35.
- Shield strength reduced to 250 from 300.
- Shield duration reduced to 3 seconds from 4.
- Shield refresh time increased to 60 seconds from 45.
- V1.0.0.105 Added.
Alpha version
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed
- Boots items
- Basic items
- Epic items
- Legendary items
- Mythic items
- Minion and Turret items
- Special Game Mode Exclusive items
- Removed items
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