Hexdrinker is an epic item in League of Legends.
Recipe
Builds Into
Cost Analysis
Gold Value
- 25 attack damage = 875
- 25 magic resistance = 500
- Total Gold Value = 1375
Passive Gold Value
- 110-280 health (as shield against magic damage) = from 293.33337 up to 746.66676
Gold efficiency
- 105.77% gold efficient. base stats are
- When triggering the passive shield, Hexdrinker's gold efficiency gets increased by 22.56% to 57.44%.
Similar items
Notes
- passive interacts with itself, similar to . Given the lowest amount of magic resistance possible with this item (30 + 35 = 65), then the damage taken calculation (100 ÷ 165 = 0.606), then the raw damage conversion ([110~280] ÷ 0.606), the shield will absorb around 182 to 462 raw magic damage.
- Lifeline will still trigger if damage is taken while below 30% of maximum health.
- Lifeline when taking magic damage. will always trigger before
Strategy
- shield can help its wielder fight through otherwise lethal magic damage. This may take opponents by surprise, especially if the opponent tries for a risky burst kill but fails to destroy the shield.
- short shield duration challenges users to make the most of the moment. Try relying on the shield to see you through enough magic damage to ensure your own kill, or to make a grand escape.
Old icons
Media
Sound Effects
- Passive Triggered
- ▶️ Passive SFX
- Shield Active
- ▶️ Passive SFX
- Shield Expires
- ▶️ Passive SFX
Revisions
This item was present during the first stages of Alpha before being removed.
- Recipe
- Builds Into
Patch History
- Magic resistance reduced to 25 from 30.
- Lifeline duration reduced to 2.5 seconds from 3.
- Attack damage increased to 25 from 20.
- Ranged shield reduced to 82.5 − 210 (based on level) from 110 − 280 (based on level).
- Updated icon.
- Lifeline duration reduced to 3 seconds from 5.
- Limited to 1 Lifeline item.
- Bug Fix: The larger sphere from the passive buff now appears in the appropriate location.
- Combine cost reduced to 500 from 665.
- Attack damage reduced to 20 from 25.
- Magic resistance increased to 35 from 30.
- Shield strength changed to 110 − 280 (based on level) from 250 at all levels.
- Magic resistance increased to 30 from 25. (undocumented)
- Now displays its cooldown on the item itself rather than with a buff.
- Shield duration increased to 5 seconds from 3.
- Added to recipe for .
- Recipe changed to 585 = 1400 + +
- Attack damage reduced to 25 from 35.
- Shield strength reduced to 250 from 300.
- Shield duration reduced to 3 seconds from 4.
- Shield refresh time increased to 60 seconds from 45.
- V1.0.0.105 Added.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items