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Heimerdinger OriginalCentered
Heimerdinger
Heimerdinger (Universe)Heimerdinger (Universe)
Heimerdinger (League of Legends)Heimerdinger (League of Legends)
Heimerdinger (Esports)Heimerdinger (Esports)
Heimerdinger (Teamfight Tactics)Heimerdinger (Teamfight Tactics)
Heimerdinger (Legends of Runeterra)Heimerdinger (Legends of Runeterra)
Heimerdinger (Development)Heimerdinger (Development)
Heimerdinger (Trivia)Heimerdinger (Trivia)

Heimerdinger is a champion in League of Legends.[1]

Abilities[]

Edit

Hextech Affinity

Hextech Affinity

Innate: Heimerdinger gains Movement speed icon 20% bonus movement speed while near an allied Turret icon turret or a H-28G Evolution Turret H-28G Evolution Turret or H-28Q Apex Turret H-28Q Apex Turret deployed by him.

Info
  • No additional details.

Edit

H-28G Evolution Turret

H-28G Evolution Turret

Active: Heimerdinger deploys a H-28G Evolution Turret at the target location, which lasts until destroyed.

Heimerdinger periodically stocks a Turret Kit charge, up to a maximum of 3.

Up to 3 H-28G Evolution Turrets can be deployed at a time, with those deployed beyond the maximum destroying the oldest one.

See Pets for more details about H-28G Evolution Turrets.

Edit

H-28Q Apex Turret

H-28Q Apex Turret

UPGRADE!!! UPGRADE!!! - Active: Heimerdinger deploys a H-28Q Apex Turret at the target location, which lasts for 8 seconds.

H-28Q Apex Turret scales with UPGRADE!!!'s UPGRADE!!!'s rank.

See Pets for more details about the H-28Q Apex Turret.

Notes
  • Deals Disintegrate spell damage on basic attacks and Death Lotus area damage on the beam.
  • The H-28G Evolution Turret's stats update every second to reflect rank ups, level ups, and changes in Heimerdinger's ability power.
  • The Turret Kit buff will visually represent the recharge rate cooldown, and how many H-28G Evolution Turret's that Heimerdinger has stored. This is visible to both allies and enemies.
  • The recharge rate of H-28G Evolution Turret is affected by ability haste.
  • The H-28G Evolution Turret has a Sight icon sight radius of 585 while active and 227.5 while dormant.
  • The amount of Turret Kit charges Heimerdinger has is indicated by small nuts orbiting him.

Notes
  • The H-28Q Apex Turret has a Sight icon sight radius of 900.
  • The H-28Q Apex Turret's stats update every second to reflect rank ups, level ups, and changes in Heimerdinger's ability power.

Edit

Hextech Micro-Rockets

Hextech Micro-Rockets

Active: Heimerdinger unleashes a wave of 5 rockets that converge to the target location and fan beyond it up to a maximum range, with each one dealing magic damage to the first enemy it hits. Every rocket hitting an enemy Champion icon champion grants 20% beam charge to all Heimerdinger H-28G Evolution Turret turrets turrets within 1000 range, up to a maximum of 100% beam charge when hitting 5 rockets on an enemy champion.

Initial Magic Damage:
40 / 65 / 90 / 115 / 140 (+ 55% AP)

Enemies can be hit by multiple rockets, with each one beyond the first dealing 20% damage, increased to 40% against Minion icon minions.

Additional Magic Damage:
8 / 13 / 18 / 23 / 28 (+ 11% AP)
Total Magic Damage:
72 / 117 / 162 / 207 / 252 (+ 99% AP)
Additional Minion Damage:
24 / 39 / 54 / 69 / 84 (+ 33% AP)
Total Minion Damage:
136 / 221 / 306 / 391 / 476 (+ 187% AP)
Edit

Hextech Rocket Swarm

Hextech Rocket Swarm

UPGRADE!!! UPGRADE!!! - Active: Heimerdinger launches 4 waves of 5 rockets in quick succession to the target location, each one dealing magic damage. Enemy Champion icon champions and Monster icon monsters are dealt reduced damage from rockets beyond the first, and further reduced beyond the fifth. Minion icon Minions take 100% damage from every rocket.

Initial Rocket Damage:
135 / 180 / 225 (+ 45% AP)
2-5 Rocket Magic Damage:
32 / 45 / 58 (+ 12% AP)
6-20 Rocket Damage:
16 / 22.5 / 29 (+ 6% AP)
Total Damage:
503 / 697.5 / 892 (+ 183% AP)
Minion Rocket Damage:
135 / 180 / 225 (+ 45% AP)
Total Minion Damage:
2700 / 3600 / 4500 (+ 900% AP)

Hextech Rocket Swarm scales with UPGRADE!!!'s UPGRADE!!!'s rank.

Notes
  • Hextech Micro-Rockets' direction-targeting allows for custom spread.
  • This ability will cast from wherever the caster is at the end of the cast time.

Notes
  • Hextech Rocket Swarm's direction-targeting allows for custom spread.
  • Heimerdinger can move once Hextech Rocket Swarm has been cast, even if the projectiles are still spawning or haven't even started to move yet.
  • Hextech Micro-Rockets will cast from wherever Heimerdinger is at the end of the cast time.

Edit

CH-2 Electron Storm Grenade

CH-2 Electron Storm Grenade

Active: Heimerdinger hurls a grenade at the target location that detonates upon impact, dealing magic damage to nearby enemies and Slow icon slowing them by 35% for 2 seconds. If the grenade hits an enemy Champion icon champion, all Heimerdinger H-28G Evolution Turret turrets turrets within 1000 range of the impact gain 100% beam charge.

Magic Damage:
60 / 100 / 140 / 180 / 220 (+ 60% AP)

Enemies hit at the center of the grenade's impact are also Stun icon stunned for 1.5 seconds.

Edit

CH-3X Lightning Grenade

CH-3X Lightning Grenade

UPGRADE!!! UPGRADE!!! - Active: Heimerdinger hurls a massive grenade at the target location that bounces a fixed distance 3 times, exploding each time at twice the radius.

Magic Damage:
100 / 200 / 300 (+ 60% AP)

Enemy champions can only be damaged once per cast, but can be Slow icon slowed and Stun icon stunned multiple times if circumstances permit.

CH-3X Lightning Grenade scales with UPGRADE!!!'s UPGRADE!!!'s rank.

CH-3X Lightning Grenade will cast at max range if cast beyond that.

Notes
  • This ability will cast from wherever the caster is at the end of the cast time.

Notes
  • No additional details.

Edit

UPGRADE!!!

UPGRADE!!!

Active: Heimerdinger empowers his next basic ability for an additional effect. These empowered abilities have the same cooldowns as their basic forms, deal modified damage, and do not have a Mana icon mana cost.

UPGRADE!!! can be recast after 3 seconds, and does so automatically upon casting another ability.

Recast: Heimerdinger ends UPGRADE!!! and puts it on a 3-second Cooldown icon cooldown.

UPGRADE!!! can be used while affected by Silence icon cast-inhibiting crowd control.

Info
  • Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
    • Consuming the buff for an empowered basic ability does.
  • No compensations for Mana icon mana are made if UPGRADE!!! is recast.

Map-Specific Differences
Arena icon Arena differences edit

Pets[]

Control type Heimerdinger's basic attacks and abilities apply a refreshing, high-priority mark for 3 seconds that the H-28G Evolution Turret will attack. Enemy champions who attack Heimerdinger will be targeted secondarily, and the H-28G Evolution Turret will otherwise attack the closest target to itself. H-28G Evolution Turrets are static.
Target type Minion icon Minion, does not count towards the minion kill tracking score
On-hit effects Attacks can be mitigated by Spirit's Refuge block, Jax Counter Strike old dodge, and Blind icon blind, as well as stopped by Disarm icon Disarm.
Spell effects Basic attacks deal Disintegrate spell damage and the beams deal Death Lotus area damage.

Abilities

Beam Attack

The H-28G Evolution Turret spawns with 0% charge, displayed below its health bar and generates 1.11‾% charge per second. At 100% charge, if there are targets within 900 units range, H-28G Evolution Turret fires a beam in their direction after a short wind-up, prioritizing enemy champions, and dealing 40 / 60 / 80 / 100 / 120 (+ 55% AP) magic damage to all enemies it passes through.

Deactivation

The H-28G Evolution Turret initiates an 8-second timer while Heimerdinger is out of range. If the timer completes, it deactivates, loses all current charge, and has its Sight icon sight range reduced from 585 to 227.5 units. H-28G Evolution Turret instantly reactivates once Heimerdinger moves back into range.

Drain Immunity

Damage dealt to the H-28G Evolution Turret does not benefit from Life steal icon life steal nor Spell vamp icon spell vamp.

Dynamic Stats

The H-28G Evolution Turret updates its stats every second to reflect changes in gameplay.

Control type H-28Q Apex Turrets prioritize attacking enemy champions whenever possible. They are static.
Target type Minion icon Minion
On-hit effects Attacks cannot be mitigated by Spirit's Refuge block or Jax Counter Strike old dodge.
Spell effects Basic attacks and beam apply spell effects as Death Lotus area damage.

Abilities

Apex Shots

H-28Q Apex Turret's basic attacks deal damage to nearby enemies around its target and Slow icon slows affected targets by 25% for 1 second.

Apex Beam

H-28Q Apex Turret spawns with 0% charge, displayed below its health bar, generates 12.5% charge per second, and an additional 20% per basic attack. At 100% charge, if there are targets in range, H-28Q Apex Turret fires a beam in their direction after a short wind-up, prioritizing enemy champions, and dealing 100 / 140 / 180 (+ 70% AP) magic damage to all enemies it passes through.

Drain Immunity

Damage dealt to the H-28Q Apex Turret does not benefit from Life steal icon life steal nor Spell vamp icon spell vamp.

Dynamic Stats

The H-28Q Apex Turret updates its stats every second to reflect changes in gameplay.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Heimerdinger (Collection).
Heimerdinger OriginalSkin
Original
RP 790
09.10.2009
A brilliant yet eccentric yordle scientist, Professor Cecil B. Heimerdinger is one of the most innovative and esteemed inventors Piltover has ever known. Relentless in his work to the point of neurotic obsession, he thrives on answering the universe’s most impenetrable questions. Though his theories often appear opaque and esoteric, Heimerdinger has crafted some of Piltover’s most miraculous—not to mention lethal—machinery, and constantly tinkers with his inventions to make them even more efficient.
Separator
ActorDennis Collins Johnson
ArtistAlex 'alexplank' Flores
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.2
  • H-28G Evolution Turret H-28G Evolution Turret
    • New Effect: Now updates its stats every 1 second in order to reflect level ups, rank ups, and the caster's changes in ability power.
    • Bug Fix: Warden's Mail Warden's Mail and Randuin's Omen Randuin's Omen no longer improperly slow their attack speed.
  • H-28Q Apex Turret H-28Q Apex Turret
    • New Effect: Now updates its stats every 1 second in order to reflect level ups, rank ups, and the caster's changes in ability power.
V13.22
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
    • Attack windup reduced to 20% from 20.078125%.
V13.15
  • UPGRADE!!! UPGRADE!!!
    • H-28Q Apex Turret H-28Q Apex Turret
      • Base health changed to 725 − 1525 (based on level) from 850 − 1450 (based on level).
      • Health AP ratio changed to 50% AP at all levels from 25% − 200% (based on level) AP.
      • Armor increased to 30 − 90 (based on level) from 10 − 80 (based on level).
      • Magic resistance increased to 30 − 90 (based on level) from 25 − 65 (based on level).
V13.7
  • H-28G Evolution Turret H-28G Evolution Turret
    • Bug introduced affecting Q Recharge on Spawn, and Q Charge Display
    • Previously, Heimerdinger began the game with all 3 turret charges.
    • Now, Heimerdinger begins the game with 1 turret charge, but 3 charges displayed on the 'buff' icon, with the number of charges on his Q button de-synced from the number shown floating around him and on the buff/debuff GUI.
    • When Heimerdinger accrues 3 turrets (as tracked on his Q button counter AND the buff bar counter), they will match until his next death.
    • After death / respawn, the counter on the buff bar will reset to 3 (as in prior patches, Heimerdinger would always respawn with a full 3 turrets).
    • After death / respawn, Heimerdinger will actually have however many turrets would have accrued naturally since his last life, with no reset on death. This means that he may use all 3 of his turrets in lane, die, and not have any more to put down after teleporting in to lane for quite a while, which is different behavior than in prior patches.
    • When Heimerdinger uses his R (even when canceled) his turret counter on the ability is set to 3.
    • The number of floating 'Nuts' or bolts (Or Dragon Eggs, depending on skin) is synced up with the count on the buff bar, not on his Q. This is misleading if you are used to quickly glancing at your character (or an enemy Heimerdinger) to track his turret count, as many times throughout the game he may visually appear to have 3 turrets ready but not actually have all 3 available.
  • UPGRADE!!! UPGRADE!!!
    • Undocumented change - No longer automatically refreshes the cooldowns of Hextech Micro-Rockets or Electron Stun Grenade when cast. If you previously used these abilities, and then cast UPGRADE!!! , you will now be unable to cast the upgraded form of Hextech Micro-Rockets or Electron Stun Grenade until their cooldown timer has elapsed.
      • Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.
V13.1b
  • H-28G Evolution Turret H-28G Evolution Turret
    • Turret base health reduced to 130 − 640 (based on level) from 175 − 700 (based on level).
    • Turret health AP ratio increased to 5% − 45% (based on level) AP from 5% − 40% (based on level) AP.
  • Hextech Micro-Rockets Hextech Micro-Rockets
    • Initial rocket base damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.
    • Initial rocket AP ratio increased to 55% AP from 45% AP.
V12.21 - November 2nd Hotfix
V12.12
  • H-28G Evolution Turret H-28G Evolution Turret
    • Turret base damage increased to 7 / 11 / 15 / 19 / 23 from 6 / 9 / 12 / 15 / 18.
    • Turret base health increased to 175 − 700 (based on level) from 150 − 575 (based on level).
  • CH-2 Electron Storm Grenade CH-2 Electron Storm Grenade
    • Cooldown reduced to 11 seconds from 12.
V12.10
  • Stats
    • Base health increased to 558 from 488.
    • Health growth increased to 101 from 87.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.1
V11.9
  • Hextech Micro-Rockets Hextech Micro-Rockets
    • Initial rocket base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.
      • Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.
      • Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.
V11.1
  • Stats
    • Base attack damage increased to 56 from 55.536.
    • Base armor reduced to 19 from 19.04.
V10.15
V10.14
V9.24b
  • Hextech Micro-Rockets Hextech Micro-Rockets
    • Initial rocket base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.
  • CH-3X Lightning Grenade CH-3X Lightning Grenade
    • Base damage reduced to 100 / 200 / 300 from 150 / 250 / 350.
    • AP ratio reduced to 60% AP from 75% AP.
V9.21
V9.19
V9.6
  • Turrets Turrets
    • New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects). Turret lasers, ult turrets shots, and ult turret lasers are classified as AoE effects, too.
V9.1
  • H-28G Evolution Turret H-28G Evolution Turret
    • New Effect: Can now ping the number of turrets available or time until next turret if none are available.
V8.24 - December 5th Hotfix
V8.24
  • H-28G Evolution Turret H-28G Evolution Turret
    • Turret beam attack cooldown now actually scales with cooldown reduction.
    • Turret stats have been moved into the expanded tooltip (hold SHIFT). Expanded tooltip now indicates that turret health scales off Heimerdinger's ability power.
  • Hextech Micro-Rockets Hextech Micro-Rockets
    • Now states the actual damage rockets deal to minions instead of "60%" (which was lower than actual damage dealt due to additional AP scaling).
  • Hextech Rocket Swarm Hextech Rocket Swarm
    • Maximum base damage increased to 503 / 697.5 / 892 from 499 / 687 / 862.
    • Missiles 2 to 5 base damage increased to 32 / 45 / 58 from 28 / 39 / 49.
    • Missiles 6 to 20 base damage reduced to 16 / 22.5 / 29 from 16.8 / 23.4 / 29.4.
V8.22
V8.9
  • Stats
    • Base mana increased to 385 from 307.2.
    • Mana growth reduced to 20 from 40.
    • Base mana regeneration increased to 8 from 6.
V8.1
V7.22
  • Stats
    • Base health increased to 488 from 476.
    • Health growth increased to 87 from 75.
V7.16
  • H-28Q Apex Turret H-28Q Apex Turret
    • Bug Fix: Beam attack no longer breaks for the rest of its duration if its target walks out of range during the beam attack's wind-up.
V7.15
V7.12
  • General
    • Bug Fix: Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.
  • CH-2 Electron Storm Grenade CH-2 Electron Storm Grenade
    • Bug Fix: Now properly charges nearby turret beam attacks even if it kills an enemy.
V7.11
V7.10
  • Stats
    • Base health regeneration reduced to 7 from 11.008.
    • Health regeneration growth reduced to 0.55 from 1.75.
  • Hextech Affinity Hextech Affinity
    • Renamed to Hextech Affinity from Techmaturgical Repair Bots.
    • New Effect: Grants 20% bonus movement speed while near allied turrets (his own own and the map's) (300 range).
    • Removed: Heimerdinger grants nearby allied champions and his turrets turrets 10 / 15 / 20 / 25 / 30 (based on level) health regeneration, persisting for 5 seconds after they move out of range or his death (1000 range).
  • H-28G Evolution Turret H-28G Evolution Turret
    • Amount of turrets held increased to 3 at all ranks from 1 / 2 / 2 / 3 / 3.
    • Cooldown reduced to 20 seconds at all ranks from 24 / 23 / 22 / 21 / 20.
    • Base damage reduced to 6 / 9 / 12 / 15 / 18 from 12 / 18 / 24 / 30 / 36.
    • AP ratio increased to 30% AP from 15% AP.
    • Beam attack base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 80 / 100 / 120 / 140.
    • Removed: Turrets no longer prioritize nearby enemy champions or champions that attack them.
    • Removed: Turrets no longer briefly remain active after Heimerdinger leaves the area.
    • Beam attack generation rate per second reduced to 1.11% from 6.25%.
      • Beam attack charge time increased to 90 seconds from 16.
    • Removed: Turrets no longer gain 1 / 2 / 3 / 4 / 5% beam charge for each of their basic attacks.
    • Removed: Turrets no longer spawn with 70% beam charge.
    • New Effect: The charge bar is now white instead of dark blue.
  • Hextech Micro-Rockets Hextech Micro-Rockets
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 120.
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 11 at all ranks.
    • New Effect: Each rocket that hits a champion grants 20% beam charge to all turrets within 1000 range of the damage, up to a maximum of 100% if all five rockets hit.
  • CH-2 Electron Storm Grenade CH-2 Electron Storm Grenade
    • Cooldown changed to 12 seconds at all ranks from 18 / 16 / 14 / 12 / 10.
    • Grenade hitbox increased to 250 from 210. Stun hitbox is still 135.
    • New Effect: If the grenade hits a champion, all turrets within 1000 range of the damage gain 100% beam charge.
    • New Effect: Heimerdinger can now lob the grenade onto himself.
  • CH-3X Lightning Grenade CH-3X Lightning Grenade
    • Base damage increased to 150 / 250 / 350 from 150 / 200 / 250.
    • AP ratio increased to 75% AP from 60% AP.

Trivia[]

See also[]

References[]

  1. Heimerdinger's profile page at LeagueOfLegends.com
  2. DeVaan, > Etymological Dictionary of Latin & other Italic languages, p. 79
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