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Tags: Visual edit apiedit
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Tag: rte-source
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|icon=DevastatingCharge.jpg
 
|icon=DevastatingCharge.jpg
 
|description = {{sbc|Active:}} '''Hecarim''' is temporarily {{cctip|ghosted}} and gains bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over 3 seconds.
 
|description = {{sbc|Active:}} '''Hecarim''' is temporarily {{cctip|ghosted}} and gains bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over 3 seconds.
|description2 = While '''Hecarim''' is charging, his next [[basic attack]] gains bonus range, {{cctip|airborne|knocks back}} his target, and deals physical damage based on how far '''Hecarim''' traveled during ''Devastating Charge's'' duration, ending its effects in the process.
+
|description2 = While '''Hecarim''' is charging, his next [[basic attack]] gains bonus attack range, {{cctip|airborne|knocks back}} his target, and deals physical damage. The damage and knock back is increased based on how far '''Hecarim''' traveled during ''Devastating Charge's'' duration, ending its effects in the process.
 
|description3 = If '''Hecarim's''' target is beyond narrow terrain, Hecarim [[dash]]es over it to reach his target.
 
|description3 = If '''Hecarim's''' target is beyond narrow terrain, Hecarim [[dash]]es over it to reach his target.
 
|leveling2={{ft|{{lc|Minimum Physical Damage|nolist=}} {{ap|40|75|110|145|180}} {{as|(+ 50% bonus AD)}}|{{lc|Maximum Physical Damage|nolist=}} {{ap|80|150|220|290|360}} {{as|(+ 100% bonus AD)}}}}
 
|leveling2={{ft|{{lc|Minimum Physical Damage|nolist=}} {{ap|40|75|110|145|180}} {{as|(+ 50% bonus AD)}}|{{lc|Maximum Physical Damage|nolist=}} {{ap|80|150|220|290|360}} {{as|(+ 100% bonus AD)}}}}
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|cost=60
 
|cost=60
 
|costtype=Mana
 
|costtype=Mana
|range={{ft|{{tt|325|Total Range}}|{{tt|150|Bonus Range}}}}
+
|range={{ft|{{tt|325|Total Range}}|{{tt|150|Bonus Range}}}} {{ft|{{tt|250|Minimum knock back}}|{{tt|450|Maximum knock back}}}}
 
|targeting='''Devastating Charge''' is a [[buff|self-buff]] [[on-hit effect|autoattack modifier]] ability.
 
|targeting='''Devastating Charge''' is a [[buff|self-buff]] [[on-hit effect|autoattack modifier]] ability.
 
|damagetype=physical
 
|damagetype=physical
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*''Devastating Charge'' resets Hecarim's autoattack timer on cast.
 
*''Devastating Charge'' resets Hecarim's autoattack timer on cast.
 
*''Devastating Charge's'' cooldown begins on cast, not when the buff expires.
 
*''Devastating Charge's'' cooldown begins on cast, not when the buff expires.
*The percentage movement speed bonuses provided by Devastating Charge are applied additively.
+
*The percentage movement speed bonuses provided by Devastating Charge are applied Multiplicatively.
**For example, the ability in tandem with a {{ii|Trinity Force}}, {{si|Ghost}} and no other modifiers will result in a net movement speed modifier of 8%{{plus}}27%{{plus}}175%{{equals}}'''210%'''.
 
 
|video=Hecarim EVideo
 
|video=Hecarim EVideo
 
}}
 
}}

Revision as of 04:52, 9 March 2016

Template:C-topTemplate:Champion info

Abilities

Warpath

Innate: Hecarim gains Error: Parameter '3' is not accepted. of his bonus movement speed as bonus attack damage.

Info
  • No additional details.

Rampage

Active: Hecarim cleaves nearby enemies, dealing physical damage. Minions take 66% damage.

「 Physical Damage: 60 / 95 / 130 / 165 / 200 (+ 60% bonus AD) 」「 Damage To Minions: 40 / 63.3 / 86.7 / 110 / 133.3 (+ 40% bonus AD)  」

If Hecarim damages at least one enemy with Rampage, he reduces its cooldown on subsequent casts by 1 second for 8 seconds, stacking up to twice.

Info
  • No additional details.

Spirit of Dread

Active: Hecarim surrounds himself with the spirit of dread for 4 seconds, dealing magic damage per second to all enemies within its reach.

「 Magic Damage Per Second: 20 / 30 / 40 / 50 / 60 (+ 20% AP) 」「 Total Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 80% AP) 」

While Spirit of Dread is active, Hecarim is healed for 20% of the damage taken by enemies from any source within the area, capped from minions and monsters.

  • Healing Cap: 90 / 120 / 150 / 180 / 210

Info
  • No additional details.

Devastating Charge

Active: Hecarim is temporarily Template:Cctip and gains bonus movement speed for 4 seconds, beginning at 25% and increasing to 75% over 3 seconds.

While Hecarim is charging, his next basic attack gains bonus attack range, Template:Cctip his target, and deals physical damage. The damage and knock back is increased based on how far Hecarim traveled during Devastating Charge's duration, ending its effects in the process.

「 Minimum Physical Damage: 40 / 75 / 110 / 145 / 180 (+ 50% bonus AD) 」「 Maximum Physical Damage: 80 / 150 / 220 / 290 / 360 (+ 100% bonus AD) 」

If Hecarim's target is beyond narrow terrain, Hecarim dashes over it to reach his target.

Info
  • No additional details.

Onslaught of Shadows

Active: Hecarim summons spectral riders and dashes forth with them in a line, becoming immune to crowd control while charging and dealing magic damage to all enemies in their path. Enemies within range of where Hecarim stops also Template:Cctip from him for 1 second.

  • Magic damage: 150 / 250 / 350 (+ 100% AP)

The wave of spectral riders travels through Onslaught of Shadows's full length, regardless of where Hecarim himself stops.

Info
  • No additional details.

References

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