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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Hecarim
Hecarim (Universe)Hecarim (Universe)
Hecarim (League of Legends)Hecarim (League of Legends)
Hecarim (Esports)Hecarim (Esports)
Hecarim (Teamfight Tactics)Hecarim (Teamfight Tactics)
Hecarim (Legends of Runeterra)Hecarim (Legends of Runeterra)
Hecarim (Wild Rift)Hecarim (Wild Rift)
Hecarim (Development)Hecarim (Development)




Notes[]

  • A unit only needs to have Ephemeral when the attack is committed. If after the attack is committed an attacking ally loses Ephemeral via 3 Death Mark, it will still count towards Hecarim's level up condition.

Skins[]

Original Hecarim: Base Skin
1 Wildcards 1 / 15-Oct-2019
Level 1

That's not thunder. The Shadow of War is on the horizon.

Level 2

Listen. Hear him ride. The trampling of hooves. The creak of armor, long-worn and rusted. The ghostly cries of soldiers, echoes of the past. The resounding silence that follows.

Hecarim's Onslaught of Shadows

They live now as they died then: loyal 'til the very end.


Edit

Arcade Hecarim: Epic Skin

A race to the finish, starring everybody’s favorite robot centaur.

Features:
  • 3 new artworks
  • New level-up animation
  • New animation(s) for summoning Spectral Riders
This skin is available for purchase.
1290 Coins 1290 / 16-Feb-2022
Level 1

The valiant Hecarim knows that winning a race takes more than just going fast.

Level 2

Sometimes, all you need is a little turbo boost.

Spectral Rider

“Sir Hecarim’s so cool, isn’t he? He’s swift, noble, and shiny…”
“I’d follow his rainbow-shooting tail anywhere!”


Edit

Trivia[]

  • 2 Spectral Rider and 3 Dauntless Vanguard are featured in his Level 2 artwork.
  • In alternate artwork of:
    • Hecarim Level 1: Skull shape parts have been added with more details so they don't look like skulls.
    • Hecarim Level 2: Skull shape parts have been added with more details so they don't look like skulls, as well as battle scene edited to make it less cruel.

Quotes[]

Summoned[]

Allied 3Kalista present

Enemy 3Kalista present

Enemy 4Braum present

Enemy 3Draven present

Enemy 4Gwen present

Allied 4Kindred present

Enemy 3Lulu present

Allied 5Thresh present

Enemy 9 Commander Ledros present

  • ▶️   Commander Ledros: "I broke my sword over your men, Hecarim. I'll drive the rest through you!"

Sees a Unit Summoned[]

Enemy 5Garen

Enemy 4 Basilisk Rider

Allied 3 Iron Harbinger

Allied 1 Oblivious Islander

Enemy 5 Vanguard Cavalry

Allied 2 Mistwraith

Allied 10 Scuttlegeist

Allied 2 Shark Chariot

Enemy 5 Swiftwing Lancer

Level Up[]

Sees a Spell or Skill Resolve[]

Allied 7 Atrocity

Allied 1 Mark of the Isles

Allied 2 Onslaught of Shadows

Attack Declared[]

Attack Committed[]

Allied 2 Spectral Riders are Summoned

Block Declared[]

Death[]

Turn timer appears[]

Allied turn timer

Chosen[]

Removed from Choice[]

Change Log[]

Hecarim
V2.11
  • Health increased to 6 from 5.
V1.2
  • Power increased to 5 from 4.
V0.9.2
  • Health reduced to 5 from 6.
  • Level Up becomes: "You've attacked with 7+ Ephemeral units."
    • Old Level Up: "You've attacked with 8+ Ephemeral units."
V0.9.0
Announce Preview Patch
  • Added.
Hecarim (Level 2)
V3.10
V2.11
  • Health increased to 7 from 6.
V1.2
  • Power increased to 6 from 5.
V1.0
  • Undocumented:
    • Flavor becomes: "Listen. Hear him ride. The trampling of hooves. The creak of armor, long-worn and rusted. The ghostly cries of soldiers, echoes of the past. The resounding silence that follows."
      • Old Flavor: "That's not thunder. The Shadow of War is on the horizon."
V0.9.2
V0.9.0
Announce Preview Patch
  • Added.
Hecarim's Onslaught of Shadows
V1.16
V1.0
V0.9.2
  • Mana cost reduced to 2 from 3.
Announce Preview Patch
  • Added.