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Heartsteel (League of Legends)Heartsteel (League of Legends)
Heartsteel (Wild Rift)Heartsteel (Wild Rift)

Heartsteel is an upgraded item in Wild Rift icon Wild Rift.

Recipe

Heartsteel WR item
Heartsteel
2800 Gold 2800 (300 Gold 300)
Giant's Belt WR item
1000 Gold 1000 (500 Gold 500)
Kindlegem WR item
1000 Gold 1000 (500 Gold 500)

Cost Analysis

Gold Value

Gold efficiency

  • Heartsteel's Heartsteel's base stats are 110.12% gold efficient.

Similar items

Warmog's Armor Warmog's Armor

Notes

  • Colossal Consumption bonus health is also displayed in the scoreboard.

Patch History

V5.0a
  • Unique passive - Colossal Consumption
    • Stack buildup reduced from 3 seconds to 2.5.
V5.0 - January 25 Hotfix
  • Total cost reduced from 3000 Gold 3000 to 2800 Gold 2800.
    • Combine cost reduced from 500 Gold 500 to 300 Gold 300.
  • Unique Passive - Colossal Consumption
    • Bonus health damage ratio increased from 12% of the damage to 15%.
V5.0
  • Now available in Classic 5v5, ARAM, Duel.
  • New recipe: Giant's Belt Giant's Belt + Kindlegem Kindlegem + Ruby Crystal Ruby Crystal + 500 Gold 500 = 3000 Gold 3000.
  • Unique Passive - Colossal Consumption
    • Base damage reduced from 125 to 120.
    • Health ratio reduced from Champions killed with Comeuppance (R)6% maximum health to inherit5%.
    • Bonus health damage ratio increased from 10% of the damage to 12%.
    • Cooldown per target reduced from 30 seconds to 20.
V4.3c - Added Undocumented
  • Availability: Ultimate Spellbook ARAM.
  • Recipe: Giant's Belt Giant's Belt + Kindlegem Kindlegem + 1200 Gold 1200 = 3200 Gold 3200.
  • Stats: 25 ability haste, 700 health.
  • Unique Passive - Colossal Consumption: Enemy champions within 650 units will generate stacks over 3 seconds, expiring out of range and stacking up to 6 times. Your next basic attack against a target with maximum stacks will consume them all to deal inherit125 Champions killed with Comeuppance (R)(+ 6% maximum health) Champions killed from outside standard Attack rangebonus physical damage on-hit and grant you permanent Champions killed with Comeuppance (R)bonus health equal to「 10% of that amount 」「 Champions killed with Comeuppance (R)12.5 (+ 0.6% maximum health) 」 (30 second cooldown per target).
  • Limited to 1 Heartsteel.

References[]

List of Items

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