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Health regeneration icon Health regeneration, or HP5, is a stat that determines the rate that a unit's current health passively regenerates, measured per 5 seconds as a stat and displayed per 1 second on the HUD. Health regeneration occurs in 0.5-second intervals and is disabled when the unit's current health exactly equals its maximum health.

  • Health regeneration Additive stacking icon stacks additively, and each point acquired directly adds to the statistic (1:1). This is true for both flat values and percentage values.

Every champion has a certain amount of base health regeneration (excluding Briar Briar) that increases through growth per level. Effects may consider base health regeneration or bonus health regeneration. Bonus health regeneration can be gained from any source other than levels, for example from abilities, buffs, items, runes, and others.

Health regeneration is considered to be a form of healing only for the purposes of healing modifiers, and for the sake of tracking "Healing Done" at the end-of-game screen.

Gold Value ​​​

  • Percentage base health regeneration has a gold value of 3 Gold 3 per point.
  • Health restored by potion has a gold value of 0 0.233 per point.


Restoring Health[]

Health can also be restored through other means than health regeneration: healing, life steal, and vamp.

Increasing health regeneration[]

Items[]

This table is automatically generated based on the data from Module:ItemData/data.

ItemCostAmountAvailability
Black Hole Gauntlet Black Hole Gauntlet0 0 Gold200%Arena
Bloodsong Bloodsong400 400 Gold75%Classic Summoner's Rift 5v5
Bounty of Worlds Bounty of Worlds400 400 Gold75%Classic Summoner's Rift 5v5
Celestial Opposition Celestial Opposition400 400 Gold75%Classic Summoner's Rift 5v5
Crystalline Bracer Crystalline Bracer800 800 Gold100%Nexus Blitz, Classic Summoner's Rift 5v5, All Random All Mid
Dream Maker Dream Maker400 400 Gold75%Classic Summoner's Rift 5v5
Heartsteel Heartsteel3000 3000 Gold100%Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All Mid
Hollow Radiance Hollow Radiance2800 2800 Gold100%Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All Mid
Kaenic Rookern Kaenic Rookern2900 2900 Gold100%Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All Mid
Knight's Vow Knight's Vow2300 2300 Gold100%Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All Mid
Rejuvenation Bead Rejuvenation Bead300 300 Gold100%Nexus Blitz, Classic Summoner's Rift 5v5, All Random All Mid
Runic Compass Runic Compass400 400 Gold50%Classic Summoner's Rift 5v5
Solstice Sleigh Solstice Sleigh400 400 Gold75%Classic Summoner's Rift 5v5
Spectre's Cowl Spectre's Cowl1250 1250 Gold100%Nexus Blitz, Classic Summoner's Rift 5v5, All Random All Mid
Spirit Visage Spirit Visage2700 2700 Gold100%Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All Mid
Talisman of Ascension Talisman of Ascension0 0 Gold0%Arena
The Golden Spatula The Golden Spatula0 0 Gold200%Arena
Warmog's Armor Warmog's Armor3300 3300 Gold100%Nexus Blitz, Classic Summoner's Rift 5v5, All Random All Mid
World Atlas World Atlas400 400 Gold25%Classic Summoner's Rift 5v5
Zaz'Zak's Realmspike Zaz'Zak's Realmspike400 400 Gold75%Classic Summoner's Rift 5v5

This table is automatically generated based on the data from Module:ItemData/data.

ItemCostAmountAvailability
Doran's Shield Doran's Shield450 450 Gold4Nexus Blitz, Classic Summoner's Rift 5v5
Guardian's Horn Guardian's Horn950 950 Gold20Arena, All Random All Mid

Item passives[]

Consumables[]

Champion abilities[]

Runes[]

Neutral buffs[]

Decreasing health regeneration[]

Notes[]

Type Heal and shield power icon Heal and Shield Power Spirit Visage Spirit Visage Revitalize Revitalize* Grievous Wounds icon Grievous Wounds Serpent's Fang Serpent's Fang
Health regeneration icon Health regeneration No Yes No Yes No
Life steal icon Life steal No Yes Yes Yes No
Omnivamp icon Omnivamp No Yes Yes Yes No
Life steal icon Physical vamp No Yes Yes Yes No
Spell vamp icon Spell vamp No Yes Yes Yes No
Ravenous Hunter rune Drain effects Yes Yes Yes Yes No
Self heals Yes Yes Yes Yes No
Self shields Yes Yes Yes No Yes
Incoming heals No Yes Yes Yes No
Incoming shields No Yes Yes No Yes
Outgoing heals Yes No Yes No No
Outgoing shields Yes No Yes No No
Health icon Bonus health No No No No No


List of champions' health regeneration[]

Champions with the lowest or highest health regeneration before items, runes, or abilities
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Vi Vi
1. Darius Darius
10 hp5 1. Briar Briar 0 hp5
2. Singed Singed
2. K'Sante K'Sante
2. Illaoi Illaoi
9.5 hp5 2. Lillia Lillia
2. Soraka Soraka
2. Ahri Ahri
2. Rek'Sai Rek'Sai
2.5 hp5
3. Akali Akali
3. Ekko Ekko
3. Naafiri Naafiri
3. Volibear Volibear
3. Nasus Nasus
3. Gwen Gwen
3. Ornn Ornn
3. Cho'Gath Cho'Gath
3. Sylas Sylas
3. Amumu Amumu
9 hp5 3. Aatrox Aatrox 3 hp5
4. Riven Riven
4. Alistar Alistar
4. Shaco Shaco
4. Talon Talon
4. Shen Shen
4. Jax Jax
4. Braum Braum
4. Evelynn Evelynn
4. Sejuani Sejuani
4. Fiora Fiora
4. Nautilus Nautilus
4. Camille Camille
4. Tryndamere Tryndamere
4. Leona Leona
4. Shyvana Shyvana
8.5 hp5 4. Aphelios Aphelios
4. Sivir Sivir
4. Zeri Zeri
4. Xayah Xayah
4. Samira Samira
3.25 hp5
5. Jarvan IV Jarvan IV
5. Galio Galio
5. Yorick Yorick
5. Graves Graves
5. Garen Garen
5. Poppy Poppy
5. Fizz Fizz
5. Viktor Viktor
5. Renekton Renekton
5. Rammus Rammus
5. Ryze Ryze
5. Xin Zhao Xin Zhao
5. Kayn Kayn
8 hp5 5. Vayne Vayne
5. Caitlyn Caitlyn
5. Senna Senna
5. Ashe Ashe
5. Varus Varus
5. Wukong Wukong
5. Kai'Sa Kai'Sa
3.5 hp5
Level 18 1. Vi Vi 27 hp5 1. Briar Briar 0 hp5
2. K'Sante K'Sante 26.5 hp5 2. Rek'Sai Rek'Sai
2. Soraka Soraka
11 hp5
3. Darius Darius 26.15 hp5 3. Aatrox Aatrox 11.5 hp5
4. Gnar Gnar
4. Mega Gnar Mega Gnar
25.75 hp5 4. Lillia Lillia 11.85 hp5
5. Braum Braum
5. Sejuani Sejuani
25.5 hp5 5. Jinx Jinx 12.25 hp5

Trivia[]

Last updated: July 29, 2020, patch V10.15

Without using Grasp of the Undying Grasp of the Undying, Overgrowth Overgrowth, Cho'Gath's Cho'Gath's Feast Feast, Sion's Sion's Soul Furnace Soul Furnace, Swain's Swain's Ravenous Flock Ravenous Flock, Sylas Sylas with an enemy Cho'Gath Cho'Gath (or an ally Cho'Gath Cho'Gath and an enemy Sylas Sylas) or Vladimir Vladimir with Gathering Storm Gathering Storm which potentially allow for infinite amounts of health, what may be the highest health regeneration attainable is 19329 health per 5 seconds, with Dr Dr. Mundo's, thanks to his passive Adrenaline Rush Adrenaline Rush, and his ultimate Sadism Sadism, which both scale with maximum health.

Note that Revitalize Revitalize and Heal and shield power icon Heal and Shield Power do not affect health regeneration, and that Oceanic Will Oceanic Will and Ocean Dragon Soul Ocean Dragon Soul are not considered as health regeneration effects.

  • Dr Dr. Mundo (health):
    • Items = 800 × 3 800 × 3 + 450 450 + 300 300 = 3150 health
    • Runes = Rune shard Health 90 = 90 health
    • Buffs = 1633 1633.956 + 300 300 = 1933.956 health
    • Maximum Health Multiplier = 1 + 1 1 = 2
    • Bonus Health Multiplier = 1 + 0 0.15 = 1.15
      • Dr Dr. Mundo's health = (2095.52 + (3150 + 90 + 1933.956) × 1.15) × 2 = 16091.1388 health
  • In the same situation, Dr Dr. Mundo is at 0.01% maximum health so he has currently about 1.6 health.
    • It would take him 4.16 seconds to recover all his missing health.


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