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[[File:Healing received.gif|thumb|250px|A champion's health being healed.]] |
[[File:Healing received.gif|thumb|250px|A champion's health being healed.]] |
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{{TOCright}} |
{{TOCright}} |
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− | '''Healing''' is the action of replenishing a unit's current [[health]], distinct from the other forms of health restoration ([[life steal]], [[spell vamp]] and [[health regeneration]]). |
+ | '''Healing''' is the action of replenishing a unit's current [[health]], distinct from the other forms of health restoration ([[life steal]], [[spell vamp]], [[omnivamp]] and [[health regeneration]]). It can be weakened by healing reduction. |
− | '''Healing''' cannot increase a unit's current health over its maximum. The act of [[Experience (champion)|leveling up]] and certain [[Health#Champion abilities|champion abilities]] (such as {{cai|Wild Growth|Lulu}}) will increase a unit's current health by the same amount as the increase to their |
+ | '''Healing''' cannot increase a unit's current health over its maximum. The act of [[Experience (champion)|leveling up]] and certain [[Health#Champion abilities|champion abilities]] (such as {{cai|Wild Growth|Lulu}}) will increase a unit's current health by the same amount as the increase to their maximum health, but this is not considered a form of healing. As a result, they are not affected by healing reduction. |
== Healing == |
== Healing == |
||
− | === |
+ | === Ally and/or User-targeted === |
⚫ | |||
⚫ | |||
* {{cai|Triumphant Roar|Alistar}} |
* {{cai|Triumphant Roar|Alistar}} |
||
* {{cai|Caretaker's Shrine|Bard}} |
* {{cai|Caretaker's Shrine|Bard}} |
||
Line 15: | Line 16: | ||
* {{cai|Monsoon|Janna}} |
* {{cai|Monsoon|Janna}} |
||
* {{cai|Celestial Blessing|Kayle}} |
* {{cai|Celestial Blessing|Kayle}} |
||
+ | * {{cai|Cozy Campfire|Milio}} and {{ai|Breath of Life|Milio}} |
||
⚫ | |||
* {{cai|Ebb and Flow|Nami}} |
* {{cai|Ebb and Flow|Nami}} |
||
* {{cai|Primal Surge|Nidalee}} |
* {{cai|Primal Surge|Nidalee}} |
||
+ | * {{cai|Joy Unending|Nilah}} and {{ai|Apotheosis|Nilah}} |
||
* {{cai|Gleaming Quill|Rakan}} |
* {{cai|Gleaming Quill|Rakan}} |
||
* {{cai|Piercing Darkness|Senna}} |
* {{cai|Piercing Darkness|Senna}} |
||
+ | * {{cai|Surround Sound|Seraphine}} |
||
* {{cai|Aria of Perseverance|Sona}} |
* {{cai|Aria of Perseverance|Sona}} |
||
− | * {{cai |
+ | * {{cai|Wish|Soraka}} |
* {{cai|Starlight's Touch|Taric}} |
* {{cai|Starlight's Touch|Taric}} |
||
− | * {{cai| |
+ | * {{cai|Feline Friendship|Yuumi}} |
* {{cai|Chronoshift|Zilean}} |
* {{cai|Chronoshift|Zilean}} |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | {{column|2| |
||
+ | * {{cai|Eviscerate|Naafiri}} and {{ai|The Call of the Pack|Naafiri}} {{tt|*|Both spells only heal Naafiri's allied pets}} |
||
+ | * {{cai|Astral Infusion|Soraka}} |
||
+ | * {{cai|You and Me!|Yuumi}} and {{ai|Final Chapter|Yuumi}} |
||
⚫ | |||
+ | * {{ii|Moonstone Renewer}} ({{ii|Starcaster}}) |
||
+ | * {{ri|Font of Life}} |
||
⚫ | |||
⚫ | |||
− | {{clr}} |
||
⚫ | |||
{{column|2| |
{{column|2| |
||
* {{cai|Deathbringer Stance|Aatrox}}, {{ai|Umbral Dash|Aatrox}} and {{ai|World Ender|Aatrox}} |
* {{cai|Deathbringer Stance|Aatrox}}, {{ai|Umbral Dash|Aatrox}} and {{ai|World Ender|Aatrox}} |
||
* {{cai|Essence Theft|Ahri}} |
* {{cai|Essence Theft|Ahri}} |
||
+ | * {{cai|Severum|Aphelios}} and {{ai|Moonlight Vigil|Aphelios}} with {{ai|Severum|Aphelios}} as the {{as|main weapon}} |
||
+ | * {{cai|Crimson Curse|Briar}}, {{ai|Snack Attack|Briar}} and {{ai|Chilling Scream|Briar}} |
||
+ | * {{cai|Endless Banquet|Bel'Veth|True Form}} |
||
* {{cai|Tactical Sweep|Camille}} |
* {{cai|Tactical Sweep|Camille}} |
||
* {{cai|Twin Fang|Cassiopeia}} |
* {{cai|Twin Fang|Cassiopeia}} |
||
* {{cai|Carnivore|Cho'Gath}} |
* {{cai|Carnivore|Cho'Gath}} |
||
* {{cai|Decimate|Darius}} |
* {{cai|Decimate|Darius}} |
||
− | * {{cai|Infected |
+ | * {{cai|Goes Where He Pleases|Dr. Mundo}}, {{ai|Infected Bonesaw|Dr. Mundo}}, and {{ai|Heart Zapper|Dr. Mundo}} |
* {{cai|Chronobreak|Ekko}} |
* {{cai|Chronobreak|Ekko}} |
||
* {{cai|Spider Queen|Elise}} in {{ai|Spider Form|Elise}} |
* {{cai|Spider Queen|Elise}} in {{ai|Spider Form|Elise}} |
||
* {{cai|Demon Shade|Evelynn}} |
* {{cai|Demon Shade|Evelynn}} |
||
− | * {{cai| |
+ | * {{cai|Bountiful Harvest|Fiddlesticks}} |
* {{cai|Duelist's Dance|Fiora}} |
* {{cai|Duelist's Dance|Fiora}} |
||
* {{cai|Remove Scurvy|Gangplank}} |
* {{cai|Remove Scurvy|Gangplank}} |
||
* {{cai|Happy Hour|Gragas}} |
* {{cai|Happy Hour|Gragas}} |
||
+ | * {{cai|Thousand Cuts|Gwen}} |
||
* {{cai|Spirit of Dread|Hecarim}} |
* {{cai|Spirit of Dread|Hecarim}} |
||
* {{cai|Prophet of an Elder God|Illaoi}} |
* {{cai|Prophet of an Elder God|Illaoi}} |
||
Line 51: | Line 73: | ||
** {{cis|Rhaast|}} {{ai|The Darkin Scythe R|Kayn|The Darkin Scythe}}, {{ai|Shadow Step R|Kayn|Shadow Step}} and {{ai|Umbral Trespass 2 R|Kayn|Umbral Trespass}} |
** {{cis|Rhaast|}} {{ai|The Darkin Scythe R|Kayn|The Darkin Scythe}}, {{ai|Shadow Step R|Kayn|Shadow Step}} and {{ai|Umbral Trespass 2 R|Kayn|Umbral Trespass}} |
||
* {{cai|Void Spike|Kha'Zix}} |
* {{cai|Void Spike|Kha'Zix}} |
||
+ | * {{cai|Dream-Laden Bough|Lillia}} |
||
* {{cai|Frozen Tomb|Lissandra}} |
* {{cai|Frozen Tomb|Lissandra}} |
||
* {{cai|Sap Magic|Maokai}} |
* {{cai|Sap Magic|Maokai}} |
||
* {{cai|Meditate|Master Yi}} |
* {{cai|Meditate|Master Yi}} |
||
− | * {{cai|Indestructible 2|Mordekaiser|Indestructible}} |
+ | * {{cai|Indestructible 2|Mordekaiser|Indestructible}} and {{ai|Realm of Death|Mordekaiser}} |
* {{cai|Soul Siphon|Morgana}} |
* {{cai|Soul Siphon|Morgana}} |
||
+ | * {{cai|Darkin Daggers|Naafiri}} |
||
⚫ | |||
* {{cai|Umbra Blades|Nocturne}} |
* {{cai|Umbra Blades|Nocturne}} |
||
* {{cai|Consume|Nunu}} |
* {{cai|Consume|Nunu}} |
||
− | * {{cai |
+ | * {{cai|Reckless Swing|Olaf}} |
+ | * {{cai|Gift of the Drowned Ones|Pyke}} |
||
* {{cai|Fury of the Xer'Sai|Rek'Sai}} |
* {{cai|Fury of the Xer'Sai|Rek'Sai}} |
||
* {{cai|Cull the Meek|Renekton}} |
* {{cai|Cull the Meek|Renekton}} |
||
* {{cai|Battle Roar|Rengar}} |
* {{cai|Battle Roar|Rengar}} |
||
* {{cai|Glory in Death|Sion}} |
* {{cai|Glory in Death|Sion}} |
||
+ | * {{cai|Spell Shield|Sivir}} |
||
* {{cai|Starcall|Soraka}} |
* {{cai|Starcall|Soraka}} |
||
* {{cai|Ravenous Flock|Swain}} and {{ai|Demonic Ascension|Swain}} |
* {{cai|Ravenous Flock|Swain}} and {{ai|Demonic Ascension|Swain}} |
||
* {{cai|Kingslayer|Sylas}} |
* {{cai|Kingslayer|Sylas}} |
||
− | * {{cai|Thick Skin|Tahm Kench}} |
+ | * {{cai|Tongue Lash|Tahm Kench}} and {{ai|Thick Skin|Tahm Kench}} |
* {{cai|Noxian Diplomacy|Talon}} |
* {{cai|Noxian Diplomacy|Talon}} |
||
* {{cai|King's Tribute|Trundle}}, {{ai|Frozen Domain|Trundle}} and {{ai|Subjugate|Trundle}} |
* {{cai|King's Tribute|Trundle}}, {{ai|Frozen Domain|Trundle}} and {{ai|Subjugate|Trundle}} |
||
* {{cai|Bloodlust|Tryndamere}} |
* {{cai|Bloodlust|Tryndamere}} |
||
− | * {{cai| |
+ | * {{cai|Iron Mantle|Udyr}} |
+ | * {{cai|Sovereign's Domination|Viego}} and {{ai|Blade of the Ruined King|Viego}} |
||
* {{cai|Transfusion|Vladimir}}, {{ai|Sanguine Pool|Vladimir}} and {{ai|Hemoplague|Vladimir}} |
* {{cai|Transfusion|Vladimir}}, {{ai|Sanguine Pool|Vladimir}} and {{ai|Hemoplague|Vladimir}} |
||
+ | * {{cai|Frenzied Maul|Volibear}} |
||
* {{cai|Eternal Hunger|Warwick}}, {{ai|Jaws of the Beast|Warwick}} and {{ai|Infinite Duress|Warwick}} |
* {{cai|Eternal Hunger|Warwick}}, {{ai|Jaws of the Beast|Warwick}} and {{ai|Infinite Duress|Warwick}} |
||
* {{cai|Determination|Xin Zhao}} |
* {{cai|Determination|Xin Zhao}} |
||
* {{cai|Last Rites|Yorick}} |
* {{cai|Last Rites|Yorick}} |
||
* {{cai|Cell Division|Zac}} |
* {{cai|Cell Division|Zac}} |
||
⚫ | |||
− | |||
⚫ | |||
− | ==== Healing items ==== |
||
⚫ | |||
⚫ | |||
− | * {{ii|Athene's Unholy Grail}} |
||
* {{ii|Catalyst of Aeons}} |
* {{ii|Catalyst of Aeons}} |
||
+ | * {{ii|Death's Dance}} |
||
+ | * {{ii|Doran's Ring}} |
||
* {{ii|Guardian Angel}} |
* {{ii|Guardian Angel}} |
||
+ | * {{ii|Gustwalker Hatchling}} / {{ii|Mosstomper Seedling}} / {{ii|Scorchclaw Pup}} |
||
⚫ | |||
* {{ii|Knight's Vow}} |
* {{ii|Knight's Vow}} |
||
− | * {{ii| |
+ | * {{ii|Phage}} |
* {{ii|Rod of Ages}} |
* {{ii|Rod of Ages}} |
||
− | * {{ii| |
+ | * {{ii|Sundered Sky}} |
− | * {{ii| |
+ | * {{ii|Unending Despair}} |
⚫ | |||
⚫ | |||
− | |||
− | ==== Increasing attack or ability drain ==== |
||
⚫ | |||
⚫ | |||
− | * {{ii|Hextech Gunblade}} |
||
⚫ | |||
− | |||
− | === Summoner spells === |
||
⚫ | |||
− | * {{si|Smite}} |
||
− | |||
− | === Runes === |
||
* {{ri|Conqueror}} |
* {{ri|Conqueror}} |
||
* {{ri|Fleet Footwork}} |
* {{ri|Fleet Footwork}} |
||
* {{ri|Triumph}} |
* {{ri|Triumph}} |
||
− | * {{ri|Legend: Bloodline}} |
||
* {{ri|Taste of Blood}} |
* {{ri|Taste of Blood}} |
||
⚫ | |||
* {{ri|Grasp of the Undying}} |
* {{ri|Grasp of the Undying}} |
||
− | * {{ |
+ | * {{bi|Ocean Dragon Soul}} |
− | * {{ |
+ | * {{bi|Oceanic Will}} |
+ | }} |
||
− | * {{ri|Biscuit Delivery}} |
||
+ | |||
⚫ | |||
⚫ | |||
=== General === |
=== General === |
||
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=== Map-related === |
=== Map-related === |
||
− | * On [[Summoner's Rift]] |
+ | * On [[Summoner's Rift]] standing on the summoning platform restores health each second. |
* Picking a [[Health Relic]] on the [[Howling Abyss]]. |
* Picking a [[Health Relic]] on the [[Howling Abyss]]. |
||
− | * Picking a [[Health Relic (Crystal Scar)|Health Relic]] on the [[Crystal Scar]]. |
||
− | * On [[Summoner's Rift]] by slaying a monster that has '''''Healing Sigil''''' ({{ui|Ancient Krug}}, {{ui|Crimson Raptor}}, {{ui|Greater Murk Wolf}}, {{ui|Gromp}} and {{ui|Rift Scuttler}}). |
||
== Increasing healing strength == |
== Increasing healing strength == |
||
+ | {{column|2| |
||
− | === Champion abilities === |
||
− | * {{cai| |
+ | * {{cai|World Ender|Aatrox}} |
− | * {{cai| |
+ | * {{cai|Crimson Curse|Briar}} |
+ | * {{cai|Joy Unending|Nilah}} |
||
* {{cai|Frozen Domain|Trundle}} |
* {{cai|Frozen Domain|Trundle}} |
||
+ | * {{ii|Ardent Censer}} |
||
− | |||
+ | * {{ii|Forbidden Idol}} |
||
− | === Items === |
||
− | * {{ |
+ | * {{ii|Mikael's Blessing}} |
− | * {{ |
+ | * {{ii|Moonstone Renewer}} |
− | * {{ |
+ | * {{ii|Redemption}} |
− | * {{ |
+ | * {{ii|Staff of Flowing Water}} |
− | * {{ |
+ | * {{ii|Spirit Visage}} |
− | * {{ip|Shurelya's Reverie|hsp}} |
||
− | * {{ip|Spirit Visage|pass}} |
||
− | |||
− | === Runes === |
||
* {{ri|Revitalize}} |
* {{ri|Revitalize}} |
||
+ | }} |
||
== Healing reduction == |
== Healing reduction == |
||
− | * {{tip|Grievous Wounds}} is a debuff that reduces all healing received. |
+ | * {{tip|Grievous Wounds}} is a debuff that reduces all healing received by 40%. |
− | * |
+ | * {{tip|Howling Abyss aura}} reduces all outsourced healing and regeneration effects by 50%. |
+ | |||
+ | == Preventing healing altogether == |
||
+ | * {{cai|Lamb's Respite|Kindred}} negates all healing effects on a unit once they've reached a certain health threshold. |
||
+ | |||
+ | == On-heal effects == |
||
+ | The following will trigger an effect upon healing or being healed by an ally: |
||
+ | {{column|2| |
||
+ | * {{cai|Lightslinger|Lucian|Vigilance}} |
||
+ | * {{ii|Ardent Censer}} |
||
+ | * {{ii|Staff of Flowing Water}} |
||
⚫ | |||
+ | }} |
||
== Notes == |
== Notes == |
||
+ | * {{tip|Grievous Wounds}} will have no effect on champions that enter {{tip|resurrection}} or a {{tip|zombie state}} as the heal following the event they take [[death|fatal damage]] takes place '''after''' the [[debuff]] is removed by the {{tip|dispel}}. {{cai|Glory in Death|Sion}}, specifically when he heals back to full, is unaffected by any form of healing modifier. |
||
− | * If a champion dies but immediately after continues active for one ability's champion (ex. {{cai|Chronoshift|Zilean}}, {{cai|World Ender|Aatrox}} and {{cai|Glory in Death|Sion}}) all debuffs disappear, so the consequent heal won't be affected by {{tip|Grievous Wounds}}. |
||
+ | |||
− | * Note that {{cai|Glory in Death|Sion}} heals him back up to {{as|100% '''maximum''' health}}; no healing buffs or debuffs affect this healing. |
||
+ | {{Healing modifiers}} |
||
⚫ | |||
== Trivia == |
== Trivia == |
||
⚫ | |||
+ | ** This would reduce any self-healing, self-shielding, incoming healing and shielding effects by 40% for the duration. |
||
* In a role-play setting, '''healing''' may represent anything from attending to battle wounds to repairing damaged hardware to replenishing a magical spell that holds a construct together, but outside of its physical representation, its effect is always the same - it serves as a direct increase to a unit's current health. |
* In a role-play setting, '''healing''' may represent anything from attending to battle wounds to repairing damaged hardware to replenishing a magical spell that holds a construct together, but outside of its physical representation, its effect is always the same - it serves as a direct increase to a unit's current health. |
||
* '''Healing''' can be viewed as the polar opposite of [[damage]]. Unlike sources of damage, however, sources of healing are uncommon and the majority cannot be used to heal others - and those that can frequently have large ulterior costs to use. |
* '''Healing''' can be viewed as the polar opposite of [[damage]]. Unlike sources of damage, however, sources of healing are uncommon and the majority cannot be used to heal others - and those that can frequently have large ulterior costs to use. |
||
− | * Any healing in-game that restores less than 20 health is not shown as the usual +X green text. |
+ | * Any healing in-game that restores less than 20 health is not shown as the usual +X green text, unless special cased to do so (e.g. {{cais|Severum|Aphelios}} passive healing or {{cais|Twin Fang|Cassiopeia}} healing on poisoned targets). |
{{Gameplay elements}} |
{{Gameplay elements}} |
Latest revision as of 17:09, 3 February 2024
Healing is the action of replenishing a unit's current health, distinct from the other forms of health restoration (life steal, spell vamp, omnivamp and health regeneration). It can be weakened by healing reduction.
Healing cannot increase a unit's current health over its maximum. The act of leveling up and certain champion abilities (such as ) will increase a unit's current health by the same amount as the increase to their maximum health, but this is not considered a form of healing. As a result, they are not affected by healing reduction.
Healing
Ally and/or User-targeted
- and
- and
Ally Only
- * and
- and
- ( )
User only
- , and
- main weapon and with as the
- , and
- , , and
- in
- , and
- and
- and
- and
- , and
- and
- , and
- , and
- / /
Ally, Enemy, and/or User-targeted
General
- Leveling up will restore some maximum health, and some current health. Actual health regained is lower depending on how wounded the champion is upon leveling up.
- On Summoner's Rift standing on the summoning platform restores health each second.
- Picking a Health Relic on the Howling Abyss.
Increasing healing strength
Healing reduction
- Grievous Wounds is a debuff that reduces all healing received by 40%.
- Howling Abyss aura reduces all outsourced healing and regeneration effects by 50%.
Preventing healing altogether
- negates all healing effects on a unit once they've reached a certain health threshold.
On-heal effects
The following will trigger an effect upon healing or being healed by an ally:
Notes
- Grievous Wounds will have no effect on champions that enter resurrection or a zombie state as the heal following the event they take fatal damage takes place after the debuff is removed by the dispel. , specifically when he heals back to full, is unaffected by any form of healing modifier.
Type | Heal and Shield Power | * | Grievous Wounds | ||
---|---|---|---|---|---|
Health regeneration | |||||
Life steal | |||||
Omnivamp | |||||
Physical vamp | |||||
Spell vamp | |||||
Drain effects | |||||
Self heals | |||||
Self shields | |||||
Incoming heals | |||||
Incoming shields | |||||
Outgoing heals | |||||
Outgoing shields | |||||
Bonus health |
Trivia
- Before V9.9, could inflict Mutilator against enemy champions.
- This would reduce any self-healing, self-shielding, incoming healing and shielding effects by 40% for the duration.
- In a role-play setting, healing may represent anything from attending to battle wounds to repairing damaged hardware to replenishing a magical spell that holds a construct together, but outside of its physical representation, its effect is always the same - it serves as a direct increase to a unit's current health.
- Healing can be viewed as the polar opposite of damage. Unlike sources of damage, however, sources of healing are uncommon and the majority cannot be used to heal others - and those that can frequently have large ulterior costs to use.
- Any healing in-game that restores less than 20 health is not shown as the usual +X green text, unless special cased to do so (e.g. passive healing or healing on poisoned targets).