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− | [[File:Soraka6.jpg|thumb|Soraka using Astral Blessing on herself.]] Healing refers to the ability to restore [[health]] to a unit. Healing (heals) are distinct from other forms of health restoration ([[life steal]], [[spell vamp]] and [[health regeneration]]). Healing cannot restore a unit's health over its maximum, as with all other health restoration. Healing also does not refer to maximum health gained from abilities. |
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+ | [[File:Healing received.gif|thumb|250px|A champion's health being healed.]] |
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+ | |||
+ | {{TOCright}} |
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+ | |||
+ | '''Healing''' is the action of replenishing a unit's current [[health]], distinct from the other forms of health restoration ([[life steal]], [[spell vamp]], [[omnivamp]] and [[health regeneration]]). It can be weakened by healing reduction. |
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+ | |||
+ | '''Healing''' cannot increase a unit's current health over its maximum. The act of [[Experience (champion)|leveling up]] and certain [[Health#Champion abilities|champion abilities]] (such as {{cai|Wild Growth|Lulu}}) will increase a unit's current health by the same amount as the increase to their maximum health, but this is not considered a form of healing. As a result, they are not affected by healing reduction. |
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== Healing == |
== Healing == |
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− | === |
+ | === Ally and/or User-targeted === |
+ | {{column|2| |
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− | {{Outdated if new champion|Nami}} |
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+ | * {{cai|Triumphant Roar|Alistar}} |
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− | '''Note:''' Only the healing effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them. |
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+ | * {{cai|Caretaker's Shrine|Bard}} |
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− | * {{cai|Triumphant Roar|Alistar}} restores {{ap|60|90|120|150|180}} {{ability scaling|(+20% AP)}} health to Alistar, and half that amount to nearby allied minions and champions. |
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+ | * {{cai|Grand Challenge 2|Fiora|Grand Challenge}} |
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− | * {{cai|Monsoon|Janna}} makes her channel for 4 seconds, restoring {{ap|70|110|150}} {{ability scaling|(+35% AP)}} health per second to herself and nearby allied minions and champions. |
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+ | * {{cai|Monsoon|Janna}} |
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− | * {{cai|Heavenly Wave|Karma}} when enhanced by {{ai|Mantra|Karma}}, heals herself and all allied minions and champions in the cone for {{ap|35|55|75|95|115|135}}{{plus}}5% {{ability scaling|(+0.02% per ability power)}} of their current missing health. |
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+ | * {{cai|Celestial Blessing|Kayle}} |
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− | * {{cai|Divine Blessing|Kayle}} restores {{ap|60|105|150|195|240}} {{ability scaling|(+35% AP)}} health to target allied champion. |
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+ | * {{cai|Cozy Campfire|Milio}} and {{ai|Breath of Life|Milio}} |
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− | * {{cai|Ebb and Flow|Nami}}, when cast on an ally, heals the target for {{ap|65|95|125|155|185}} {{as|(+30% AP)}}, bounces to an enemy champion and then heals another nearby allied champion for {{ap|45.5|66.5|87.5|108.5|129.5}} {{as|(+21% AP)}} before bouncing to another enemy champion |
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+ | * {{cai|Ebb and Flow|Nami}} |
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− | ** When cast on an enemy champion, Ebb and Flow will bounce to one allied champion and heal it for {{ap|55.25|80.75|106.25|131.75|157.25}} {{as|(+25.5% AP)}}. |
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− | * {{cai|Primal Surge|Nidalee}} |
+ | * {{cai|Primal Surge|Nidalee}} |
+ | * {{cai|Joy Unending|Nilah}} and {{ai|Apotheosis|Nilah}} |
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− | * {{cai|Vorpal Blade|Shen}} "life taps" a target for 5 seconds, healing any allied champions who attack it over 3 seconds for a total of {{ap|6|10|14|18|22}} {{ability scaling|(+1.5% of his maximum health)}}. If Vorpal Blade kills a target, Shen is healed for 33% of the normal amount over 1 second. |
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+ | * {{cai|Gleaming Quill|Rakan}} |
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− | * {{cai|Cannibalism|Sion}} will empower himself for 20 seconds, for the duration he will heal nearby allied minions and champions for {{ap|25%|37.5%|50%}} of the damage he deals with autoattacks. |
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+ | * {{cai|Piercing Darkness|Senna}} |
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− | * {{cai|Aria of Perseverance|Sona}} heals herself and the allied champion with the lowest percentage of health in range for {{ap|40|60|80|100|120}} {{ability scaling|(+25% AP)}}. |
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+ | * {{cai|Surround Sound|Seraphine}} |
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− | * {{cai|Astral Blessing|Soraka}} restores {{ap|70|140|210|280|350}} {{ability scaling|(+45% AP)}} health to target allied minion or champion. |
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+ | * {{cai|Aria of Perseverance|Sona}} |
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− | * {{cai|Wish|Soraka}} restores {{ap|200|320|440}} {{ability scaling|(+70% AP)}} health to all allied champions. |
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+ | * {{cai|Wish|Soraka}} |
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− | * {{cai|Imbue|Taric}} restores {{ap|60|100|140|180|220}} {{ability scaling|(+60% AP)}} health to himself and target allied minion or champion. If he targets himself, he heals for 140% of that value. |
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+ | * {{cai|Starlight's Touch|Taric}} |
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− | * {{cai|Chrono Shift|Zilean}} marks a champion for 7 seconds, if the champion reaches 0 health in that time they will be suspended in time for 2 seconds, untargetable, and then they will have their health restored by {{ap|600|850|1100}} {{ability scaling|(+200% AP)}}. |
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+ | * {{cai|Feline Friendship|Yuumi}} |
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+ | * {{cai|Chronoshift|Zilean}} |
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+ | * {{ii|Cryptbloom}} |
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+ | * {{ii|Mikael's Blessing}} |
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+ | * {{ii|Redemption}} |
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+ | * {{ii|Solstice Sleigh}} |
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+ | * {{si|Heal}} |
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+ | }} |
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+ | === Ally Only === |
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− | === Champion abilities that only heal the user === |
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+ | {{column|2| |
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− | '''Note:''' Only the healing effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them. |
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+ | * {{cai|Eviscerate|Naafiri}} and {{ai|The Call of the Pack|Naafiri}} {{tt|*|Both spells only heal Naafiri's allied pets}} |
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− | * {{cai|Carnivore|Cho'Gath}} heals him for 32{{plus}}(2{{times}}level) health whenever he kills a unit. |
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+ | * {{cai|Astral Infusion|Soraka}} |
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− | * {{cai|Infected Cleaver|Dr. Mundo}} in which he hurls his cleaver. If it hits a target, it refunds 50% of the health cost. |
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+ | * {{cai|You and Me!|Yuumi}} and {{ai|Final Chapter|Yuumi}} |
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− | * {{cai|Sadism|Dr. Mundo}} heals him for {{ap|40%|50%|60%}} of his max health over 12 seconds. |
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+ | * {{ii|Echoes of Helia}} |
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− | * {{cai|Skittering Frenzy|Elise}} heals her for 4 {{ability scaling|(+2% AP)}} when she or her spiderlings attack. |
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+ | * {{ii|Moonstone Renewer}} |
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− | * {{cai|Drain|Fiddlesticks}} makes him channel and leash to a target for up to 5 seconds to deal {{ap|60|90|120|150|180}} {{ability scaling|(+50% AP power)}} magic damage per second. He will heal by {{ap|60%|65%|70%|75%|80%}} of the damage done. |
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+ | * {{ri|Font of Life}} |
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− | * {{cai|Duelist|Fiora}} regenerates 7 + (1 × level) health over 6 seconds each time she deals physical damage. Striking champions will cause this effect to stack up to 4 times. |
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+ | }} |
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− | * {{cai|Bulwark|Galio}} shields an allied champion or himself for 4 seconds. While shielded, Galio heals for {{ap|25|40|60|75|90}} {{ability scaling|(+30% AP)}} each time that unit suffers damage (-20% healing for each consecutive hit). |
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− | * {{cai|Remove Scurvy|Gangplank}} heals him for {{ap|80|150|220|290|360}} {{ability scaling|(+100% AP)}}. |
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− | * {{cai|Happy Hour|Gragas}} restores 2% of his maximum hit points over 4 seconds every time he uses an ability. |
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− | * {{cai|Spirit of Dread|Hecarim}} heals him for {{ap|10%|15%|20%|25%|30%}} of the damage enemies within the area take from any source. Healing from damage dealt to minions is capped at {{ap|60|90|120|150|180}} per cast. |
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− | * {{cai|Hiten Style|Irelia}} passively heals Irelia for {{ap|5|7|9|11|13}} health whenever she performs an autoattack. Activating {{ai|Hiten Style|Irelia}} gives Irelia {{ap|10|14|18|22|26}} health per autoattack for 6 seconds. |
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− | * {{cai|Transcendent Blades|Irelia}} heals Irelia for 25% of the damage dealt to champions and for 10% of the damage dealt to minions. |
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− | * {{cai|Void Spike|Kha'Zix}} heals Kha'Zix for {{ap|40|70|100|130|160}} {{ability scaling|(+50% AP)}} if he is within the explosion radius. |
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− | * {{cai|Sap Magic|Maokai}} heals Maokai for 7% of his maximum health whenever he attacks with 5 charges of Magical Sap. He gains one charge each time a spell is used near him. |
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− | * {{cai|Meditate|Master Yi}} makes him channel for up to 5 seconds restoring {{ap|28|56|84|112|140}} {{ability scaling|(+33% AP)}} health each second. |
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− | * {{cai|Children of the Grave|Mordekaiser}} deals {{ap|24%|29%|34%}} {{as|(+4% per 100 AP)}} of the target's maximum health in magic damage to the target, dealing half the damage initially and the other half over 10 seconds. He heals himself for the damage dealt. |
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− | * {{cai|Umbra Blades|Nocturne}} causes Nocturne's next attack, once every 10 seconds, to strike all surrounding enemies restoring {{pp|3|15|20|25|1|7|13}} health per target hit. Autoattacks reduce the cooldown by 1 second each hit. |
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− | * {{cai|Consume|Nunu}} heals himself for {{ap|125|180|235|290|345}} {{ability scaling|(+100% AP)}} after being used on a minion. |
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− | * {{cai|Cull the Meek|Renekton}} heals Renekton for 5% of the damage dealt up to a hard cap ({{ap|50|75|100|125|150}}). When Renekton has more than 50 Fury he deals 50% additional damage and heals for 10% of the damage dealt instead, also the healing hard cap is tripled. |
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− | * {{cai|Empowered Battle Roar|Rengar}} heals Rengar for 10% of his maximum health. |
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− | * {{cai|Fracture|Skarner}} marks enemies it hits for 6 seconds. Any further damage dealt to marked targets by Skarner will consume the mark to heal himself for {{ap|30|45|60|75|90}} {{ability scaling|(+30% AP)}}. Subsequent marks consumed will heal for 50% of the last. |
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− | * {{cai|Ravenous Flock|Swain}}, which sends out up to 3 ravens per second (one per target) dealing {{ap|50|75|90}} {{ability scaling|(+20% AP)}}, as long as Swain is in raven form. Swain heals for 75% of the damage dealt to champions and by 25% of the damage dealt to minions. |
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− | * {{cai|Decompose|Trundle}} heals Trundle for {{pp|5|2%|3%|4%|5%|6%|1|5|9|12|15}} of the maximum health of any non-allied unit that dies near him. |
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− | * {{cai|Agony|Trundle}} deals {{ap|100|175|250}} {{ability scaling|(+60% AP)}} magic damage to his target and then deals the same damage again over 6 seconds. Trundle heals for the damage dealt. |
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− | * {{cai|Bloodlust|Tryndamere}} upon activation Tryndamere consumes all of his Fury to heal himseld for a base ammount of {{ap|30|40|50|60|70}}{{plus}}{{ap|0.5|0.95|1.4|1.85|2.3}} per Fury consumed. |
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− | * {{cai|Turtle Stance|Udyr}} which heals Udyr for {{ap|10%|12%|14%|16%|18%}} of the damage he deals with autoattacks while in the stance. |
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− | * {{cai|Sanguine Pool|Vladimir}} makes Vladimir sink into a pool of blood for 2 seconds, becoming untargetable and dealing {{ap|80|135|190|245|300}} {{ability scaling|(+15% of bonus health)}} magic damage over the duration while healing himself for 12.5% of the damage dealt. |
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− | * {{cai|Transfusion|Vladimir}} heals Vladimir for {{ap|15|25|35|45|55}} {{ability scaling|(+25% AP)}} after used on a target. |
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− | * {{cai|Chosen of the Storm|Volibear}} restores 30% of his maximum health over 6 seconds. This will trigger when Volibear's health bar drops below 30%. |
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− | * {{cai|Eternal Thirst|Warwick}} causes his autoattacks to deal additional {{pp|8|3|3.5|4|4.5|5|5.5|6|6.5|1|2|3|4|5|6|7|8}} / {{pp|8|7|8|9|10|11|12|13|14|9|10|11|12|13|14|15|16}} / {{pp|2|15|16|17|18}} magic damage and heals him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds. |
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− | * {{cai|Hungering Strike|Warwick}}, which strikes an enemy for the greater of {{ap|75|125|175|225|275}} {{ability scaling|(+100% AP)}} or {{ap|8%|10%|12%|14%|16%}} {{ability scaling|(+100% AP)}} percent of the target's maximum health, and heals Warwick for 80% of the damage dealt (can only do flat damage to monsters). |
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− | * {{cai|Battle Cry|Xin Zhao}} heals Xin Zhao for {{ap|26|32|38|44|50}} {{ability scaling|(+70% AP)}} hit points on every third attack. |
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− | * {{cai|Omen of Famine|Yorick}} summons a Ravenous Ghoul behind his target dealing {{ap|55|85|115|145|175}} {{ability scaling|(+100% bonus AD)}} magic damage to them and heals himself for 40% of the damage done. In addition the ghoul heals Yorick for the damage he deals. The healing effect is halved against minions. |
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− | === |
+ | === User only === |
+ | {{column|2| |
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− | * {{ii|Catalyst the Protector}} restores 150 health and 200 mana over 8 seconds when your champion levels up. |
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+ | * {{cai|Deathbringer Stance|Aatrox}}, {{ai|Umbral Dash|Aatrox}} and {{ai|World Ender|Aatrox}} |
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− | * {{ii|Crystalline Flask}} restores 100 health and 40 mana over 10 seconds for each charge consumed to your champion. |
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+ | * {{cai|Essence Theft|Ahri}} |
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− | * {{ii|Doran's Blade}} restores 5 health whenever you hit an enemy with your basic attack. |
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+ | * {{cai|Severum|Aphelios}} and {{ai|Moonlight Vigil|Aphelios}} with {{ai|Severum|Aphelios}} as the {{as|main weapon}} |
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− | * {{ii|Health Potion}} restores 150 health over 15 seconds to your champion. |
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+ | *{{cai|Public Execution|Ambessa}} |
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− | * {{ii|Mikael's Crucible}} heals 150{{plus}}15% of the target's missing health to a target allied champion. |
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+ | * {{cai|Spirit Abjuration|Aurora}} |
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− | * {{ii|Overlord's Bloodmail|Overlord's Bloodmail's}} passive heal 200 HP over 5 seconds to your champion when acquiring a kill or assist. |
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+ | * {{cai|Crimson Curse|Briar}}, {{ai|Snack Attack|Briar}} and {{ai|Chilling Scream|Briar}} |
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− | * {{ii|Rod of Ages}} restores 150 health and 200 mana over 8 seconds when your champion levels up. |
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+ | * {{cai|Endless Banquet|Bel'Veth|True Form}} |
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− | * {{ii|Spirit Visage}} increases the effectiveness of all healing and regeneration effects (including life steal and spell vamp) on yourself by 20%. |
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+ | * {{cai|Tactical Sweep|Camille}} |
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− | * {{ii|Total Biscuit of Rejuvenation}} restores 80 health and 50 mana over 10 seconds to your champion. |
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+ | * {{cai|Twin Fang|Cassiopeia}} |
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+ | * {{cai|Carnivore|Cho'Gath}} |
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+ | * {{cai|Decimate|Darius}} |
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+ | * {{cai|Goes Where He Pleases|Dr. Mundo}}, {{ai|Infected Bonesaw|Dr. Mundo}}, and {{ai|Heart Zapper|Dr. Mundo}} |
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+ | * {{cai|Chronobreak|Ekko}} |
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+ | * {{cai|Spider Queen|Elise}} in {{ai|Spider Form|Elise}} |
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+ | * {{cai|Demon Shade|Evelynn}} |
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+ | * {{cai|Bountiful Harvest|Fiddlesticks}} |
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+ | * {{cai|Duelist's Dance|Fiora}} |
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+ | * {{cai|Remove Scurvy|Gangplank}} |
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+ | * {{cai|Happy Hour|Gragas}} |
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+ | * {{cai|Thousand Cuts|Gwen}} |
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+ | * {{cai|Spirit of Dread|Hecarim}} |
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+ | * {{cai|Prophet of an Elder God|Illaoi}} |
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+ | * {{cai|Bladesurge|Irelia}} |
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+ | * {{cai|All Out|K'Sante}} |
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+ | * {{cai|Renewal|Karma}} |
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+ | * {{cai|Shadow Step|Kayn}} |
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+ | ** {{cis|Shadow Assassin}} {{ai|Shadow Step A|Kayn|Shadow Step}} |
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+ | ** {{cis|Rhaast|}} {{ai|The Darkin Scythe R|Kayn|The Darkin Scythe}}, {{ai|Shadow Step R|Kayn|Shadow Step}} and {{ai|Umbral Trespass 2 R|Kayn|Umbral Trespass}} |
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+ | * {{cai|Void Spike|Kha'Zix}} |
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+ | * {{cai|Dream-Laden Bough|Lillia}} |
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+ | * {{cai|Frozen Tomb|Lissandra}} |
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+ | * {{cai|Sap Magic|Maokai}} |
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+ | * {{cai|Meditate|Master Yi}} |
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+ | * {{cai|Indestructible 2|Mordekaiser|Indestructible}} and {{ai|Realm of Death|Mordekaiser}} |
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+ | * {{cai|Soul Siphon|Morgana}} |
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+ | * {{cai|Darkin Daggers|Naafiri}} |
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+ | * {{cai|Formless Blade|Nilah}} |
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+ | * {{cai|Umbra Blades|Nocturne}} |
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+ | * {{cai|Consume|Nunu}} |
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+ | * {{cai|Reckless Swing|Olaf}} |
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+ | * {{cai|Gift of the Drowned Ones|Pyke}} |
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+ | * {{cai|Fury of the Xer'Sai|Rek'Sai}} |
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+ | * {{cai|Cull the Meek|Renekton}} |
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+ | * {{cai|Battle Roar|Rengar}} |
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+ | *{{cai|Pit Grit|Sett}} |
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+ | * {{cai|Glory in Death|Sion}} |
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+ | * {{cai|Spell Shield|Sivir}} |
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+ | * {{cai|MMOOOMMMM!|Smolder}} |
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+ | * {{cai|Starcall|Soraka}} |
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+ | * {{cai|Ravenous Flock|Swain}} and {{ai|Demonic Ascension|Swain}} |
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+ | * {{cai|Kingslayer|Sylas}} |
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+ | * {{cai|Tongue Lash|Tahm Kench}} and {{ai|Thick Skin|Tahm Kench}} |
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+ | * {{cai|Noxian Diplomacy|Talon}} |
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+ | * {{cai|King's Tribute|Trundle}}, {{ai|Frozen Domain|Trundle}} and {{ai|Subjugate|Trundle}} |
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+ | * {{cai|Bloodlust|Tryndamere}} |
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+ | * {{cai|Iron Mantle|Udyr}} |
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+ | * {{cai|Sovereign's Domination|Viego}} and {{ai|Blade of the Ruined King|Viego}} |
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+ | * {{cai|Transfusion|Vladimir}}, {{ai|Sanguine Pool|Vladimir}} and {{ai|Hemoplague|Vladimir}} |
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+ | * {{cai|Frenzied Maul|Volibear}} |
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+ | * {{cai|Eternal Hunger|Warwick}}, {{ai|Jaws of the Beast|Warwick}} and {{ai|Infinite Duress|Warwick}} |
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+ | * {{cai|Determination|Xin Zhao}} |
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+ | * {{cai|Last Rites|Yorick}} |
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+ | * {{cai|Cell Division|Zac}} |
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+ | * {{ii|Catalyst of Aeons}} |
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+ | * {{ii|Death's Dance}} |
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+ | * {{ii|Doran's Ring}} |
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+ | * {{ii|Guardian Angel}} |
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+ | * {{ii|Gustwalker Hatchling}} / {{ii|Mosstomper Seedling}} / {{ii|Scorchclaw Pup}} |
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+ | * {{ii|Knight's Vow}} |
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+ | * {{ii|Phage}} |
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+ | * {{ii|Rod of Ages}} |
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+ | * {{ii|Sundered Sky}} |
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+ | * {{ii|Unending Despair}} |
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+ | * {{ri|Absorb Life}} |
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+ | * {{ri|Conqueror}} |
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+ | * {{ri|Fleet Footwork}} |
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+ | * {{ri|Triumph}} |
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+ | * {{ri|Taste of Blood}} |
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+ | * {{ri|Time Warp Tonic}} |
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+ | * {{ri|Grasp of the Undying}} |
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+ | * {{bi|Ocean Dragon Soul}} |
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+ | * {{bi|Oceanic Will}} |
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+ | }} |
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+ | === Ally, Enemy, and/or User-targeted === |
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− | === Spells === |
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+ | * {{cai|Lamb's Respite|Kindred}} |
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− | * The summoner spell {{si|Heal}} restores 75{{plus}}15{{times}}level Health to your champion and nearby allied minions and champions. All targets healed by this will have a 50% reduction on other {{si|Heal|Heals}} for 35 seconds. |
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+ | |||
+ | === General === |
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+ | * Leveling up will restore some '''maximum''' health, and some '''current''' health. Actual health regained is lower depending on how wounded the champion is upon leveling up. |
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+ | |||
+ | === Map-related === |
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+ | * On [[Summoner's Rift]] standing on the summoning platform restores health each second. |
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+ | * Picking a [[Health Relic]] on the [[Howling Abyss]]. |
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+ | |||
+ | == Increasing healing strength == |
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+ | {{column|2| |
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+ | * {{cai|World Ender|Aatrox}} |
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+ | * {{cai|Crimson Curse|Briar}} |
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+ | * {{cai|Joy Unending|Nilah}} |
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+ | * {{cai|Frozen Domain|Trundle}} |
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+ | * {{ii|Ardent Censer}} |
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+ | * {{ii|Forbidden Idol}} |
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+ | * {{ii|Mikael's Blessing}} |
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+ | * {{ii|Moonstone Renewer}} |
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+ | * {{ii|Redemption}} |
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+ | * {{ii|Staff of Flowing Water}} |
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+ | * {{ii|Spirit Visage}} |
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+ | * {{ri|Revitalize}} |
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+ | }} |
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== Healing reduction == |
== Healing reduction == |
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+ | * {{tip|Grievous Wounds}} is a debuff that reduces all healing received by 40%. |
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− | Healing reduction effects reduce the effectiveness of all forms of healing and regeneration effects, including life steal and spell vamp. |
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+ | * {{tip|Howling Abyss aura}} reduces all outsourced healing and regeneration effects by 50%. |
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+ | |||
+ | == Preventing healing altogether == |
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+ | * {{cai|Lamb's Respite|Kindred}} negates all healing effects on a unit once they've reached a certain health threshold. |
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+ | == On-heal effects == |
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− | Healing reduction effects comes in two forms. Healing reduction from champion or item effects is known as Grievous Wounds. All forms of Grievous Wounds reduce healing effects by 50%. Crystal Scar and Proving Grounds have a global neutral aura which reduces all healing effects by 20%, which stacks with Grievous Wounds. |
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+ | The following will trigger an effect upon healing or being healed by an ally: |
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+ | {{column|2| |
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+ | * {{cai|Lightslinger|Lucian|Vigilance}} |
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+ | * {{ii|Ardent Censer}} |
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+ | * {{ii|Staff of Flowing Water}} |
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+ | * {{ri|Summon Aery}} |
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+ | }} |
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− | + | == Notes == |
|
+ | * {{tip|Grievous Wounds}} will have no effect on champions that enter {{tip|resurrection}} or a {{tip|zombie state}} as the heal following the event they take [[death|fatal damage]] takes place '''after''' the [[debuff]] is removed by the {{tip|dispel}}. {{cai|Glory in Death|Sion}}, specifically when he heals back to full, is unaffected by any form of healing modifier. |
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− | * {{cai|Seastone Trident|Fizz}}, while active, for the next 5 seconds, Fizz's basic attacks apply Grievous Wounds for 3 seconds. |
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− | * {{cai|Death Lotus|Katarina}} applies Grievous Wounds to all targets hit for 3 seconds. |
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− | * {{cai|Impure Shots|Miss Fortune}}, while active, for the next 6 seconds, Miss Fortune's auto attacks apply Grievous Wounds for 3 seconds. |
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− | * {{cai|Explosive Shot|Tristana}} applies Grievous Wounds for 5 seconds. |
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− | * {{cai|Hail of Arrows|Varus}} applies Grievous Wounds to all enemies that remain in the Desecrated Ground created by the ability. |
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+ | {{Healing modifiers}} |
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− | === Items === |
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− | * {{ii|Executioner's Calling|Executioner's Calling's}} passive causes basic attacks to apply Grievous Wounds for 1.5 seconds. |
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− | * {{ii|Morellonomicon|Morellonomicon's}} passive causes all magic damage to apply Grievous Wounds for 4 seconds if the target is below 40% health. |
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− | * {{ii|Wicked Hatchet|Wicked Hatchet's}} passive causes basic attacks to reduce healing and regeneration by 50% for 1.5 seconds on hit. |
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− | + | == Trivia == |
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+ | * Before [[V9.9]], {{cai|Deathbringer Stance|Aatrox}} could inflict {{tip|Mutilator}} against enemy champions. |
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− | * {{si|Ignite}} applies Grievous Wounds and deals 50 true damage (+20{{times}}level) over the next 5 seconds. |
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+ | ** This would reduce any self-healing, self-shielding, incoming healing and shielding effects by 40% for the duration. |
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+ | * In a role-play setting, '''healing''' may represent anything from attending to battle wounds to repairing damaged hardware to replenishing a magical spell that holds a construct together, but outside of its physical representation, its effect is always the same - it serves as a direct increase to a unit's current health. |
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+ | * '''Healing''' can be viewed as the polar opposite of [[damage]]. Unlike sources of damage, however, sources of healing are uncommon and the majority cannot be used to heal others - and those that can frequently have large ulterior costs to use. |
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+ | * Any healing in-game that restores less than 20 health is not shown as the usual +X green text, unless special cased to do so (e.g. {{cais|Severum|Aphelios}} passive healing or {{cais|Twin Fang|Cassiopeia}} healing on poisoned targets). |
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+ | {{Gameplay elements}} |
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− | === Neutral buffs === |
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− | * Crystal Scar's Aura reduces every champions' healing effects by 20% while playing the [[Dominion]] game mode. |
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− | * The [[Proving Grounds]] map also reduces healing and regeneration effects by 20% for every champion. |
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+ | [[de:Heilung]] |
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− | {{Ability types}} |
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+ | [[es:Curación]] |
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+ | [[pl:Uleczenie]] |
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+ | [[ru:Исцеление]] |
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+ | [[zh:Healing]] |
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[[Category:Gameplay elements]] |
[[Category:Gameplay elements]] |
Latest revision as of 16:02, 23 October 2024

A champion's health being healed.
Healing is the action of replenishing a unit's current health, distinct from the other forms of health restoration (life steal, spell vamp, omnivamp and health regeneration). It can be weakened by healing reduction.
Healing cannot increase a unit's current health over its maximum. The act of leveling up and certain champion abilities (such as ) will increase a unit's current health by the same amount as the increase to their maximum health, but this is not considered a form of healing. As a result, they are not affected by healing reduction.
Healing
Ally and/or User-targeted
- and
- and
Ally Only
- * and
- and
User only
- , and
- main weapon and with as the
- , and
- , , and
- in
- , and
- and
- and
- and
- , and
- and
- , and
- , and
- / /
Ally, Enemy, and/or User-targeted
General
- Leveling up will restore some maximum health, and some current health. Actual health regained is lower depending on how wounded the champion is upon leveling up.
- On Summoner's Rift standing on the summoning platform restores health each second.
- Picking a Health Relic on the Howling Abyss.
Increasing healing strength
Healing reduction
Grievous Wounds is a debuff that reduces all healing received by 40%.
Howling Abyss aura reduces all outsourced healing and regeneration effects by 50%.
Preventing healing altogether
- negates all healing effects on a unit once they've reached a certain health threshold.
On-heal effects
The following will trigger an effect upon healing or being healed by an ally:
Notes
Grievous Wounds will have no effect on champions that enter
resurrection or a
zombie state as the heal following the event they take fatal damage takes place after the debuff is removed by the
dispel. , specifically when he heals back to full, is unaffected by any form of healing modifier.
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* | ![]() |
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Self heals | |||||
Self shields | |||||
Incoming heals | |||||
Incoming shields | |||||
Outgoing heals | |||||
Outgoing shields | |||||
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Trivia
- Before V9.9, could inflict
Mutilator against enemy champions.
- This would reduce any self-healing, self-shielding, incoming healing and shielding effects by 40% for the duration.
- In a role-play setting, healing may represent anything from attending to battle wounds to repairing damaged hardware to replenishing a magical spell that holds a construct together, but outside of its physical representation, its effect is always the same - it serves as a direct increase to a unit's current health.
- Healing can be viewed as the polar opposite of damage. Unlike sources of damage, however, sources of healing are uncommon and the majority cannot be used to heal others - and those that can frequently have large ulterior costs to use.
- Any healing in-game that restores less than 20 health is not shown as the usual +X green text, unless special cased to do so (e.g. passive healing or healing on poisoned targets).