Heal and shield power is a champion statistic that increases the effectiveness of heals and shields. It stacks additively.
Despite being a proper champion stat since V11.8, heal and shield power is not listed on the advanced champion statistics panel, the stat filters in the shop menu, nor the stat filters in the item set creation menu.
Heal and shield power as scaling[]
Increasing heal and shield power[]
Items[]
This table is automatically generated based on the data from Module:ItemData/data.
Item passives[]
Champions[]
Runes[]
Neutral buffs[]
Notes[]
- Heal Power stacks additively with itself, but multiplicatively with other heal modifiers.
Type | Heal and Shield Power | * | Grievous Wounds | ||
---|---|---|---|---|---|
Health regeneration | |||||
Life steal | |||||
Omnivamp | |||||
Physical vamp | |||||
Spell vamp | |||||
Drain effects | |||||
Self heals | |||||
Self shields | |||||
Incoming heals | |||||
Incoming shields | |||||
Outgoing heals | |||||
Outgoing shields | |||||
Bonus health |