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League of Legends Wiki

Heal and shield power icon.png Heal and shield power is a champion statistic that increases the effectiveness of heals and shields. It Additive stacking icon.png stacks additively.

Despite being a proper champion stat since V11.8, heal and shield power is not listed on the advanced champion statistics panel, the stat filters in the shop menu, nor the stat filters in the item set creation menu.

Gold Value

  • Heal and shield power has a gold value of 68.75 Gold 68.75 per point.

Heal and shield power as scaling

Increasing heal and shield power


This table is automatically generated based on the data from Module:ItemData/data.

Ardent Censer Ardent Censer2300 2300 Gold8%All maps
Forbidden Idol Forbidden Idol800 800 Gold8%All maps
Mikael's Blessing Mikael's Blessing2300 2300 Gold16%All maps
Redemption Redemption2300 2300 Gold16%All maps
Staff of Flowing Water Staff of Flowing Water2300 2300 Gold8%All maps

Item passives




  • Heal Power stacks additively with itself, but multiplicatively with other heal modifiers.
Type Heal and shield power icon.png Heal and Shield Power Spirit Visage Spirit Visage Revitalize Revitalize* Grievous Wounds icon.png Grievous Wounds
Health regeneration icon.png Health regeneration No Yes No Yes
Life steal icon.png Life steal No Yes Yes Yes
Omnivamp icon.png Omnivamp No Yes No Yes
Life steal icon.png Physical vamp No Yes No Yes
Ravenous Hunter rune.png Drain effects Yes Yes Yes Yes
Self heals Yes Yes Yes Yes
Self shields Yes Yes Yes No
Incoming heals No Yes Yes Yes
Incoming shields No Yes Yes No
Outgoing heals Yes No Yes No
Outgoing shields Yes No Yes No
Health icon.png Bonus health No No No No