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Harrowing Crescent is an epic item in League of Legends. It is exclusive to Summoner's Rift.
Recipe
Cost Analysis
Builds Into
Similar Items
Notes
- Tribute can also trigger if there is a dead ally within range.
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- Completing the quest send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
- On-hit effects will not trigger Tribute (although the triggering attack can).
- "Receive diminishing gold from excessive minion kills": Farming more than 20 CS per 5 minutes reduces gold from minions by 50% − 80% (based on CS).
Strategy
- Because killing minions is discouraged, is best purchased on supports who are able to harass effectively in-lane.
Old icon
Trivia
- The amount of gold gained with the item is indicated in-game by the
Gold Quest tooltip.
- Season Ten that were designed for
Support.
, , , and are a set of items available since
Patch History
- Updated icon.
- Tribute gold generated increased to
20 from
15.
- Unique active renamed to Ward from Warding.
- Limited to 1 Support or Jungle item.
- Bug Fix: When attempting to place a fourth ward on the map, the mini-map now properly indicates which of the first three wards will be replaced.
- New Effect: Now requires an ally champion (alive or dead) within 2000 units in order to trigger Tribute.
- Bug Fix: Wards now properly show their vision range indicator.
- Bug Fix: Completing the quest and then selling the item to repurchase a different support item will no longer automatically complete the quest for that second support item.
- New Effect: Now grants 50% base mana regeneration.
- V9.23 - Added
- Cost:
400, upgrades from .
- Stats: 10 attack damage, 60 health,
3 per 10 seconds.
- Unique Passive - Tribute: Grants a charge every 10 seconds, up to 3 charges. Damaging abilities and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge grants
15. Receive diminishing gold from excessive minion kills.
- Quest: Earn
500 using this item to upgrade to , increasing the Warding active to instead have 4 wards in stock.
- Unique Active - Warding: Consumes a charge to place a
Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 3 charges which refill upon visiting the shop.
- Limitations: Limited to 1 Jungle or Gold Income item.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed
- Boots items
- Basic items
- Epic items
- Legendary items
- Mythic items
- Minion and Turret items
- Special Game Mode Exclusive items
- Removed items
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