- For the non-Shadow equivalent of the item, see .
Notes[]
- Multiple Hands of Vengeance functioned additively:
1 × item | 2 × item | 3 × item |
---|---|---|
40 AD and AP 40% healing |
80 AD and AP 80% healing |
120 AD and AP 120% healing |
Patch History[]
- V11.15 - Removed
- Removed from the game.
- V11.9 - Added
- Stats: 15% critical strike chance, 15 starting mana.
- Passive: At the beginning of combat the wearer gains 40 bonus attack damage, 40 spell power, and heals for 40% of damage dealt from basic attacks and abilities. These bonuses expire on each takedown and renew on the next.
- Recipe: + , + , + .