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For the Shadow equivalent of the item, see Hand of Vengeance Hand of Vengeance.

Notes

  • Buff gets concluded in the Planning Phase; type of buff can be distinguished by glow around wearer.
    • Gold glow - healing buff.
    • Red glow - damage buff.

Trivia

Patch History

V11.12
  • Bonus attack damage and ability power increased to 45 from 40.
V11.9
  • Critical strike chance increased to 15% from 10%.
  • Dodge chance reduced to 0% from 10%.
  • New Effect: Now grants 40 bonus attack damage and 40 spell power.
  • Removed: No longer grants 40% increased damage to basic attacks and abilities.
V11.2
  • Damage and healing reduced to 40% from 45%.
V10.17
  • Damage and healing reduced to 45% from 50%.
V10.16
  • New Effect: Basic attacks and Special Abilities heal for 50% of the damage dealt.
  • Removed: No longer heals 50 health on hit.
V10.8
  • Starting mana reduced to 15 from 20.
V10.7
  • Bug Fix: Healing no longer scales with AP.
V9.22
  • Increased damage increased to 50% from 40%.
  • On-hit healing increased to 50 from 40.
V9.19 - Added
  • Hand of Justice Hand of Justice
    • Stats: 10% dodge chance, 10% critical strike chance and 20 starting mana.
    • Passive: At the start of each round, gains one of the following buffs:
      • Basic attacks and Special Abilities deal 40% increased damage.
      • Basic attacks heal 40 health on-hit.
  • Recipe: Sparring Gloves Sparring Gloves + Tear of the Goddess Tear of the Goddess.
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