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{{Buff header|Hand of Baron}}'''Hand of Baron''' is a team-wide neutral [[buff]] granted by the {{ui|Baron Nashor}}. It is available only on [[Summoner's Rift]].
+
{{Buff header|Hand of Baron}}'''Hand of Baron''' is a team-wide neutral [[buff]] granted by slaying {{ui|Baron Nashor}}. It is available only on [[Summoner's Rift]].
   
It can be identified by swirling violet runes around the champion. The buff is lost upon [[death]] and cannot be transferred from champion to champion, unlike the {{bi|Crest of Insight}} and {{bi|Crest of Cinders}} buffs.
+
It can be identified by swirling violet runes on the ground around the champion. The buff is lost upon a champion's [[death]] and cannot be transferred to another champion, unlike the {{bi|Crest of Insight}} and {{bi|Crest of Cinders}}, which are not team-wide buffs.
   
 
== How to obtain ==
 
== How to obtain ==
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== Effects ==
 
== Effects ==
 
* The value of the bonus AD and AP is set at the moment your team kills {{ui|Baron Nashor}} and does not increase over time.
 
* The value of the bonus AD and AP is set at the moment your team kills {{ui|Baron Nashor}} and does not increase over time.
* {{si|Empowered Recall}} - halved casting time, and restored health, mana and bonus movement speed upon recalling.
+
* {{si|Empowered Recall}} - channel time is halved.
 
* Empowered minions:
 
* Empowered minions:
 
** Gain '''bonus''' movement speed equal to 90% of the averaged movement speed of all nearby champions, capped at 500.
 
** Gain '''bonus''' movement speed equal to 90% of the averaged movement speed of all nearby champions, capped at 500.
 
** Gain [[slow resist]].
 
** Gain [[slow resist]].
** Receive 75% reduced damage from area of effect and damage over time abilities and attacks (except for {{ui|Blue Super Minion|link=Super minion|super minions}}).
+
** All minions, except for {{ui|Blue Super Minion|link=Super minion|super minions}}, receive 75% reduced damage from area of effect and damage over time abilities and attacks.
 
{| class="wikitable"
 
{| class="wikitable"
 
!Minion
 
!Minion
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|{{ui|Blue Melee Minion|link=Melee minion|Melee minion}}
 
|{{ui|Blue Melee Minion|link=Melee minion|Melee minion}}
 
|
 
|
* 50% '''bonus''' movement speed when within 800 units of enemy minions or turrets.
+
* {{sti|{{as|50% '''bonus''' movement speed}}}} when within 800 units of enemy minions or turrets.
* 75 '''bonus''' attack range.
+
* {{sti|75 '''bonus''' attack range}}.
  +
* +30% [[size]].
* 75% damage reduction versus champions and minions.
 
  +
* {{passive progression/deprecated version|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions.
* 30% damage reduction versus turrets.
 
 
* 75% damage reduction from minions.
* Increased size.
 
 
|-
 
|-
 
|{{ui|Blue Caster Minion|link=Caster minion|Caster minion}}
 
|{{ui|Blue Caster Minion|link=Caster minion|Caster minion}}
 
|
 
|
  +
* {{sti|{{as|20 '''bonus''' attack damage}}}}.
* 50% reduced damage from champions.
 
* {{as|20 '''bonus''' attack damage}}.
+
* {{sti|100 '''bonus''' attack range}}.
* 100 '''bonus''' attack range.
+
* 50% '''bonus''' {{tip|projectile|missile}} speed.
  +
* {{passive progression/deprecated version|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions.
* 50% '''bonus''' missile speed.
 
 
|-
 
|-
 
|{{ui|Blue Siege Minion|link=Siege minion|Siege minion}}
 
|{{ui|Blue Siege Minion|link=Siege minion|Siege minion}}
 
|
 
|
* {{as|50 '''bonus''' attack damage}}.
+
* {{sti|{{as|50 '''bonus''' attack damage}}}}.
* 600 '''bonus''' attack range.
+
* {{sti|750 '''bonus''' attack range}}.
 
* {{as|50% reduced attack speed}}.
 
* {{as|50% reduced attack speed}}.
 
* 100% '''bonus''' damage to turrets.
 
* 100% '''bonus''' damage to turrets.
* Basic attacks deal damage in a 200-units area of effect.
+
* Basic attacks splash to deal damage in a 200-unit radius area of effect.
* Increased size.
+
* +30% [[size]].
 
|-
 
|-
 
|{{ui|Blue Super Minion|link=Super minion|Super minion}}
 
|{{ui|Blue Super Minion|link=Super minion|Super minion}}
 
|
 
|
* 50% '''bonus''' movement speed when within 800 units of enemy minions or turrets.
+
* {{sti|{{as|50% '''bonus''' movement speed}}}} when within 800 units of enemy minions or turrets.
 
* {{as|25% '''bonus''' attack speed}}.
 
* {{as|25% '''bonus''' attack speed}}.
  +
* +15% [[size]].
 
|}
 
|}
   
 
== Notes ==
 
== Notes ==
 
* Cannon minions buffed by '''Hand of Baron''' will never enter turret range while attacking a turret and will instead remain outside of it.
 
* Cannon minions buffed by '''Hand of Baron''' will never enter turret range while attacking a turret and will instead remain outside of it.
* Super minions '''do not''' receive 75% reduced damage from area of effect and damage over time abilities and attacks.
 
   
 
== Trivia ==
 
== Trivia ==
* Its icon was recycled from {{ai|Astral Beam|Averdrian}}, an ability of the scrapped champion {{cis|Averdrian}}.
+
* Its icon was recycled from {{ai|Astral Beam|Averdrian}}, an ability of the scrapped champion {{ui|Averdrian}}, and was also used by {{cai|Null Sphere|Kassadin|variant2=old}} in the past.
   
 
{{clr}}
 
{{clr}}
==Patch History==
+
== Patch History ==
 
{{Scroll box|content=
 
{{Scroll box|content=
  +
;[[V9.23]]
  +
* New buff VFX.
  +
* Buff duration reduced to 180 seconds from 210.
  +
  +
;[[V9.2]]
  +
* Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second.
  +
* Bonus attack damage reduced to {{passive progression/deprecated version|21|type=minutes|12 to 48|20 to 40|formula=12 at 20 minutes, plus 1.8 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|21|type=minutes|24 to 48|20 to 40|formula=24 at 20 minutes, plus 1.2 per minute. ''This is capped at 40 minutes.''}}.
  +
* Ability power reduced to {{passive progression/deprecated version|21|type=minutes|20 to 80|20 to 40|formula=20 at 20 minutes, plus 3 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|21|type=minutes|40 to 80|20 to 40|formula=40 at 20 minutes, plus 2 per minute. ''This is capped at 40 minutes.''}}.
  +
* Melee and caster minion damage reduction against champions reduced to {{passive progression/deprecated version|21|type=minutes|key=%|50 to 70|20 to 40|formula=50% at 20 minutes, plus 1% per minute. ''This is capped at 40 minutes.''}} from 70% at all times.
  +
  +
;[[V8.23]]
  +
* Melee minion incoming champion damage reduction reduced to 70% from 75%.
  +
* {{sbc|Removed:}} Melee minion no longer take 30% reduced damage from turrets.
  +
* Caster minion incoming champion damage reduction increased to 70% from 50%.
  +
 
;[[V8.4]]
 
;[[V8.4]]
* Bonus attack damage changed to {{pp|21|showtype=true|type=minutes|24|25|26|27|29|30|31|32|33|34|35|37|38|39|40|41|42|43|45|46|48|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=24 at 20 minutes, plus 1.14 per minute. ''This is capped at 40 minutes.''}} from {{pp|8|showtype=true|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}.
+
* Bonus attack damage changed to {{passive progression/deprecated version|21|type=minutes|24|25|26|27|29|30|31|32|33|34|35|37|38|39|40|41|42|43|45|46|48|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=24 at 20 minutes, plus 1.14 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}.
* Ability power increased to {{pp|21|showtype=true|type=minutes|40|42|44|46|48|50|51|53|55|57|59|61|63|65|67|69|70|72|74|76|80|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=40 at 20 minutes, plus 1.9 per minute. ''This is capped at 40 minutes.''}} from {{pp|8|showtype=true|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}.
+
* Ability power increased to {{passive progression/deprecated version|21|type=minutes|40|42|44|46|48|50|51|53|55|57|59|61|63|65|67|69|70|72|74|76|80|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=40 at 20 minutes, plus 1.9 per minute. ''This is capped at 40 minutes.''}} from {{passive progression/deprecated version|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}.
 
* {{sbc|Bug Fix:}} Fixed a bug where bonus attack damage (e.g. '''Hand of Baron's''' +50 and {{iis|Banner of Command}} +100) wasn't affecting empowered siege minion attacks against structures at all.
 
* {{sbc|Bug Fix:}} Fixed a bug where bonus attack damage (e.g. '''Hand of Baron's''' +50 and {{iis|Banner of Command}} +100) wasn't affecting empowered siege minion attacks against structures at all.
 
* {{sbc|New Effect:}} Caster minions now take 50% less damage from champions.
 
* {{sbc|New Effect:}} Caster minions now take 50% less damage from champions.
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** Grants 60 '''bonus''' attack damage and 60 ability power.
 
** Grants 60 '''bonus''' attack damage and 60 ability power.
 
}}
 
}}
==References==
+
== References ==
 
{{Reflist}}
 
{{Reflist}}
 
{{Neutral buff}}
 
{{Neutral buff}}
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[[fr:Main du Baron]]
 
[[fr:Main du Baron]]
 
[[pl:Pogromca Barona Nashora]]
 
[[pl:Pogromca Barona Nashora]]
  +
[[ru:Длань Барона]]
 
[[zh:Exalted with Baron Nashor]]
 
[[zh:Exalted with Baron Nashor]]
 
[[Category:Summoner's Rift buffs]]
 
[[Category:Summoner's Rift buffs]]

Revision as of 22:25, 31 July 2020

Hand of Baron is a team-wide neutral buff granted by slaying Baron Nashor Baron Nashor. It is available only on Summoner's Rift.

It can be identified by swirling violet runes on the ground around the champion. The buff is lost upon a champion's death and cannot be transferred to another champion, unlike the Crest of Insight Crest of Insight and Crest of Cinders Crest of Cinders, which are not team-wide buffs.

How to obtain

  • By being alive while your team lands the killing blow on Baron Nashor Baron Nashor.

Effects

  • The value of the bonus AD and AP is set at the moment your team kills Baron Nashor Baron Nashor and does not increase over time.
  • Empowered Recall Empowered Recall - channel time is halved.
  • Empowered minions:
    • Gain bonus movement speed equal to 90% of the averaged movement speed of all nearby champions, capped at 500.
    • Gain slow resist.
    • All minions, except for super minions super minions, receive 75% reduced damage from area of effect and damage over time abilities and attacks.
Minion Effects
Melee minion Melee minion
  • Movement speed icon 50% bonus movement speed when within 800 units of enemy minions or turrets.
  • Range icon 75 bonus attack range.
  • +30% size.
  • Template:Passive progression/deprecated version damage reduction from champions.
  • 75% damage reduction from minions.
Caster minion Caster minion
  • Attack damage icon 20 bonus attack damage.
  • Range icon 100 bonus attack range.
  • 50% bonus Projectile missile speed.
  • Template:Passive progression/deprecated version damage reduction from champions.
Siege minion Siege minion
  • Attack damage icon 50 bonus attack damage.
  • Range icon 750 bonus attack range.
  • 50% reduced attack speed.
  • 100% bonus damage to turrets.
  • Basic attacks splash to deal damage in a 200-unit radius area of effect.
  • +30% size.
Super minion Super minion
  • Movement speed icon 50% bonus movement speed when within 800 units of enemy minions or turrets.
  • 25% bonus attack speed.
  • +15% size.

Notes

  • Cannon minions buffed by Hand of Baron will never enter turret range while attacking a turret and will instead remain outside of it.

Trivia

Patch History

V9.23
  • New buff VFX.
  • Buff duration reduced to 180 seconds from 210.
V9.2
  • Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second.
  • Bonus attack damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
  • Ability power reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
  • Melee and caster minion damage reduction against champions reduced to Template:Passive progression/deprecated version from 70% at all times.
V8.23
  • Melee minion incoming champion damage reduction reduced to 70% from 75%.
  • Removed: Melee minion no longer take 30% reduced damage from turrets.
  • Caster minion incoming champion damage reduction increased to 70% from 50%.
V8.4
  • Bonus attack damage changed to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
  • Ability power increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
  • Bug Fix: Fixed a bug where bonus attack damage (e.g. Hand of Baron's +50 and Banner of Command's Banner of Command's +100) wasn't affecting empowered siege minion attacks against structures at all.
  • New Effect: Caster minions now take 50% less damage from champions.
  • Bug Fix: Area-of-effect damage reduction buff on minions now properly reduces damage from Runaan's Hurricane Runaan's Hurricane bolts.
V6.9
  • Duration increased to 210 seconds from 180.
V4.21
  • Duration reduced to 180 seconds from 240.
V4.20 Reworked
  • Renamed to Hand of Baron Hand of Baron from Exalted with Baron Nashor Exalted with Baron Nashor.
  • Health and mana regeneration removed.
  • Now grants an aura that empowers nearby minions:
    • All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistant to slows.
    • Non-super minions take 75% reduced damage from area of effect damage and damage over time.
    • Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets.
    • Melee minions gain increased size, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets.
    • Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed.
    • Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved.
    • Super minions gain 25% attack speed.
  • Recall Recall is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds.
V1.0.0.63
  • Maximum bonus attack damage reduced to 40 from 50.
  • Maximum ability power reduced to 40 from 50.
V1.0.0.61
  • No longer granted to dead players.
  • No longer absorbed by Black Shield Black Shield.
  • Maximum bonus attack damage reduced to 50 from 60.
  • Maximum ability power reduced to 50 from 60.
  • Bonus damage / ability power reduced by 5 for the first 35 minutes.
  • Health regeneration per 5 reduced to 3% from 3.5%.
  • Mana regeneration per 5 reduced to 15 from 17.5.
V0.9.25.34
  • New particle.
V0.9.22.15
  • New Effect: Now increases your health regeneration by 5% per 5 seconds.
  • New Effect: Now increases mana regeneration by 25 per 5 seconds.
  • Bonus attack damage reduced to 50 from 90.
  • Ability power reduced to 50 from 90.
V0.8.22.115
  • Bonus attack damage increased to 90 from 60.
  • Ability power increased to 90 from 60.
V0.8.21.110
  • Duration increased to 240 seconds from 180.
April 25, 2009 Patch
April 18, 2009 Patch Added

References