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* 50% '''bonus''' movement speed when within 800 units of enemy minions or turrets. |
* 50% '''bonus''' movement speed when within 800 units of enemy minions or turrets. |
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* 75 '''bonus''' attack range. |
* 75 '''bonus''' attack range. |
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⚫ | |||
− | * 30% damage reduction versus turrets. |
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* Increased size. |
* Increased size. |
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+ | * {{pp|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions. |
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⚫ | |||
|- |
|- |
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|{{ui|Blue Caster Minion|link=Caster minion|Caster minion}} |
|{{ui|Blue Caster Minion|link=Caster minion|Caster minion}} |
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| |
| |
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− | * 50% reduced damage from champions. |
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* {{as|20 '''bonus''' attack damage}}. |
* {{as|20 '''bonus''' attack damage}}. |
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* 100 '''bonus''' attack range. |
* 100 '''bonus''' attack range. |
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* 50% '''bonus''' missile speed. |
* 50% '''bonus''' missile speed. |
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+ | * {{pp|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions. |
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|- |
|- |
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|{{ui|Blue Siege Minion|link=Siege minion|Siege minion}} |
|{{ui|Blue Siege Minion|link=Siege minion|Siege minion}} |
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==Patch History== |
==Patch History== |
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{{Scroll box|content= |
{{Scroll box|content= |
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+ | ;[[V9.2]] |
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+ | * Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second. |
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+ | * Bonus attack damage reduced to {{pp|21|type=minutes|12 to 48|20 to 40|formula=12 at 20 minutes, plus 1.8 per minute. ''This is capped at 40 minutes.''}} from {{pp|21|type=minutes|24 to 48|20 to 40|formula=24 at 20 minutes, plus 1.2 per minute. ''This is capped at 40 minutes.''}}. |
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+ | * Ability power reduced to {{pp|21|type=minutes|20 to 80|20 to 40|formula=20 at 20 minutes, plus 3 per minute. ''This is capped at 40 minutes.''}} from {{pp|21|type=minutes|40 to 80|20 to 40|formula=40 at 20 minutes, plus 2 per minute. ''This is capped at 40 minutes.''}}. |
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+ | * Melee and caster minion damage reduction against champions reduced to {{pp|21|type=minutes|key=%|50 to 70|20 to 40|formula=50% at 20 minutes, plus 1% per minute. ''This is capped at 40 minutes.''}} from 70% at all times. |
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+ | |||
+ | ;[[V8.23]] |
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+ | * Melee minion incoming champion damage reduction reduced to 70% from 75%. |
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+ | * {{sbc|Removed:}} Melee minion no longer take 30% reduced damage from turrets. |
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+ | * Caster minion incoming champion damage reduction increased to 70% from 50%. |
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+ | |||
;[[V8.4]] |
;[[V8.4]] |
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* Bonus attack damage changed to {{pp|21|type=minutes|24|25|26|27|29|30|31|32|33|34|35|37|38|39|40|41|42|43|45|46|48|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=24 at 20 minutes, plus 1.14 per minute. ''This is capped at 40 minutes.''}} from {{pp|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}. |
* Bonus attack damage changed to {{pp|21|type=minutes|24|25|26|27|29|30|31|32|33|34|35|37|38|39|40|41|42|43|45|46|48|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=24 at 20 minutes, plus 1.14 per minute. ''This is capped at 40 minutes.''}} from {{pp|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}. |
Revision as of 00:38, 24 January 2019
Hand of Baron is a team-wide neutral buff granted by the . It is available only on Summoner's Rift.
It can be identified by swirling violet runes around the champion. The buff is lost upon death and cannot be transferred from champion to champion, unlike the and buffs.
How to obtain
- By being alive while your team lands the killing blow on .
Effects
- The value of the bonus AD and AP is set at the moment your team kills and does not increase over time.
- - halved casting time, and restored health, mana and bonus movement speed upon recalling.
- Empowered minions:
- Gain bonus movement speed equal to 90% of the averaged movement speed of all nearby champions, capped at 500.
- Gain slow resist.
- All minions, except for , receive 75% reduced damage from area of effect and damage over time abilities and attacks.
Minion | Effects |
---|---|
| |
| |
| |
|
Notes
- Cannon minions buffed by Hand of Baron will never enter turret range while attacking a turret and will instead remain outside of it.
- Super minions do not receive 75% reduced damage from area of effect and damage over time abilities and attacks.
Trivia
- Its icon was recycled from , an ability of the scrapped champion , and was also used by in the past.
Patch History
- Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second.
- Bonus attack damage reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Ability power reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Melee and caster minion damage reduction against champions reduced to Error: Parameter '3' is not accepted. from 70% at all times.
- Melee minion incoming champion damage reduction reduced to 70% from 75%.
- Removed: Melee minion no longer take 30% reduced damage from turrets.
- Caster minion incoming champion damage reduction increased to 70% from 50%.
- Bonus attack damage changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Ability power increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bug Fix: Fixed a bug where bonus attack damage (e.g. Hand of Baron's +50 and +100) wasn't affecting empowered siege minion attacks against structures at all.
- New Effect: Caster minions now take 50% less damage from champions.
- Bug Fix: Area-of-effect damage reduction buff on minions now properly reduces damage from bolts.
- Duration increased to 210 seconds from 180.
- Duration reduced to 180 seconds from 240.
- V4.20 Reworked
- Renamed to from .
- Health and mana regeneration removed.
- Now grants an aura that empowers nearby minions:
- All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistant to slows.
- Non-super minions take 75% reduced damage from area of effect damage and damage over time.
- Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets.
- Melee minions gain increased size, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets.
- Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed.
- Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved.
- Super minions gain 25% attack speed.
- is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds.
- Maximum bonus attack damage reduced to 40 from 50.
- Maximum ability power reduced to 40 from 50.
- No longer granted to dead players.
- No longer absorbed by .
- Maximum bonus attack damage reduced to 50 from 60.
- Maximum ability power reduced to 50 from 60.
- Bonus damage / ability power reduced by 5 for the first 35 minutes.
- Health regeneration per 5 reduced to 3% from 3.5%.
- Mana regeneration per 5 reduced to 15 from 17.5.
- New particle.
- New Effect: Now increases your health regeneration by 5% per 5 seconds.
- New Effect: Now increases mana regeneration by 25 per 5 seconds.
- Bonus attack damage reduced to 50 from 90.
- Ability power reduced to 50 from 90.
- Bonus attack damage increased to 90 from 60.
- Ability power increased to 90 from 60.
- Duration increased to 240 seconds from 180.
- Removed from the .
- April 18, 2009 Patch Added
- Global buff that lasts for 180 seconds granted upon killing .
- Grants 60 bonus attack damage and 60 ability power.
: