m (Wording) Tags: Visual edit apiedit |
No edit summary |
||
(44 intermediate revisions by 14 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Buff header|Hand of Baron}}'''Hand of Baron''' is a team-wide neutral [[buff]] granted by the {{ui|Baron Nashor}}. It is available only on [[Summoner's Rift]]. |
||
⚫ | |||
− | |name = Hand of Baron |
||
− | |description = This unit has the favor of Baron Nashor and has the following bonuses: |
||
⚫ | |||
− | * Increased Attack Damage and Ability Power |
||
− | * Nearby allied minions are greatly enhanced |
||
− | |duration = 180 |
||
⚫ | |||
− | __NOTOC__'''Hand of Baron''' (originally known as '''Exalted with Baron Nashor''') is a team-wide [[buff]] received upon slaying {{ci|Baron Nashor}}, located on the [[Summoner's Rift]]. The buff can be identified by swirling violet runes around the champion. {{mi6|Runic Affinity}} increases the duration of '''Hand of Baron''' by 27 seconds. |
||
+ | It can be identified by swirling violet runes around the champion. The buff is lost upon [[death]] and cannot be transferred from champion to champion, unlike the {{bi|Crest of Insight}} and {{bi|Crest of Cinders}} buffs. |
||
− | == Buff effects == |
||
− | ;Self |
||
⚫ | |||
− | * Improves {{si|Recall}}: |
||
− | ** Reduces channel time by 4 seconds. |
||
− | ** A successful recall restores 50% of your champion's maximum health / mana and grants +50% movement speed for 8 seconds. |
||
+ | == How to obtain == |
||
⚫ | |||
+ | * By being alive while your team lands the killing blow on {{ui|Baron Nashor}}. |
||
− | * All [[minion]]s |
||
⚫ | |||
− | ** Gain resistance to slow effects |
||
⚫ | |||
− | * [[Melee minion]]s |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | ** +30% damage reduction versus turrets (similar to cannon minions) |
||
− | * [[Caster minion]]s |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | * [[Cannon minion]]s (beyond turret range) |
||
⚫ | |||
− | ** +50 attack damage, but attack speed is halved |
||
− | ** Attacks are now Area of Effect (200 range) and deal double damage to turrets |
||
− | * [[Super minion]]s |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | [[File:NashorRelicBuff.png|thumb|180px|<b style="white-space: nowrap">Hand of Baron</b> held by{{ci|Master Yi}}]] |
||
+ | * The value of the bonus AD and AP is set at the moment your team kills {{ui|Baron Nashor}} and does not increase over time. |
||
+ | * {{si|Empowered Recall}} - halved casting time, and restored health, mana and bonus movement speed upon recalling. |
||
⚫ | |||
⚫ | |||
+ | ** Gain [[slow resist]]. |
||
+ | ** All minions, except for {{ui|Blue Super Minion|link=Super minion|super minions}}, receive 75% reduced damage from area of effect and damage over time abilities and attacks. |
||
+ | {| class="wikitable" |
||
⚫ | |||
+ | !Effects |
||
+ | |- |
||
+ | |{{ui|Blue Melee Minion|link=Melee minion|Melee minion}} |
||
+ | | |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | * {{pp|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions. |
||
⚫ | |||
+ | |- |
||
+ | |{{ui|Blue Caster Minion|link=Caster minion|Caster minion}} |
||
+ | | |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | * {{pp|changedisplay=true|type=minutes|key=%|50;58;70|20 to 40|formula=Unknown}} damage reduction from champions. |
||
+ | |- |
||
+ | |{{ui|Blue Siege Minion|link=Siege minion|Siege minion}} |
||
+ | | |
||
+ | * {{as|50 '''bonus''' attack damage}}. |
||
⚫ | |||
+ | * {{as|50% reduced attack speed}}. |
||
+ | * 100% '''bonus''' damage to turrets. |
||
+ | * Basic attacks deal damage in a 200-units area of effect. |
||
+ | * Increased size. |
||
+ | |- |
||
+ | |{{ui|Blue Super Minion|link=Super minion|Super minion}} |
||
+ | | |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | == |
+ | == Notes == |
+ | * Cannon minions buffed by '''Hand of Baron''' will never enter turret range while attacking a turret and will instead remain outside of it. |
||
− | * Acquired by slaying Baron Nashor |
||
⚫ | |||
− | * Unlike {{bi|Crest of Insight}} and {{bi|Crest of Cinders}}, this buff is not transferable. |
||
− | * The buff is lost when a champion carrying it is killed. |
||
== Trivia == |
== Trivia == |
||
+ | * Its icon was recycled from {{ai|Astral Beam|Averdrian}}, an ability of the scrapped champion {{ci|Averdrian}}, and was also used by {{cai|Null Sphere|Kassadin|variant2=old}} in the past. |
||
− | * The name Nashor is an anagram and derived from a similar neutral monster in DotA named Roshan. |
||
+ | {{clr}} |
||
⚫ | |||
⚫ | |||
− | * {{Bi|Doom's Eve|}} |
||
⚫ | |||
− | * {{bi|Crest of Insight}} |
||
+ | ;[[V9.2]] |
||
− | * {{bi|Crest of Cinders}} |
||
+ | * Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second. |
||
− | * {{bi|Crest of Crushing Wrath}} |
||
+ | * Bonus attack damage reduced to {{pp|21|type=minutes|12 to 48|20 to 40|formula=12 at 20 minutes, plus 1.8 per minute. ''This is capped at 40 minutes.''}} from {{pp|21|type=minutes|24 to 48|20 to 40|formula=24 at 20 minutes, plus 1.2 per minute. ''This is capped at 40 minutes.''}}. |
||
− | * {{bi|Dragon Slayer}} |
||
+ | * Ability power reduced to {{pp|21|type=minutes|20 to 80|20 to 40|formula=20 at 20 minutes, plus 3 per minute. ''This is capped at 40 minutes.''}} from {{pp|21|type=minutes|40 to 80|20 to 40|formula=40 at 20 minutes, plus 2 per minute. ''This is capped at 40 minutes.''}}. |
||
+ | * Melee and caster minion damage reduction against champions reduced to {{pp|21|type=minutes|key=%|50 to 70|20 to 40|formula=50% at 20 minutes, plus 1% per minute. ''This is capped at 40 minutes.''}} from 70% at all times. |
||
+ | ;[[V8.23]] |
||
⚫ | |||
+ | * Melee minion incoming champion damage reduction reduced to 70% from 75%. |
||
⚫ | |||
+ | * {{sbc|Removed:}} Melee minion no longer take 30% reduced damage from turrets. |
||
⚫ | |||
+ | * Caster minion incoming champion damage reduction increased to 70% from 50%. |
||
+ | |||
+ | ;[[V8.4]] |
||
+ | * Bonus attack damage changed to {{pp|21|type=minutes|24|25|26|27|29|30|31|32|33|34|35|37|38|39|40|41|42|43|45|46|48|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=24 at 20 minutes, plus 1.14 per minute. ''This is capped at 40 minutes.''}} from {{pp|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}. |
||
+ | * Ability power increased to {{pp|21|type=minutes|40|42|44|46|48|50|51|53|55|57|59|61|63|65|67|69|70|72|74|76|80|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34|35|36|37|38|39|40|formula=40 at 20 minutes, plus 1.9 per minute. ''This is capped at 40 minutes.''}} from {{pp|8|type=minutes|26|28|30|32|34|36|38|40|20|21|22|23|24|25|26|27:30|formula=26 at 20 minutes, plus 2 per minute. ''This is capped at 27:30.''}}. |
||
+ | * {{sbc|Bug Fix:}} Fixed a bug where bonus attack damage (e.g. '''Hand of Baron's''' +50 and {{iis|Banner of Command}} +100) wasn't affecting empowered siege minion attacks against structures at all. |
||
+ | * {{sbc|New Effect:}} Caster minions now take 50% less damage from champions. |
||
+ | * {{sbc|Bug Fix:}} Area-of-effect damage reduction buff on minions now properly reduces damage from {{ii|Runaan's Hurricane}} bolts. |
||
+ | |||
+ | ;[[V6.9]] |
||
+ | * Duration increased to 210 seconds from 180. |
||
+ | |||
⚫ | |||
* Duration reduced to 180 seconds from 240. |
* Duration reduced to 180 seconds from 240. |
||
− | + | ;[[V4.20]] Reworked |
|
* Renamed to {{bi|Hand of Baron}} from {{bi|Exalted with Baron Nashor}}. |
* Renamed to {{bi|Hand of Baron}} from {{bi|Exalted with Baron Nashor}}. |
||
* Health and mana regeneration removed. |
* Health and mana regeneration removed. |
||
* Now grants an aura that empowers nearby minions: |
* Now grants an aura that empowers nearby minions: |
||
− | ** All minions have their movement speed set to 90% of your own up to 500 movement speed and are |
+ | ** All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistant to slows. |
− | ** Non-super minions take 75% reduced damage from area of effect damage and damage over time. |
+ | ** Non-super minions take 75% reduced damage from area of effect damage and damage over time. |
** Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets. |
** Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets. |
||
− | ** Melee minions gain increased size |
+ | ** Melee minions gain increased size, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets. |
** Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed. |
** Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed. |
||
** Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved. |
** Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved. |
||
Line 74: | Line 94: | ||
* {{si|Recall}} is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds. |
* {{si|Recall}} is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds. |
||
− | + | ;[[V1.0.0.63]] |
|
− | * |
+ | * Maximum bonus attack damage reduced to 40 from 50. |
+ | * Maximum ability power reduced to 40 from 50. |
||
− | + | ;[[V1.0.0.61]] |
|
* No longer granted to dead players. |
* No longer granted to dead players. |
||
* No longer absorbed by {{ai|Black Shield|Morgana}}. |
* No longer absorbed by {{ai|Black Shield|Morgana}}. |
||
− | * |
+ | * Maximum bonus attack damage reduced to 50 from 60. |
+ | * Maximum ability power reduced to 50 from 60. |
||
* Bonus damage / ability power reduced by 5 for the first 35 minutes. |
* Bonus damage / ability power reduced by 5 for the first 35 minutes. |
||
* Health regeneration per 5 reduced to 3% from {{fd|3.5%}}. |
* Health regeneration per 5 reduced to 3% from {{fd|3.5%}}. |
||
* Mana regeneration per 5 reduced to 15 from {{fd|17.5}}. |
* Mana regeneration per 5 reduced to 15 from {{fd|17.5}}. |
||
− | + | ;[[V0.9.25.34]] |
|
* New particle. |
* New particle. |
||
− | + | ;[[V0.9.22.15]] |
|
− | * Now increases your health regeneration by 5% per 5. |
+ | * {{sbc|New Effect:}} Now increases your health regeneration by 5% per 5 seconds. |
− | * Now increases mana regeneration by 25 per 5. |
+ | * {{sbc|New Effect:}} Now increases mana regeneration by 25 per 5 seconds. |
− | * Bonus |
+ | * Bonus attack damage reduced to 50 from 90. |
+ | * Ability power reduced to 50 from 90. |
||
− | + | ;[[V0.8.22.115]] |
|
− | * |
+ | * Bonus attack damage increased to 90 from 60. |
+ | * Ability power increased to 90 from 60. |
||
− | + | ;[[V0.8.21.110]] |
|
− | * Duration increased to |
+ | * Duration increased to 240 seconds from 180. |
− | + | ;[[April 25, 2009 Patch]] |
|
− | * Removed {{bi|Exalted with Baron Nashor}} from the {{ |
+ | * Removed {{bi|Exalted with Baron Nashor}} from the {{ui|Dragon}}. |
− | + | ;[[April 18, 2009 Patch]] Added |
|
− | * |
+ | * {{bi|Exalted with Baron Nashor}}: |
+ | ** Global buff that lasts for 180 seconds granted upon killing {{ui|Baron Nashor}}. |
||
− | |||
⚫ | |||
− | '''[[V4.1]]''' |
||
− | *Added Hand of Baron buff, replacing {{bi|Exalted with Baron Nashor}} |
||
}} |
}} |
||
+ | ==References== |
||
− | |||
+ | {{Reflist}} |
||
− | |||
⚫ | |||
[[de:Hand des Barons]] |
[[de:Hand des Barons]] |
||
[[fr:Main du Baron]] |
[[fr:Main du Baron]] |
Revision as of 00:38, 24 January 2019
Hand of Baron is a team-wide neutral buff granted by the . It is available only on Summoner's Rift.
It can be identified by swirling violet runes around the champion. The buff is lost upon death and cannot be transferred from champion to champion, unlike the and buffs.
How to obtain
- By being alive while your team lands the killing blow on .
Effects
- The value of the bonus AD and AP is set at the moment your team kills and does not increase over time.
- - halved casting time, and restored health, mana and bonus movement speed upon recalling.
- Empowered minions:
- Gain bonus movement speed equal to 90% of the averaged movement speed of all nearby champions, capped at 500.
- Gain slow resist.
- All minions, except for , receive 75% reduced damage from area of effect and damage over time abilities and attacks.
Minion | Effects |
---|---|
| |
| |
| |
|
Notes
- Cannon minions buffed by Hand of Baron will never enter turret range while attacking a turret and will instead remain outside of it.
- Super minions do not receive 75% reduced damage from area of effect and damage over time abilities and attacks.
Trivia
- Its icon was recycled from , an ability of the scrapped champion , and was also used by in the past.
Patch History
- Scaling for bonus attack damage, ability power and damage reduction on minions now accelerates over time and increments every second.
- Bonus attack damage reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Ability power reduced to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Melee and caster minion damage reduction against champions reduced to Error: Parameter '3' is not accepted. from 70% at all times.
- Melee minion incoming champion damage reduction reduced to 70% from 75%.
- Removed: Melee minion no longer take 30% reduced damage from turrets.
- Caster minion incoming champion damage reduction increased to 70% from 50%.
- Bonus attack damage changed to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Ability power increased to Error: Parameter '3' is not accepted. from Error: Parameter '3' is not accepted..
- Bug Fix: Fixed a bug where bonus attack damage (e.g. Hand of Baron's +50 and +100) wasn't affecting empowered siege minion attacks against structures at all.
- New Effect: Caster minions now take 50% less damage from champions.
- Bug Fix: Area-of-effect damage reduction buff on minions now properly reduces damage from bolts.
- Duration increased to 210 seconds from 180.
- Duration reduced to 180 seconds from 240.
- V4.20 Reworked
- Renamed to from .
- Health and mana regeneration removed.
- Now grants an aura that empowers nearby minions:
- All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistant to slows.
- Non-super minions take 75% reduced damage from area of effect damage and damage over time.
- Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets.
- Melee minions gain increased size, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets.
- Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed.
- Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved.
- Super minions gain 25% attack speed.
- is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds.
- Maximum bonus attack damage reduced to 40 from 50.
- Maximum ability power reduced to 40 from 50.
- No longer granted to dead players.
- No longer absorbed by .
- Maximum bonus attack damage reduced to 50 from 60.
- Maximum ability power reduced to 50 from 60.
- Bonus damage / ability power reduced by 5 for the first 35 minutes.
- Health regeneration per 5 reduced to 3% from 3.5%.
- Mana regeneration per 5 reduced to 15 from 17.5.
- New particle.
- New Effect: Now increases your health regeneration by 5% per 5 seconds.
- New Effect: Now increases mana regeneration by 25 per 5 seconds.
- Bonus attack damage reduced to 50 from 90.
- Ability power reduced to 50 from 90.
- Bonus attack damage increased to 90 from 60.
- Ability power increased to 90 from 60.
- Duration increased to 240 seconds from 180.
- Removed from the .
- April 18, 2009 Patch Added
- Global buff that lasts for 180 seconds granted upon killing .
- Grants 60 bonus attack damage and 60 ability power.
: