Unique – Sear:
Damaging monsters burns them for
60 (+ 30% AP) (+ 5% bonus AD) (+ 2% magic damage bonus health)
over 5 seconds. Omnivamp against monsters provided by this item is not reduced by
area of effect
Unique – Chilling Path:
Using 5 times
consumes this item
to upgrade your Smite into , doubling its damage, and grants all of this item's effects permanently after a 2.
Unique – Huntsman:
60 bonus experience
. The first large monster killed grants an additional
150 bonus experience
, for a total of
. If you are at least 2 levels below the average level of the game, large monster kills grant
50 bonus experience
per level below the average level of all players in the game. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience.
This penalty is removed at 20 minutes.
Unique – Recoup:
Regenerate up to
8 − 18 (based on level) mana
per second when in the jungle or river, based on
Can only be purchased if you have
Fighter Marksman Assassin Mage Tank Life Steal & Vamp
Hailblade is a starter item in . Can only be purchased if you have . League of Legends
base stats are 0% gold efficient. becomes 765. - 05% 1622. gold efficient while in the jungle or river against monsters. 19%
The name "Hailblade" may be a reference to .
Omnivamp against monsters reduced to 7% from 8%.
Omnivamp reduced to 8% from 10%.
Now increases damage to 900 once it's consumed. New Effect: If you are at least 2 levels below the average level of the game, large monster kills grant 50 New Effect: bonus experience per level below the average level of all players in the game.
V11.8 - April 13th Hotfix
Fixed a bug where the monster omnivamp was healing against champions and minions. Bug Fix:
Fixed a bug where jungle items would be removed from the Recommended items tab if the player purchased a . Bug Fix: Fixed a bug where five times would not consume the jungle item, allowing the player to sell it for gold. Bug Fix:
Nexus Blitz. Basic attacks no longer apply one tick of damage. Removed:
Omnivamp reduced to 10% from 12%.
Monster omnivamp is no longer reduced by AoE damage. New Effect:
V10.23 - November 16th Hotfix
Can no longer buy a support item after the item is consumed. Bug Fix:
V10.23 - November 12th Hotfix
Burn AP ratio increased to
30% AP from 10% AP. Fixed a bug where moving your jungle item in your inventory as it was being consumed to upgrade your allowed you to keep the item to sell back for gold. Bug Fix:
V10.23 - Added
Replaces and . Requires
Cost: . 350
12% omnivamp against monsters. Stats:
Damaging monsters burns them for Unique Passive - Sear: 60 over 5 seconds, basic attacks apply one tick on-hit. (+ 10% AP) (+ 5% bonus AD) (+ 2% magic damage bonus health)
Using 5 times Unique Passive - Chilling Path: consumes this item to upgrade your Smite into and grants all item effects permanently.
Killing large monsters grants Unique Passive - Huntsman: 60 . The first large monster killed grants bonus experience 150 instead. bonus experience
Regenerate up to Unique Passive - Recoup: per second when in the jungle or river, based on 8 − 18 (based on level) mana . missing mana If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience.
This penalty is removed at 20 minutes. Limited to 1 or Jungle item. Support