Image
Gwen
Abilities[]
- The amount of stacks Gwen has is indicated below her health bar.
- The damage from true damage. is not converted to
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- All projectiles targeted at Gwen by enemy champions outside the mist are destroyed upon attempting to pass through the mist or being inside the mist.
- Targeted projectiles sourced by minions or monsters will not be destroyed and can still hit Gwen even if they are outside of the zone.
- If Gwen dashes out of the area, the mist will automatically move to the dash's destination instead of Gwen's location.
- The mist will stop moving immediately if the dash is interrupted.
- The recast will move the mist's center 75 units through Gwen's location at the time.
- If she is dashing, the mist will move 75 units through her dash destination instead.
- The mist will teleport to Gwen's location if she blinks a far distance.
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- Gwen can move during Needlework.
- Dying during the cast time will prevent the remaining needles of the cast from being launched.
- The first cast's cast time is 0.25 seconds, and the second and third's cast times are each 0.5 seconds.
- The needles fire from 100 units behind the cast location.
- The width of all needle missiles decreases with their distance travelled, forming an approximately triangular missile hitbox.
- Needles of the same cast all travel the same line at a slight delay after one another. The visual origins are offset (by 70 and 110 units to either side from the center missile spawn location), but the actual hitting missiles all follow the central line.
- Spell shield blocks only one needle.
- This ability will cast from wherever the caster is at the end of the cast time.
Patch history[]
- For the expanded patch notes, see here.
- Base damage per snip increased from 12 / 16 / 20 / 24 to 14 / 18 / 22 / 26.
- AP ratio per snip increased from 5% AP to 6%.
- Final snip base damage increased from 60 / 80 / 100 / 120 to 70 / 90 / 110 / 130.
- Final snip AP ratio increased from 25% AP to 30%.
- Damage against monsters reduced from 100% to 80%.
- Cooldown reduced from 20 / 18 / 16 / 14 seconds to 17 / 16 / 15 / 14.
- Bonus resistances increased from 11 / 14 / 17 / 20 to 14 / 16 / 18 / 20.
- Stats
- Base movement speed increased from 340 to 350.
- AP ratio reduced from 0.6% per 100 AP to 0.5%.
- Cooldown reduced from 16.5 / 14 / 11.5 / 9 second to 13.5 / 12 / 10.5 / 9.
- Stats
- Base attack damage reduced from 64 to 58.
- Cooldown increased from 12 / 11 / 10 / 9 seconds to 16.5 / 14 / 11.5 / 9.
- Cooldown refund increased from 35 / 40 / 45 / 50% to 50% at all ranks.
- Maximum base damage against monsters reduced from 4 to 2.
- Maximum AP ratio against monsters reduced from 4% AP to 3%.
- Cooldown refund increased from 20 / 30 / 40 / 50% to 35 / 40 / 45 / 50%.
- Removed: No longer refunds the cooldown when attacking monsters.
- Stats
- Base health increased from 610 to 660.
- Maximum base damage against monsters reduced from 5 to 4.
- Maximum AP ratio against monsters from 5% AP reduced to 4%.
- Base damage per snip increased from 10 / 14 / 18 / 22 to 12 / 16 / 20 / 24.
- Final snip base damage increased from 50 / 70 / 90 / 110 to 60 / 80 / 100 / 120.
- V3.4 - Added
- Released September 15, 2022 (00:01 UTC).