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- For the
Teamfight Tactics item, see .
Guinsoo's Rageblade is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 45% attack speed =
1125
- Converted 20% critical strike chance =
0
- 40 on-hit damage (Wrath) =
1000
- 13.33 on-hit damage (Seething Strike) =
333.33
Wrath Gold Value per percentage of crit chance
- minus 1% critical strike chance = minus
40
- 2 on-hit damage (Wrath) =
50
- 0.67 on-hit damage (Seething Strike) =
16.67
Full Crit Gold Value
- minus 80% critical strike chance = minus
3200
- 45% attack speed =
1125
- 200 on-hit damage (Wrath) =
5000
- 66.67 on-hit damage (Seething Strike) =
1666.67
Gold Efficiency*
- 87.8% gold efficient. base stats are
- 0.95% for every 1% critical strike chance. gold efficiency is increased by
- 163.99% gold efficient at 100% critical strike chance. is
- Additionally, every source of on-hit damage is increased by 33.33%.
Similar items
Notes

Phantom VFX

Phantom Hit VFX
- Wrath deals
proc damage, and thus will not trigger spell effects.
- Seething Strike is not blocked by
spell shield.
- The bonus damage does not apply to structures.
- The Phantom Hit occurs a static delay after the basic attack was fired (independently of
melee or
ranged), and will occur even if the attack was destroyed (i.e. ) or
popped (i.e.
untargetability).
- The stacking and Phantom Hit itself occur on-attack and do not interact with abilities that act like a basic attack (i.e. ability granted ).
- One-use on-hit effects, such as and , remain one-use, as the on-hit effect will be consumed by the initial strike and be unavailable for the second.
- It is important to know the difference between an on-hit effect (which Phantom Hit will apply) and an on-attack effect (which Phantom Hit will not), these effects are listed below.
- critical strike chance to be always equal to 0%. Therefore, it is possible to convert more than 100% critical strike chance into on-hit damage.
- critical strike chance. Therefore, they do not double their critical strike chance before converts it into on-hit damage. and take effect after every other modification of
- 100% critical strike chance, which causes the on-hit damage of to stack infinitely.
- In this case, critical strike chance never exceeds 100%. cannot grant her any lifesteal, because her
allows her to get more than
modifies the players
- Updated up to .
- The following on-hit effects will apply an additional time for every third basic attack:
- Stack generation: (grants an additional stack)
- , and
- Bonus Damage: (applies the damage twice)
- *
- *
- *
- *
- *
- Bonus Healing: (heals twice)
- Cooldown Reduction: (reduces the cooldown twice)
Fury Generation: (grants twice as much Fury)
- Others:
- (Energy return doubled while only consuming 1 stack of Flurry)
- (Clone attacks)
- (Bonus movement speed)
- ( ) (Heroic Gait's bonus movement speed)
- ( ) (Threefold Strike's bonus movement speed)
- (Bonus movement speed)
- Stack generation: (grants an additional stack)
- The following will trigger when being hit by Phantom Hit:
- (reducing his cooldowns)
- (stack application)
- (damage generation)
- (reflect damage)
- (reflect damage)
- (reflect damage)
- The following are not interacting with Phantom Hit:
- (stack generation) and (10% bonus damage and splash damage)
- Phantom Hit does not cause you to attack twice. Effects that trigger when you attack or whose counters increase when you attack will only apply once per attack, regardless of Phantom Hit. This affects abilities such as:
- (stack generation and empowered active)
- (stack decrement)
- (bonus damage and knockup)
- (stack generation)
- (minor bolts)
- (stack generation)
- ( )
- For effects such as , the game will pro-actively use the champion's empowered attack animation if the attack would trigger the effect due to Phantom Hit - e.g. will perform her power animation on every 2nd attack (with Phantom Hit).
Strategy
- item. It is best on basic attack-based champions who benefit from on on-hit effects for a major portion of their damage ( , and ). For such a champion, however, it is recommended to build the item as soon as possible, as the power spike it creates is usually enormous. unique combination of traits make it something of a niche
- The Phantom hit will proc both and essentially doubling the area of effect damage, however the is superior in this aspect as it also deals on-hit damage on the primary target.
Old icons
Trivia
- Steve 'Guinsoo' Feak, one of the main creative minds behind League of Legends and creator of Defense of the Ancients: Allstars.
- According to Feak, Guinsoo's Rageblade was created with [1] in mind.
- It has a similar icon to the Defense of the Ancients: Allstars item Guinsoo's Scythe of Vyse, also named after Feak.
is named after - Guinsoo's Rageblade was one of the last items released before the launch of League of Legends itself.
- There once existed a bug that enabled ability power and 2.5 attack speed with Guinsoo's Rageblade alone.[2] to attain negative
- The design is mostly similar to Kratos' blades (God of War franchise), both the Blades of Chaos and the Blades of Exile.
Patch History
- Attack speed increased to 45% from 40%.
- New Effect: Convert every 1% critical strike chance into 2 bonus physical damage on-hit.
- Old Effect: Deal 2 bonus physical damage on-hit for every 1% critical strike chance, up to 200 bonus physical damage on-hit at 100% critical strike chance, but you can no longer
critically strike.
- Removed: No longer deals bonus damage against turrets.
- Bug Fix: Now properly triggers at all ranges when the holder also has .
- Bug Fix: Now properly triggers bonus damage every third attack.
- V10.23 - November 12th Hotfix
- Total cost increased to
2800 from
2600.
- Bonus physical damage per critical strike chance reduced to 2 from 2.25.
- Maximum bonus physical damage reduced to 200 from 225.
- Updated icon.
- New:
- Recipe: + + +
900 =
2600.
- Stats: 40% attack speed, 20% critical strike chance.
- Unique Passive - Wrath: Deal 2.25 bonus physical damage on-hit for every 1% critical strike chance, up to 225 bonus physical damage on-hit at 100% critical strike chance, but can no longer critically strike. Damage applies to structures.
- Unique Passive - Seething Strike: Every third basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit after a 0.15 second delay.
- Limited to 1 Crit Modifier item.
- Recipe: + + +
- Old:
- Recipe: + + +
790 =
3100.
- Stats: 25% attack speed, 25 attack damage, 25 ability power.
- Passive: Basic attacks deal 15 bonus magic damage on-hit.
- Unique Passive - Last Whisper: Grants
15% total armor penetration.
- Unique Passive - Dissolve: Grants
15% magic penetration.
- Unique Passive: Basic attacks grant 8% bonus attack speed on-attack, after a 0.15 second delay, for 5 seconds, stacking up to 6 times for a maximum of 48% bonus attack speed.
Melee champions can fully stack it with their fourth basic attack. While at 6 stacks gain Guinsoo's Rage. Guinsoo's Rage: Every third basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit after a 0.15 second delay.
- Recipe: + + +
- Bug Fix: Guinsoo's Rage no longer triggers on the target when the holder's basic attack is blocked or destroyed.
- Phantom hit frequency decreased to every third attack from every second attack.
- Unique armor penetration increased to 15% at all levels from 6.5% − 15% (based on level).
- Unique magic resistance penetration increased to 15% at all levels from 6.5% − 15% (based on level).
- Total cost reduced to
3100 from
3300.
- Removed Passive: Basic attacks deal 5 (+ 10% bonus AD) physical and 5 (+ 10% AP) magic damage on-hit.
- New Passive: Basic attacks deal 15 bonus magic damage on-hit.
- New Unique Passive - Last Whisper: Grants 6.5% − 15% (based on level) total armor penetration.
- New Unique Passive - Dissolve: Grants 6.5% − 15% (based on level) magic penetration.
- Removed: Basic attacks no longer grant 2.5% bonus AD and 2.5% AP for 5 seconds, stacking up to 6 times, granting a maximum of 15% bonus AD and 15% AP. Still grants the 8% attack speed per stack.
- Bonus AD percentage per stack reduced to 2.5% bonus AD from 4%.
- Maximum bonus AD percentage reduced to 15% bonus AD from 24%.
- Ability power percentage per stack reduced to 2.5% AP from 4% AP.
- Maximum ability power percentage reduced to 15% AP from 24% AP.
- Bug Fix: Fixed a bug where it interacted recursively with and bonus attack damage-granting effects to grant more attack damage than intended. Now it stacks multiplicatively.
- New Recipe: + + +
690 =
3000.
- Attack damage reduced to 25 from 35.
- Ability power reduced to 25 from 50.
- Removed Passive: Basic attacks no longer deal 15 bonus magic damage on-hit.
- New Passive: Basic attacks deal 5 (+ 10% bonus AD) physical and 5 (+ 10% AP) magic damage on-hit.
- New Unique Passive: Basic attacks grant 8% attack speed, 4% bonus AD, and 4% AP for 5 seconds, stacking up to 6 times, granting a maximum of 48% attack speed, 24% bonus AD, and 24% AP. At 6 stacks, gain Guinsoo's Rage. While at half stacks,
melee champions' next basic attack fully stack Rageblade.
- Removed Unique Passive: Basic attacks grant 8% attack speed, 3 attack damage and 4 ability power for 5 seconds, stacking up to 6 times, granting a total of 48% attack speed, 18 attack damage and 24 ability power. At 6 stacks, gain Guinsoo's Rage.
- Attack speed increased to 25% from 0%.
- New Recipe: + + +
875 =
3600.
- New Passive: Basic attacks deal 15 bonus magic damage on-hit.
- Maximum stacks reduced to 6 from 8.
- Removed: Melee champions no longer gain 2 stacks per hit.
- Guinsoo's Rage:
- New Effect: Every other basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit.
- Old Effect: Basic attacks deal 20 (+ 15% bonus AD) (+ 7.5% AP) bonus magic damage to your target and nearby enemy units.
- Damage area of effect radius reduced to 350 from 450.
- Total cost reduced to
2500 from
2590.
- New Effect: Now also grants 3 bonus attack damage per stack.
- Attack speed per stack increased to 8% from 4%.
- New Effect: Stacking passive is now Unique.
- Removed: No longer grants stacks from ability casts.
- New Effect: Melee basic attacks now grant 2 stacks.
- New Effect: While you have 8 stacks, gain Guinsoo's Rage.
- New Effect - Guinsoo's Rage: Basic attacks deal 20 (+ 15% bonus AD) (+ 7.5% AP) bonus magic damage to your target and nearby enemy units.
- Bug Fix: Fixed a bug where the visual effects included the generic "increased movement speed" visual.
- Total cost increased to
2600 from
2235.
- Stacking passive:
- Ability power per stack reduced to 4 from 6.
- Duration increased to 8 seconds from 5.
- New Unique Passive: Falling below 50% health grants you 20% bonus attack speed, 10% life steal and 10% spell vamp until you exit combat (30 second cooldown).
- Bug Fix: Fixed an unspecified tooltip error.
- Bug Fix: Fixed a bug where the first time you attacked a target in an attack cycle, it would not function.
- New Effect: Now triggers on spell cast in addition to hitting a target.
- V0.9.25.21 - Added
References
List of Items
- Starter items
- Pots and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
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