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[[File:Grievous Wounds icon.png|30px]] '''Grievous Wounds''' is a debuff that reduces all [[healing]] received by 40%.
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{{#vardefine:GW|40%}}{{#vardefine:GWIncreased|60%}}[[File:Grievous Wounds icon.png|30px|link=]] '''Grievous Wounds''' is a debuff that reduces all {{tip|healing}} received by {{#var:GW}} / {{tt|{{#var:GWIncreased}}|On some champion abilities}}.
   
==Sources==
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== Sources ==
 
=== Champion abilities ===
 
=== Champion abilities ===
* {{cai|Death Lotus|Katarina}}
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* {{cai|Death Lotus|Katarina}} ({{#var:GWIncreased}})
* {{cai|Hail of Arrows|Varus}}
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* {{cai|Bear Trap on a Rope|Kled}} ({{#var:GWIncreased}})
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* {{cai|Hail of Arrows|Varus}} ({{#var:GW}})
   
 
=== Items ===
 
=== Items ===
* {{ii|Bramble Vest}}
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* {{ii|Bramble Vest}} ({{#var:GW}})
* {{ii|Executioner's Calling}}
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* {{ii|Executioner's Calling}} ({{#var:GW}})
* {{ii|Morellonomicon}}
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* {{ii|Morellonomicon}} ({{#var:GW}})
* {{ii|Mortal Reminder}}
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* {{ii|Mortal Reminder}} ({{#var:GW}})
* {{ii|Thornmail}}
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* {{ii|Thornmail}} ({{#var:GW}})
   
 
=== Spells ===
 
=== Spells ===
* {{si|Ignite}}
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* {{si|Ignite}} ({{#var:GW}})
   
 
== Notes ==
 
== Notes ==
* [[Shield]]s are a way of temporarily adding health to a champion that is not reduced by '''Grievous Wounds'''.
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* {{tip|Shield|Shields}} are a way of temporarily adding health to a champion that is not reduced by '''Grievous Wounds'''.
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* A champion [[debuff]]ed by '''Grievous Wounds''' has the icon on top of them.
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** The size of the icon is bigger based on the percentage application (60% has a much larger icon than the icon for 40%).
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* '''Grievous Wounds''' does not [[stack]]; the duration of the {{tip|debuff}} will overlap on separate effects and refresh on the same effect, while prioritizing the most potent application.
   
 
{{Healing modifiers}}
 
{{Healing modifiers}}
   
 
== Strategy ==
 
== Strategy ==
* '''Grievous Wounds''' is generally used to limit or minimize the [[healing]], [[health regeneration]] or [[life steal]] of one enemy champion ability such as {{cai|Decimate|Darius}}, {{cai|Cull the Meek|Renekton}} or {{cai|Chosen of the Storm|Volibear}}. It can also weaken burst healing champions such as {{ci|Dr. Mundo}}, {{ci|Fiora}}, {{ci|Mordekaiser}}, {{ci|Swain}}, {{ci|Trundle}}, {{ci|Vladimir}}, {{ci|Aatrox}} or {{ci|Warwick}}.
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* '''Grievous Wounds''' is generally used to limit or minimize the [[healing]], {{stil|spell vamp}}, or {{stil|life steal}} of one enemy champion ability such as {{cai|Decimate|Darius}}, {{cai|Cull the Meek|Renekton}} or {{cai|Kingslayer|Sylas}}. It can also weaken burst healing champions such as {{ci|Aatrox}}, {{ci|Dr. Mundo}}, {{ci|Fiora}}, {{ci|Swain}}, {{ci|Trundle}}, {{ci|Vladimir}}, {{ci|Warwick}}, or {{ci|Zac}}.
** '''Grievous Wounds''' isn't useful just against champions with in-built sustain. Some champions (examples include most ADCs) can build items that give them sustain, such as {{ii|Death's Dance}}, {{ii|Hextech Gunblade}} or {{ii|The Bloodthirster}}. '''Grievous Wounds''' is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but the enemy ADC has massive amounts of lifesteal to sustain itself during teamfights.
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** '''Grievous Wounds''' isn't only useful against champions with in-built sustain. Some can build viable [[item]]s or take [[Runes Reforged|runes]] that give them sustain, such as {{ii|Death's Dance}}, {{ii|Bloodthirster}}, {{ri|Conqueror}}, or {{ri|Legend: Bloodline}}. '''Grievous Wounds''' is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but they may own or have sources of bonus effects that would grant them sustain.
** On the other hand, some champions only have sustain when out of combat. This includes {{ci|Garen}}, {{ci|Tahm Kench}}, and champions that build {{ii|Warmog's Armor}}. '''Grievous Wounds''' is not effective against those champions; the most effective way to prevent them from healing is to force them to stay in combat.
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** On the other hand, some champions only have sustain when out of combat. This includes {{ci|Garen}}, {{ci|Tahm Kench}}, and champions that build {{ii|Warmog's Armor}}. '''Grievous Wounds''' is not effective against those champions (as the debuff usually doesn't last long enough for it to have effect on them); the most effective way to prevent them from healing is to force them to stay in combat.
** It is important to note that '''Grievous Wounds''' also affect healing from outside sources instead of just self-healing. This is especially important against {{ci|Soraka}}, which can use {{ai|Astral Infusion|Soraka}} to outsustain her enemies, even if her allies don't have sustain themselves.
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** It is important to note that '''Grievous Wounds''' also affects healing from outside sources instead of just self-healing. This is especially important against {{ci|Soraka}}, which can use {{ai|Astral Infusion|Soraka}} to out-sustain her enemies, even if her allies don't have sustain themselves.
* '''Grievous Wounds''', alongside {{ii|Frozen Heart}}, {{ii|Randuin's Omen}} or {{ii|Warden's Mail}}, is a great counter to {{cai|Turtle Stance|Udyr}} and {{cai|Determination|Xin Zhao}}.
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* '''Grievous Wounds''' is dispelled by {{cai|Glory in Death|Sion}} and {{tip|death}}. It will however persist through {{tip|resurrection}} effects (e.g. {{cai|Chronoshift|Zilean}}, {{ii|Guardian Angel}}).
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* '''Grievous Wounds''' won't affect {{cai|Glory in Death|Sion}} and disappears if a champion dies, though it will still be applied if a champion revives (e.g. {{cai|World Ender|Aatrox}} or {{cai|Chronoshift|Zilean}}).
 
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== Trivia ==
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* The indicator for '''Grievous Wounds''' is pixelated when applied by {{csl|Miss Fortune|Arcade}}.[[File:8-Bit_Grievous_Wounds.png|thumb|60px]]
   
 
== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
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;[[V9.14]]
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* {{ai|Death Lotus|Katarina}} and {{ai|Bear Trap on a Rope|Kled}} reduce healing by 60% instead of 40%.
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;[[V6.9]]
 
;[[V6.9]]
 
* Now affects healing from all sources instead of self-healing.
 
* Now affects healing from all sources instead of self-healing.
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* Now only affects self-healing from healing from all sources.
 
* Now only affects self-healing from healing from all sources.
 
* Healing reduction reduced to 40% from 50%.
 
* Healing reduction reduced to 40% from 50%.
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}}[[de:Klaffende Wunden]]
 
}}[[de:Klaffende Wunden]]
 
[[pl:Głębokie Rany]]
 
[[pl:Głębokie Rany]]
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[[ru:Страшные раны]]
 
[[zh:Healing#Healing reduction]]
 
[[zh:Healing#Healing reduction]]
 
[[Category:Gameplay elements]]
 
[[Category:Gameplay elements]]

Revision as of 17:12, 14 June 2020

Grievous Wounds icon Grievous Wounds is a debuff that reduces all Heal power icon healing received by 40% / 60%.

Sources

Champion abilities

Items

Spells

Notes

  • Hybrid resistances icon Shields are a way of temporarily adding health to a champion that is not reduced by Grievous Wounds.
  • A champion debuffed by Grievous Wounds has the icon on top of them.
    • The size of the icon is bigger based on the percentage application (60% has a much larger icon than the icon for 40%).
  • Grievous Wounds does not stack; the duration of the Malefic Visions debuff will overlap on separate effects and refresh on the same effect, while prioritizing the most potent application.
Type Heal and shield power icon Heal and Shield Power Spirit Visage Spirit Visage Revitalize Revitalize* Grievous Wounds icon Grievous Wounds Serpent's Fang Serpent's Fang
Health regeneration icon Health regeneration No Yes No Yes No
Life steal icon Life steal No Yes Yes Yes No
Omnivamp icon Omnivamp No Yes Yes Yes No
Life steal icon Physical vamp No Yes Yes Yes No
Spell vamp icon Spell vamp No Yes Yes Yes No
Ravenous Hunter rune Drain effects Yes Yes Yes Yes No
Self heals Yes Yes Yes Yes No
Self shields Yes Yes Yes No Yes
Incoming heals No Yes Yes Yes No
Incoming shields No Yes Yes No Yes
Outgoing heals Yes No Yes No No
Outgoing shields Yes No Yes No No
Health icon Bonus health No No No No No


Strategy

  • Grievous Wounds is generally used to limit or minimize the healing, Spell vamp icon spell vamp, or Life steal icon life steal of one enemy champion ability such as Darius' Darius' Decimate Decimate, Renekton's Renekton's Cull the Meek Cull the Meek or Sylas' Sylas' Kingslayer Kingslayer. It can also weaken burst healing champions such as Aatrox Aatrox, Dr Dr. Mundo, Fiora Fiora, Swain Swain, Trundle Trundle, Vladimir VladimirWarwick Warwick, or Zac Zac.
    • Grievous Wounds isn't only useful against champions with in-built sustain. Some can build viable items or take runes that give them sustain, such as Death's Dance Death's Dance, Bloodthirster Bloodthirster, Conqueror Conqueror, or Legend: Bloodline Legend: Bloodline. Grievous Wounds is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but they may own or have sources of bonus effects that would grant them sustain.
    • On the other hand, some champions only have sustain when out of combat. This includes Garen Garen, Tahm Kench Tahm Kench, and champions that build Warmog's Armor Warmog's Armor. Grievous Wounds is not effective against those champions (as the debuff usually doesn't last long enough for it to have effect on them); the most effective way to prevent them from healing is to force them to stay in combat.
    • It is important to note that Grievous Wounds also affects healing from outside sources instead of just self-healing. This is especially important against Soraka Soraka, which can use Astral Infusion Astral Infusion to out-sustain her enemies, even if her allies don't have sustain themselves.
  • Grievous Wounds is dispelled by Sion's Sion's Glory in Death Glory in Death and Death death. It will however persist through Revival icon resurrection effects (e.g. Zilean's Zilean's Chronoshift Chronoshift, Guardian Angel Guardian Angel).

Trivia

Patch History

V9.14
V6.9
  • Now affects healing from all sources instead of self-healing.
V5.22
  • Now only affects self-healing from healing from all sources.
  • Healing reduction reduced to 40% from 50%.