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− | [[File:Grievous Wounds icon.png|30px]] '''Grievous Wounds''' is a debuff that reduces all |
+ | {{#vardefine:GW|40%}}{{#vardefine:GWIncreased|60%}}[[File:Grievous Wounds icon.png|30px|link=]] '''Grievous Wounds''' is a debuff that reduces all {{tip|healing}} received by {{#var:GW}} / {{tt|{{#var:GWIncreased}}|On some champion abilities}}. |
− | ==Sources== |
+ | == Sources == |
=== Champion abilities === |
=== Champion abilities === |
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− | * {{cai|Death Lotus|Katarina}} |
+ | * {{cai|Death Lotus|Katarina}} ({{#var:GWIncreased}}) |
− | * {{cai| |
+ | * {{cai|Bear Trap on a Rope|Kled}} ({{#var:GWIncreased}}) |
+ | * {{cai|Hail of Arrows|Varus}} ({{#var:GW}}) |
||
=== Items === |
=== Items === |
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− | * {{ii|Bramble Vest}} |
+ | * {{ii|Bramble Vest}} ({{#var:GW}}) |
− | * {{ii|Executioner's Calling}} |
+ | * {{ii|Executioner's Calling}} ({{#var:GW}}) |
− | * {{ii|Morellonomicon}} |
+ | * {{ii|Morellonomicon}} ({{#var:GW}}) |
− | * {{ii|Mortal Reminder}} |
+ | * {{ii|Mortal Reminder}} ({{#var:GW}}) |
− | * {{ii|Thornmail}} |
+ | * {{ii|Thornmail}} ({{#var:GW}}) |
=== Spells === |
=== Spells === |
||
− | * {{si|Ignite}} |
+ | * {{si|Ignite}} ({{#var:GW}}) |
== Notes == |
== Notes == |
||
− | * |
+ | * {{tip|Shield|Shields}} are a way of temporarily adding health to a champion that is not reduced by '''Grievous Wounds'''. |
+ | * A champion [[debuff]]ed by '''Grievous Wounds''' has the icon on top of them. |
||
+ | ** The size of the icon is bigger based on the percentage application (60% has a much larger icon than the icon for 40%). |
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+ | * '''Grievous Wounds''' does not [[stack]]; the duration of the {{tip|debuff}} will overlap on separate effects and refresh on the same effect, while prioritizing the most potent application. |
||
{{Healing modifiers}} |
{{Healing modifiers}} |
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== Strategy == |
== Strategy == |
||
− | * '''Grievous Wounds''' is generally used to limit or minimize the [[healing]], |
+ | * '''Grievous Wounds''' is generally used to limit or minimize the [[healing]], {{stil|spell vamp}}, or {{stil|life steal}} of one enemy champion ability such as {{cai|Decimate|Darius}}, {{cai|Cull the Meek|Renekton}} or {{cai|Kingslayer|Sylas}}. It can also weaken burst healing champions such as {{ci|Aatrox}}, {{ci|Dr. Mundo}}, {{ci|Fiora}}, {{ci|Swain}}, {{ci|Trundle}}, {{ci|Vladimir}}, {{ci|Warwick}}, or {{ci|Zac}}. |
− | ** '''Grievous Wounds''' isn't |
+ | ** '''Grievous Wounds''' isn't only useful against champions with in-built sustain. Some can build viable [[item]]s or take [[Runes Reforged|runes]] that give them sustain, such as {{ii|Death's Dance}}, {{ii|Bloodthirster}}, {{ri|Conqueror}}, or {{ri|Legend: Bloodline}}. '''Grievous Wounds''' is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but they may own or have sources of bonus effects that would grant them sustain. |
− | ** On the other hand, some champions only have sustain when out of combat. This includes {{ci|Garen}}, {{ci|Tahm Kench}}, and champions that build {{ii|Warmog's Armor}}. '''Grievous Wounds''' is not effective against those champions; the most effective way to prevent them from healing is to force them to stay in combat. |
+ | ** On the other hand, some champions only have sustain when out of combat. This includes {{ci|Garen}}, {{ci|Tahm Kench}}, and champions that build {{ii|Warmog's Armor}}. '''Grievous Wounds''' is not effective against those champions (as the debuff usually doesn't last long enough for it to have effect on them); the most effective way to prevent them from healing is to force them to stay in combat. |
− | ** It is important to note that '''Grievous Wounds''' also |
+ | ** It is important to note that '''Grievous Wounds''' also affects healing from outside sources instead of just self-healing. This is especially important against {{ci|Soraka}}, which can use {{ai|Astral Infusion|Soraka}} to out-sustain her enemies, even if her allies don't have sustain themselves. |
− | * '''Grievous Wounds''' |
+ | * '''Grievous Wounds''' is dispelled by {{cai|Glory in Death|Sion}} and {{tip|death}}. It will however persist through {{tip|resurrection}} effects (e.g. {{cai|Chronoshift|Zilean}}, {{ii|Guardian Angel}}). |
+ | |||
− | * '''Grievous Wounds''' won't affect {{cai|Glory in Death|Sion}} and disappears if a champion dies, though it will still be applied if a champion revives (e.g. {{cai|World Ender|Aatrox}} or {{cai|Chronoshift|Zilean}}). |
||
+ | == Trivia == |
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+ | * The indicator for '''Grievous Wounds''' is pixelated when applied by {{csl|Miss Fortune|Arcade}}.[[File:8-Bit_Grievous_Wounds.png|thumb|60px]] |
||
== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V9.14]] |
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+ | * {{ai|Death Lotus|Katarina}} and {{ai|Bear Trap on a Rope|Kled}} reduce healing by 60% instead of 40%. |
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+ | |||
;[[V6.9]] |
;[[V6.9]] |
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* Now affects healing from all sources instead of self-healing. |
* Now affects healing from all sources instead of self-healing. |
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* Now only affects self-healing from healing from all sources. |
* Now only affects self-healing from healing from all sources. |
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* Healing reduction reduced to 40% from 50%. |
* Healing reduction reduced to 40% from 50%. |
||
+ | |||
}}[[de:Klaffende Wunden]] |
}}[[de:Klaffende Wunden]] |
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[[pl:Głębokie Rany]] |
[[pl:Głębokie Rany]] |
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+ | [[ru:Страшные раны]] |
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[[zh:Healing#Healing reduction]] |
[[zh:Healing#Healing reduction]] |
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[[Category:Gameplay elements]] |
[[Category:Gameplay elements]] |
Revision as of 17:12, 14 June 2020
Grievous Wounds is a debuff that reduces all healing received by 40% / 60%.
Sources
Champion abilities
- (60%)
- (60%)
- (40%)
Items
- (40%)
- (40%)
- (40%)
- (40%)
- (40%)
Spells
- (40%)
Notes
- Shields are a way of temporarily adding health to a champion that is not reduced by Grievous Wounds.
- A champion debuffed by Grievous Wounds has the icon on top of them.
- The size of the icon is bigger based on the percentage application (60% has a much larger icon than the icon for 40%).
- Grievous Wounds does not stack; the duration of the debuff will overlap on separate effects and refresh on the same effect, while prioritizing the most potent application.
Type | Heal and Shield Power | * | Grievous Wounds | ||
---|---|---|---|---|---|
Health regeneration | |||||
Life steal | |||||
Omnivamp | |||||
Physical vamp | |||||
Spell vamp | |||||
Drain effects | |||||
Self heals | |||||
Self shields | |||||
Incoming heals | |||||
Incoming shields | |||||
Outgoing heals | |||||
Outgoing shields | |||||
Bonus health |
Strategy
- Grievous Wounds is generally used to limit or minimize the healing, spell vamp, or life steal of one enemy champion ability such as , or . It can also weaken burst healing champions such as , , , , , , , or .
- Grievous Wounds isn't only useful against champions with in-built sustain. Some can build viable items or take runes that give them sustain, such as , , , or . Grievous Wounds is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but they may own or have sources of bonus effects that would grant them sustain.
- On the other hand, some champions only have sustain when out of combat. This includes , , and champions that build . Grievous Wounds is not effective against those champions (as the debuff usually doesn't last long enough for it to have effect on them); the most effective way to prevent them from healing is to force them to stay in combat.
- It is important to note that Grievous Wounds also affects healing from outside sources instead of just self-healing. This is especially important against , which can use to out-sustain her enemies, even if her allies don't have sustain themselves.
- Grievous Wounds is dispelled by death. It will however persist through resurrection effects (e.g. , ). and
Trivia
- The indicator for Grievous Wounds is pixelated when applied by .