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(→‎Strategy: health regeneration changed to spell vamp)
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== Strategy ==
 
== Strategy ==
* '''Grievous Wounds''' is generally used to limit or minimize the [[healing]], [[spell vamp]]  or [[life steal]] of one enemy champion ability such as {{cai|Decimate|Darius}}, {{cai|Cull the Meek|Renekton}} or {{cai|Chosen of the Storm|Volibear}}. It can also weaken burst healing champions such as {{ci|Dr. Mundo}}, {{ci|Fiora}}, {{ci|Mordekaiser}}, {{ci|Swain}}, {{ci|Trundle}}, {{ci|Vladimir}}, {{ci|Aatrox}} or {{ci|Warwick}}.
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* '''Grievous Wounds''' is generally used to limit or minimize the [[healing]], [[spell vamp]] or [[life steal]] of one enemy champion ability such as {{cai|Decimate|Darius}}, {{cai|Cull the Meek|Renekton}} or {{cai|Chosen of the Storm|Volibear}}. It can also weaken burst healing champions such as {{ci|Dr. Mundo}}, {{ci|Fiora}}, {{ci|Mordekaiser}}, {{ci|Swain}}, {{ci|Trundle}}, {{ci|Vladimir}}, {{ci|Aatrox}} or {{ci|Warwick}}.
 
** '''Grievous Wounds''' isn't useful just against champions with in-built sustain. Some champions (examples include most ADCs) can build items that give them sustain, such as {{ii|Death's Dance}}, {{ii|Hextech Gunblade}} or {{ii|The Bloodthirster}}. '''Grievous Wounds''' is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but the enemy ADC has massive amounts of lifesteal to sustain itself during teamfights.
 
** '''Grievous Wounds''' isn't useful just against champions with in-built sustain. Some champions (examples include most ADCs) can build items that give them sustain, such as {{ii|Death's Dance}}, {{ii|Hextech Gunblade}} or {{ii|The Bloodthirster}}. '''Grievous Wounds''' is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but the enemy ADC has massive amounts of lifesteal to sustain itself during teamfights.
 
** On the other hand, some champions only have sustain when out of combat. This includes {{ci|Garen}}, {{ci|Tahm Kench}}, and champions that build {{ii|Warmog's Armor}}. '''Grievous Wounds''' is not effective against those champions; the most effective way to prevent them from healing is to force them to stay in combat.
 
** On the other hand, some champions only have sustain when out of combat. This includes {{ci|Garen}}, {{ci|Tahm Kench}}, and champions that build {{ii|Warmog's Armor}}. '''Grievous Wounds''' is not effective against those champions; the most effective way to prevent them from healing is to force them to stay in combat.

Revision as of 17:26, 26 February 2020

Grievous Wounds icon Grievous Wounds is a debuff that reduces all healing received by 40% / 60%.

Sources

Champion abilities

Items

Spells

Notes

  • Shields are a way of temporarily adding health to a champion that is not reduced by Grievous Wounds.
Type Heal and shield power icon Heal and Shield Power Spirit Visage Spirit Visage Revitalize Revitalize* Grievous Wounds icon Grievous Wounds Serpent's Fang Serpent's Fang
Health regeneration icon Health regeneration No Yes No Yes No
Life steal icon Life steal No Yes Yes Yes No
Omnivamp icon Omnivamp No Yes Yes Yes No
Life steal icon Physical vamp No Yes Yes Yes No
Spell vamp icon Spell vamp No Yes Yes Yes No
Ravenous Hunter rune Drain effects Yes Yes Yes Yes No
Self heals Yes Yes Yes Yes No
Self shields Yes Yes Yes No Yes
Incoming heals No Yes Yes Yes No
Incoming shields No Yes Yes No Yes
Outgoing heals Yes No Yes No No
Outgoing shields Yes No Yes No No
Health icon Bonus health No No No No No


Strategy

Trivia


Patch History

V9.14
V6.9
  • Now affects healing from all sources instead of self-healing.
V5.22
  • Now only affects self-healing from healing from all sources.
  • Healing reduction reduced to 40% from 50%.