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− | '''Grievous Wounds''' is a debuff that reduces all [[healing]] |
+ | {{#vardefine:GW|40%}}{{#vardefine:GWIncreased|60%}}[[File:Grievous Wounds icon.png|30px|link=]] '''Grievous Wounds''' is a debuff that reduces all [[healing]] received by {{#var:GW}} / {{tt|{{#var:GWIncreased}}|On some champion abilities}}. |
==Sources== |
==Sources== |
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=== Champion abilities === |
=== Champion abilities === |
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− | * {{cai|Death Lotus|Katarina}} |
+ | * {{cai|Death Lotus|Katarina}} ({{#var:GWIncreased}}) |
+ | * {{cai|Beartrap on a Rope|Kled}} ({{#var:GWIncreased}}) |
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− | * {{cai|Hail of Arrows|Varus}} creates an area of ''Desecrated Ground'' that afflicts enemies with {{cctip|Grievous Wounds}} while they remain inside. |
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+ | * {{cai|Hail of Arrows|Varus}} ({{#var:GW}}) |
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=== Items === |
=== Items === |
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+ | * {{ii|Bramble Vest}} ({{#var:GW}}) |
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− | * {{ii|Morellonomicon|Morellonomicon's}} passive causes all magic damage to apply {{cctip|Grievous Wounds}} for 8 seconds if the target is {{as|below 35% health}}. |
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− | * {{ii|Executioner's Calling}} |
+ | * {{ii|Executioner's Calling}} ({{#var:GW}}) |
+ | * {{ii|Morellonomicon}} ({{#var:GW}}) |
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− | * {{ii|Mortal Reminder}} passive causes all physical damage to apply {{cctip|Grievous Wounds}} for 5 seconds. |
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+ | * {{ii|Mortal Reminder}} ({{#var:GW}}) |
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+ | * {{ii|Thornmail}} ({{#var:GW}}) |
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=== Spells === |
=== Spells === |
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+ | * {{si|Ignite}} ({{#var:GW}}) |
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− | * {{si|Ignite}} applies {{cctip|Grievous Wounds}} and deals {{pp18|70|90|110|130|150|170|190|210|230|250|270|290|310|330|350|370|390|410|formula=50{{plus}}(20{{times}}level)}} true damage over the next 5 seconds. |
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− | + | == Notes == |
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⚫ | |||
− | * The [[Murder Bridge]] map reduces all outsourced healing and regeneration effects by 50%. |
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+ | |||
+ | {{Healing modifiers}} |
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== Strategy == |
== Strategy == |
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− | * ''' |
+ | * '''Grievous Wounds''' is generally used to limit or minimize the [[healing]], [[health regeneration]] or [[life steal]] of one enemy champion ability such as {{cai|Decimate|Darius}}, {{cai|Cull the Meek|Renekton}} or {{cai|Chosen of the Storm|Volibear}}. It can also weaken burst healing champions such as {{ci|Dr. Mundo}}, {{ci|Fiora}}, {{ci|Mordekaiser}}, {{ci|Swain}}, {{ci|Trundle}}, {{ci|Vladimir}}, {{ci|Aatrox}} or {{ci|Warwick}}. |
+ | ** '''Grievous Wounds''' isn't useful just against champions with in-built sustain. Some champions (examples include most ADCs) can build items that give them sustain, such as {{ii|Death's Dance}}, {{ii|Hextech Gunblade}} or {{ii|The Bloodthirster}}. '''Grievous Wounds''' is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but the enemy ADC has massive amounts of lifesteal to sustain itself during teamfights. |
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⚫ | |||
+ | ** On the other hand, some champions only have sustain when out of combat. This includes {{ci|Garen}}, {{ci|Tahm Kench}}, and champions that build {{ii|Warmog's Armor}}. '''Grievous Wounds''' is not effective against those champions; the most effective way to prevent them from healing is to force them to stay in combat. |
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+ | ** It is important to note that '''Grievous Wounds''' also affect healing from outside sources instead of just self-healing. This is especially important against {{ci|Soraka}}, which can use {{ai|Astral Infusion|Soraka}} to outsustain her enemies, even if her allies don't have sustain themselves. |
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+ | * '''Grievous Wounds''', alongside {{ii|Frozen Heart}}, {{ii|Randuin's Omen}} or {{ii|Warden's Mail}}, is a great counter to {{cai|Turtle Stance|Udyr}} and {{cai|Determination|Xin Zhao}}. |
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+ | * '''Grievous Wounds''' won't affect {{cai|Glory in Death|Sion}} and disappears if a champion dies, though it will still be applied if a champion revives (e.g. {{cai|Chronoshift|Zilean}} or {{ii|Guardian Angel}}). |
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⚫ | |||
− | {{clr}} |
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⚫ | |||
{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V9.14]] |
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+ | * {{ai|Death Lotus|Katarina}} and {{ai|Beartrap on a Rope|Kled}} reduce healing by 60% instead of 40%. |
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+ | |||
;[[V6.9]] |
;[[V6.9]] |
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* Now affects healing from all sources instead of self-healing. |
* Now affects healing from all sources instead of self-healing. |
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* Now only affects self-healing from healing from all sources. |
* Now only affects self-healing from healing from all sources. |
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* Healing reduction reduced to 40% from 50%. |
* Healing reduction reduced to 40% from 50%. |
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+ | }}[[de:Klaffende Wunden]] |
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− | }} |
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+ | [[pl:Głębokie Rany]] |
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+ | [[zh:Healing#Healing reduction]] |
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[[Category:Gameplay elements]] |
[[Category:Gameplay elements]] |
Revision as of 13:36, 22 July 2019
Grievous Wounds is a debuff that reduces all healing received by 40% / 60%.
Sources
Champion abilities
- (60%)
- (60%)
- (40%)
Items
- (40%)
- (40%)
- (40%)
- (40%)
- (40%)
Spells
- (40%)
Notes
- Shields are a way of temporarily adding health to a champion that is not reduced by Grievous Wounds.
Type | Heal and Shield Power | * | Grievous Wounds | ||
---|---|---|---|---|---|
Health regeneration | |||||
Life steal | |||||
Omnivamp | |||||
Physical vamp | |||||
Spell vamp | |||||
Drain effects | |||||
Self heals | |||||
Self shields | |||||
Incoming heals | |||||
Incoming shields | |||||
Outgoing heals | |||||
Outgoing shields | |||||
Bonus health |
Strategy
- Grievous Wounds is generally used to limit or minimize the healing, health regeneration or life steal of one enemy champion ability such as , or . It can also weaken burst healing champions such as , , , , , , or .
- Grievous Wounds isn't useful just against champions with in-built sustain. Some champions (examples include most ADCs) can build items that give them sustain, such as , or . Grievous Wounds is also useful against them. This is important to notice especially in situations where technically there are no champions with natural sustain on the enemy team, but the enemy ADC has massive amounts of lifesteal to sustain itself during teamfights.
- On the other hand, some champions only have sustain when out of combat. This includes , , and champions that build . Grievous Wounds is not effective against those champions; the most effective way to prevent them from healing is to force them to stay in combat.
- It is important to note that Grievous Wounds also affect healing from outside sources instead of just self-healing. This is especially important against , which can use to outsustain her enemies, even if her allies don't have sustain themselves.
- Grievous Wounds, alongside , or , is a great counter to and .
- Grievous Wounds won't affect and disappears if a champion dies, though it will still be applied if a champion revives (e.g. or ).