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League of Legends Wiki
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Grasp of the Undying (Universe)Grasp of the Undying (Universe)
Grasp of the Undying (League of Legends)Grasp of the Undying (League of Legends)
Grasp of the Undying (Legends of Runeterra)Grasp of the Undying (Legends of Runeterra)
Grasp of the Undying (Wild Rift)Grasp of the Undying (Wild Rift)
Grasp of the Undying is a rune in Wild Rift icon Wild Rift.



Patch History[]

V3.3
  • New Effect: Now deals additional damage equal to Champions stunned with Pyromania (P)20% AD and Multiple champions hit with Between Worlds (R)10% AP.
  • Damage reduction for Ranged role ranged reduced to 40% from 50%.
    • Damage health ratio for ranged reduced from Champions killed with Comeuppance (R)1.5% of maximum health to inherit1.2%.
  • Healing reduction for Ranged role ranged reduced to 40% from 50%.
    • Health ratio on heal for ranged reduced from Champions killed with Comeuppance (R)1% of maximum health to inherit0.8%.
  • Permanent health for Ranged role ranged reduced from 50% to 40%.
    • Permanent health gained for ranged reduced from 2.5 to 2.
V3.2
  • Bug Fix: Tooltip now correctly states that the combat trigger delay is 3 seconds instead of 4 seconds.
V2.4
  • Damage health ratio reduced from Champions killed with Comeuppance (R)4% maximum health to inherit3%.
Alpha (China) - Added
  • Type: Keystone rune.
  • Passive: Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy Champion icon champion consumes all stacks to deal Champions killed with Comeuppance (R)(Melee role 4% / Ranged role 1.6%) of your maximum health in Magic damage Damage mitigated with Shifting Sands (E)bonus magic damage, restore Champions killed with Comeuppance (R)(Melee role 2% / Ranged role 0.8%) of your Health icon maximum health, and permanently grant Champions killed with Comeuppance (R)(Melee role 5 / Ranged role 2) bonus health. The empowered attack duration refreshes whenever going in combat.
  • Summoner level: 8.

References

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