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League of Legends Wiki
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League of Legends Wiki
Grasp of the Undying (Universe)Grasp of the Undying (Universe)
Grasp of the Undying (League of Legends)Grasp of the Undying (League of Legends)
Grasp of the Undying (Legends of Runeterra)Grasp of the Undying (Legends of Runeterra)
Grasp of the Undying (Wild Rift)Grasp of the Undying (Wild Rift)


Notes

  • On champions without immobilizing effects, Aftershock Aftershock is exchanged with this.
  • It takes 5 procs to increase the damage by 1 when using a melee champion.
  • It takes 10 procs to increase the healing by 1 when using a ranged champion.

Map-Specific Differences

Howling Abyss icon.png Howling Abyss differences edit
  • Triggered attack bonus health changed to 10.
  • Ranged champions triggered attack bonus health changed to 6.
Nexus Blitz icon.png Nexus Blitz differences edit
  • Triggered attack bonus health changed to 15.
  • Ranged champions triggered attack bonus health changed to 9.
The Thinking Manatee profileicon.png Ultra Rapid Fire differences edit
  • Triggered attack bonus health changed to 15.
  • Ranged champions triggered attack bonus health changed to 9.

Trivia


Media


Patch History

V8.2
  • Damage reduction on ranged champions reduced to 40% from 50%.
    • Health ratio on damage for ranged champions increased to 2.4% of maximum health from 2%.
  • Healing reduction on ranged champions reduced to 40% from 50%.
    • Health ratio on heal for ranged champions increased to 1.2% of maximum health from 1%.
  • Permanent health on ranged champion reduction reduced to 40% from 60%.
    • Permanent health gained for ranged champions increased to 3 from 2.
V8.1
  • Bug Fix: No longer apply its effect if the attack that would apply it is blocked.
V7.22
  • Added
    • Resolve icon.png Resolve Keystone rune.
      • Passive: If you have dealt or received damage in the last 2 seconds, you will generate stacks of Grasp of the Undying every second. At 4 stacks, your next attack against an enemy champion will deal 4% of your maximum health bonus magic damage, restore 2% of your maximum health, and permanently grants 5 maximum health. The empowered attack is primed for 6 seconds, refreshing whenever you deal or receive damage.
      • Both the damage and healing is halved if you're ranged, and the health gained is reduced to 2.

References

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