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League of Legends Wiki
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Grasp of the Undying (Universe)Grasp of the Undying (Universe)
Grasp of the Undying (League of Legends)Grasp of the Undying (League of Legends)
Grasp of the Undying (Legends of Runeterra)Grasp of the Undying (Legends of Runeterra)
Grasp of the Undying (Wild Rift)Grasp of the Undying (Wild Rift)
Grasp of the Undying is a rune in League of Legends icon League of Legends.



Notes[]

  • On champions without immobilizing effects, Aftershock Aftershock is exchanged with this.
  • It takes 5 procs to increase the damage by 1 when using a melee champion.
  • It takes 10 procs to increase the healing by 1 when using a ranged champion.

Map-Specific Differences[]

Howling Abyss icon Howling Abyss differences edit
  • Melee champions triggered attack bonus health changed to 10.
  • Ranged champions triggered attack bonus health changed to 6.
Nexus Blitz icon Nexus Blitz differences edit
  • Triggered attack bonus health changed to 15.
  • Ranged champions triggered attack bonus health changed to 9.
ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire differences edit
  • Triggered attack bonus health changed to 15.
  • Ranged champions triggered attack bonus health changed to 9.

Trivia[]

Shadow Isles Crest icon


Media[]

Sound Effects[]

Empowered attack

Patch History[]

V14.20
  • Heal health ratio increased to (Melee role 1.3% / Ranged role 0.78%) maximum health from (Melee role 1.2% / Ranged role 0.72%).
  • Removed: No longer has a base heal of 3.
  • Bonus health reduced to (Melee role 5 / Ranged role 3) from (Melee role 7 / Ranged role 4).
V14.4
  • In-game tracker now shows total max health gained instead of damage done.
V13.5
  • Bonus health increased to (Melee role 7 / Ranged role 4) from (Melee role 5 / Ranged role 3).
  • Heal health ratio reduced to (Melee role 1.2% / Ranged role 0.72%) maximum health from (Melee role 1.7% / Ranged role 1.02%).
  • New Effect: Now has a base heal of (Melee role 3 / Ranged role 1.8).
V12.10
  • Heal health ratio reduced to (Melee role 1.7% / Ranged role 1.02%) maximum health from (Melee role 2% / Ranged role 1.2%).
  • Damage health ratio reduced to (Melee role 3.5% / Ranged role 2.1%) maximum health from (Melee role 4% / Ranged role 2.4%).
V8.2
  • Damage reduction on ranged champions reduced to 40% from 50%.
    • Health ratio on damage for ranged champions increased to 2.4% of maximum health from 2%.
  • Healing reduction on ranged champions reduced to 40% from 50%.
    • Health ratio on heal for ranged champions increased to 1.2% of maximum health from 1%.
  • Permanent health on ranged champion reduction reduced to 40% from 60%.
    • Permanent health gained for ranged champions increased to 3 from 2.
V8.1
  • Bug Fix: No longer apply its effect if the attack that would apply it is blocked.
V7.22
  • Added
    • Resolve icon Resolve Keystone rune.
      • Passive: If you have dealt or received damage in the last 2 seconds, you will generate stacks of Grasp of the Undying every second. At 4 stacks, your next attack against an enemy champion will deal 4% of your maximum health bonus magic damage, restore 2% of your maximum health, and permanently grants 5 maximum health. The empowered attack is primed for 5 seconds, refreshing whenever you deal or receive damage.
      • Both the damage and healing is halved if you're ranged, and the health gained is reduced to 2.

References

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