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League of Legends Wiki
Grasp of the Undying (Universe)Grasp of the Undying (Universe)
Grasp of the Undying (League of Legends)Grasp of the Undying (League of Legends)
Grasp of the Undying (Legends of Runeterra)Grasp of the Undying (Legends of Runeterra)
Grasp of the Undying (Wild Rift)Grasp of the Undying (Wild Rift)
Grasp of the Undying is a rune in League of Legends.



Notes[]

  • On champions without immobilizing effects, Aftershock Aftershock is exchanged with this.
  • It takes 5 procs to increase the damage by 1 when using a melee champion.
  • It takes 10 procs to increase the healing by 1 when using a ranged champion.

Map-Specific Differences[]

Howling Abyss differences edit
  • Melee champions triggered attack bonus health changed to 10.
  • Ranged champions triggered attack bonus health changed to 6.
Nexus Blitz differences edit
  • Triggered attack bonus health changed to 15.
  • Ranged champions triggered attack bonus health changed to 9.
Ultra Rapid Fire differences edit
  • Triggered attack bonus health changed to 15.
  • Ranged champions triggered attack bonus health changed to 9.

Trivia[]


Media[]

Sound Effects[]

Empowered attack

Patch History[]

V14.20
  • Heal health ratio increased to Champions killed with Comeuppance (R)( 1.3% / 0.78%) maximum health from inherit( 1.2% / 0.72%).
  • Removed: No longer has a base heal of 3.
  • Bonus health reduced to ( 5 / 3) from ( 7 / 4).
V14.4
  • In-game tracker now shows total max health gained instead of damage done.
V13.5
  • Bonus health increased to ( 7 / 4) from ( 5 / 3).
  • Heal health ratio reduced to Champions killed with Comeuppance (R)( 1.2% / 0.72%) maximum health from inherit( 1.7% / 1.02%).
  • New Effect: Now has a base heal of ( 3 / 1.8).
V12.10
  • Heal health ratio reduced to Champions killed with Comeuppance (R)( 1.7% / 1.02%) maximum health from inherit( 2% / 1.2%).
  • Damage health ratio reduced to Champions killed with Comeuppance (R)( 3.5% / 2.1%) maximum health from inherit( 4% / 2.4%).
V8.2
  • Damage reduction on ranged champions reduced to 40% from 50%.
    • Health ratio on damage for ranged champions increased to Champions killed with Comeuppance (R)2.4% of maximum health from inherit2%.
  • Healing reduction on ranged champions reduced to 40% from 50%.
    • Health ratio on heal for ranged champions increased to Champions killed with Comeuppance (R)1.2% of maximum health from inherit1%.
  • Permanent health on ranged champion reduction reduced to 40% from 60%.
    • Permanent health gained for ranged champions increased to 3 from 2.
V8.1
  • Bug Fix: No longer apply its effect if the attack that would apply it is blocked.
V7.22
  • Added
    • Resolve Keystone rune.
      • Passive: If you have dealt or received damage in the last 2 seconds, you will generate stacks of Grasp of the Undying every second. At 4 stacks, your next attack against an enemy champion will deal Champions killed with Comeuppance (R)4% of your maximum health bonus magic damage, restore Champions killed with Comeuppance (R)2% of your maximum health, and permanently grants Champions killed with Comeuppance (R)5 maximum health. The empowered attack is primed for 5 seconds, refreshing whenever you deal or receive damage.
      • Both the damage and healing is halved if you're ranged, and the health gained is reduced to 2.

References