Release version[]
- Bug Fix: Fixed an issue that caused the W SFX to be audible in Fog of War.
- Heal reduced to 5.5% maximum health from 6.5%.
- Stats
- Selection radius reduced to 140 units from 155.
- Stats
- Base health reduced to 640 from 670.
- Mana cost increased to 80 at all ranks from 80 / 75 / 70 / 65 / 60.
-
- Bug Fix: No longer overrides and cancels other abilities' animations.
-
- Bug Fix: Restored the overlay.
- Stats
- Health growth increased to 115 from 109.
- Armor growth increased to 5 from 4.8.
- New Effect: Empowered attack is now consumed against structures for 50% damage.
- New Effect: Empowered attack's area of effect can now target structures.
- Cooldown reduced to 100 / 85 / 70 from 120 / 100 / 80.
- Cooldown reduced to 12 / 10 / 8 / 6 (based on level) seconds from 12 at all levels.
- Cooldown refund changed to 40% of total cooldown from 3 seconds.
- Travel time reduced to 0.5 seconds from 0.55.
- Cooldown increased to 12 seconds from 8.
- Mana cost reduced to 80 / 75 / 70 / 65 / 60 from 80 at all ranks.
- Bug Fix: Effect is now fully nullified if the missile collides with projectile-interception effects, rather than triggering at the location of impact.
- Bug Fix: Airborne debuff no longer lasts shorter than intended.
- V12.17 - September 12th Hotfix
- Bug Fix: No longer makes targets airborne longer than intended.
- Bug Fix: No longer makes targets airborne longer than intended.
- AP ratio increased to 80% AP from 70% AP.
- Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 11 / 10 / 9 / 8 / 7.
- Cooldown reduced to 14 / 13.5 / 13 / 12.5 / 12 seconds from 16 / 15 / 14 / 13 / 12.
- Stats
- Base health increased to 670 from 600.
- Health growth increased to 109 from 95.
- Armor growth increased to 4.8 from 3.6.
- Magic resistance growth increased to 2.05 from 1.25.
- Heal reduced to 6.5% maximum health from 8%.
- Damage AP ratio increased to 70% AP from 60% AP.
- Bug Fix: Now properly triggers and .
- Undocumented/Bug Fix: Now properly triggers and grants charges for , , and .
- Base damage reduced to 80 / 125 / 170 / 215 / 260 from 80 / 130 / 180 / 230 / 280.
- Mana cost increased to 80 at all ranks from 60 / 65 / 70 / 75 / 80.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Heal increased to 8% maximum health from 6%.
- Cooldown reduced to 5 seconds from 6.
- V10.24 - November 24th Hotfix
- Bug Fix: No longer deals max damage when uncharged.
- Stats
- Base armor increased to 38 from 35.
- Damage AP ratio increased to 60% AP from 50% AP.
- AP ratio increased to 80% AP from 70% AP.
- Bug Fix: Is no longer able to stun enemies that are reasonably apart from each other by casting it through a wall on one target and then onto the other.
- General
- Recommended items updated.
- V10.5 - March 4th Hotfix
- Bug Fix: Cooldown now properly starts when barrel is thrown rather than on explosion.
- Cooldown increased to 6 seconds from 5.
- Target's health ratio reduced to 7% of the target's maximum health from 8%.
- Bug Fix: Body Slam and basic attack combo now grants the proper number of and stacks.
- Stats
- Base health increased to 600 from 583.52.
- Health growth increased to 95 from 89.
- Base attack damage increased to 64 from 61.38.
- General
- Base run animation updated.
- New Effect: Ability icon border now shows the remaining time to recast the ability.
- General
- Updated sound and visual effects.
- New basic attack hit VFX.
- Range indicator and grog VFX more clearly indicate area of effect.
- He now glows to indicate the damage reduction effect.
- Bubble VFX reduced.
- Added new dash VFX to indicate area of effect.
- Hit VFX are more impactful.
- Grog and barrel trail VFX improved to indicate area of effect and feel more impactful.
- VFX and SFX changed to be more distinct from .
-
- Pretzel dash VFX restored.
- General
- Basic attacks' audio now changes based on whether he hits stone, wood, metal, or people.
- New audio and when maximum charge state is reached.
- Activation audio is clearer.
- Collision audio updated.
- On-cast audio clarity improved.
- Cooldown changed to 5 seconds at all ranks from 8 / 7 / 6 / 5 / 4.
- New Effect: Now gains 50 bonus range for his next attack.
- AP ratio increased to 70% AP from 60% AP.
- AP ratio increased to 50% AP from 30% AP.
- New Effect: Damage reduction now scales with 4% per 100 AP.
-
- Bug Fix: Seam lines have been minimized.
- Bug Fix: Activating it while attacking an inhibitor will no longer cause him to path towards the blue side fountain.
- Stats
- New: Now has +8% bonus attack speed at level 1.
- Stats
- Base armor increased to 35.05 from 26.05.
- Stats
- Base armor reduced to 26.05 from 29.05.
- Collision detection radius reduced to 180 from 210.
- Hitbox offset radius reduced to 40 from 60.
- Indicator changed to more accurately reflect hitbox.
- Stats
- Base attack speed reduced to 0.625 from 0.651.
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 90 / 80.
-
- Bug Fix: Audio now properly plays on Howling Abyss.
- Bug Fix: No longer rarely passes through targets standing next to terrain.
- Bug Fix: Fixed a bug where it would sometimes pass through targets close to walls.
- General
- Adjusted splash artwork for .
- Stats
- Base armor increased to 29.05 from 26.048.
- Heal increased to 6% maximum health from 4%.
- Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
- Bug Fix: Fixed a bug where Gragas sometimes dashed through targets Body Slam should have collided with.
- Travel time is now fixed at 0.55 seconds, instead of having a fixed projectile speed and variable travel time based on distance (used to be a travel time between 0 and 0.58 seconds).
- General
- Bug Fix: Fixed a texture issue on the top of Fnatic Gragas's barrel.
- General
- Splash artwork for updated to the Chinese art.
- General
- New ability icons.
- Slow duration increased to 2 seconds from 1.3.
- Channel time reduced to 0.75 seconds from 1.
- New Effect: Bonus damage is now dealt to all enemies within 250-range of the target. Percentage health damage is calculated per-target.
- General
- Updated recommended items.
- Percent health damage reduced to 8% of target's maximum health at all ranks from 8 / 9 / 10 / 11 / 12%.
- Stats
- Base health regeneration reduced to 5.5 from 8.678.
- Health regeneration growth reduced to 0.5 from 0.85.
- Slow duration reduced to 1.3 seconds from 2.
- New Effect: Slow duration now increased to 1.95 seconds over the ferment duration.
- Moving collision radius decreased to 180 from 200.
- End collision radius decreased to 210 from 250.
- General
- Mana increased to 400 from 300.
- Damage cap vs monsters increased to 300 from 250.
- Base slow increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%.
- Maximum slow increased to 60 / 67.5 / 75 / 82.5 / 90% from 45 / 52.5 / 60 / 67.5 / 75%.
- General
- Texture update to Classic, Esquire, Hillbilly, Santa and Scuba Gragas.
- General
- New splash artwork for .
- General
- Updated recommended items.
- Dash range changed to fixed from variable (he will now always attempt to travel the full distance).
- Damage dealt to minions reduced to 70% from 100%.
- Mana cost increased to 30 at all ranks from 0.
- Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 8 / 7.5 / 7 / 6.5 / 6.
- Damage reduction duration reduced to 2.5 seconds from 3.
- Fixed a bug where Drunken Rage could be used twice in a row if Gragas was interrupted as soon as he started drinking.
- Fixed a bug where Drunken Rage would sometimes not play the proper keg smash animation on attack.
- Fixed a bug where Body Slam would occasionally fail to work when Gragas leveled it first or second.
- Gragas no longer loses the damage reduction buff if he is interrupted during the channel.
- Tooltip updated to properly show 250 max damage against monsters.
- Gragas' movement speed is no longer slowed while channeling.
- Cooldown reduced to 12 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
- Stats
- Base armor increased to 20 from 16.
- Base movement speed reduced to 330 from 340.
- Base attack damage reduced to 55.5 from 55.78.
- Attack damage per level increased to 3.5 from 3.375.
- Magic resist per level increased to 1.25 from 0.
- Now restores 4% of his maximum health instantly, instead of 2% over 4 seconds.
- Now has an internal cooldown of 8 seconds.
- Base damage reduced to 80 / 120 / 160 / 200 / 240 (+60% AP) from 85 / 135 / 185 / 235 / 285 (+90% AP).
- Duration for the cask to explode automatically reduced to 4 seconds from 5.
- Cask will now highlight its maximum range while idle on the ground.
- Attack speed slow removed.
- Now slows movement speed by 30 / 35 / 40 / 45 / 50%.
- The damage will now ramp up to 120 / 180 / 240 / 300 / 360 (+90% AP) and the slow to 45 / 52.5 / 60 / 67.5 / 75% over the first 2 seconds, as the alcohol "ferments". The barrel will change color to indicate that it is fully charged.
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 80 / 90 / 100 / 110 / 120.
- Cooldown unchanged.
- Cast range reduced to 850 from 950.
- Revised Active: Gragas takes a long swig from his barrel, disabling his ability to cast or attack for 1 second. Upon finishing his drink, Gragas' next attack within ~5 seconds will deal 20 / 50 / 80 / 110 / 140 (+30% AP) (+8 / 9 / 10 / 11 / 12% target's max health) bonus magic damage. Gragas gains 10 / 12 / 14 / 16 / 18% damage reduction for 3 seconds starting from the moment he starts drinking.
- Gragas can now move during the channel.
- No longer restores mana nor grants attack damage.
- Damage reduction duration reduced to 3 seconds from 20.
- Damage reduction is now applied instantly rather than after completing the channel.
- Channeling for the full duration now empowers his next attack.
- Cooldown reduced to 8 / 7.5 / 7 / 6.5 / 6 seconds from 25 at all ranks.
- Base damage increased to 80 / 130 / 180 / 230 / 280 from 80 / 120 / 160 / 200 / 240.
- AP ratio increased to 60% AP from 50% AP.
- Removed: 30 / 40 / 50 / 60 / 70% AD.
- No longer slows movement speed.
- Now briefly knocks back and stuns all enemies hit for 1 seconds.
- On-hit cooldown reduction reduced to static 3 seconds from half.
- Mana cost reduced to 50 from 75.
- Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
- Base damage reduced to 200 / 300 / 400 from 200 / 325 / 450.
- AP ratio reduced to 70% AP from 90% AP.
- AD ratio changed to 30 / 40 / 50 / 60 / 70% AD from 66% AD at all ranks.
- AP ratio reduced to 90% AP from 100% AP.
- V4.2 Undocumented
- Mana cost reduced to 100 from 100 / 125 / 150.
- V3.14 - November 22nd Hotfix
- Bugfix: Fixed a bug where Gragas’ Barrel Roll became unavailable if Gragas died immediately after throwing his barrel.
- Now has a small buffer before the barrel reaches its destination (not when Gragas casts it) where Barrel Roll can be activated again to explode on arrival.
- Cast range reduced to 950 from 1100.
- Now deals full damage to all targets hit rather than divided amongst them.
- Cooldown increased to 12 seconds from 7.
- Cooldown reduced by half if Gragas collides with a unit.
- Stats
- Movement speed increased to 340 from 315.
- Charge speed reduced to 900 from 1050.
- Mana cost increased to 75 from 50.
- Cooldown increased to 100 / 90 / 80 seconds from 90 / 75 / 60.
- No longer stops when encountering created terrain (e.g. ).
- Stats
- Base health increased to 523 from 493.
- Armor per level increased to 3.6 from 2.7.
- Charge speed increased to 1050 at all ranks from 650 / 750 / 850 / 950 / 1050.
- Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
- General
- Updated recommended items.
- Fixed a bug where it immediately detonated when Gragas died.
- Gragas' tooltips now properly display numbers in their passives as it updates.
- Fixed a bug that was causing the line missile targeting display to be offset.
- Base damage reduced to 85 / 135 / 185 / 235 / 285 from 100 / 150 / 200 / 250 / 300.
- Mana restored while channeling reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 / 70 / 85 / 100.
- Fixed a bug where it was not properly drawing aggro from towers and monsters.
- Damage reduction reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%.
- Mana restoration changed to 40 / 55 / 70 / 85 / 100 from 50 / 60 / 70 / 80 / 90.
- Cooldown increased to 90 / 75 / 60 seconds from 60.
- Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 12 / 11 / 10 / 9 / 8.
- Now slows attack speed by 20 / 25 / 30 / 35 / 40%.
- Cooldown reduced to 25 seconds from 30.
- Cooldown increased to 7 seconds from 6.
- No longer slows attack speeds.
- Now interacts properly with spell shields like .
- Fixed a display error with the self buff's tooltip.
- Can no longer be cast while rooted.
- Fixed a bug where it slowed targets that were immune to slows.
- Fixed a bug where it would not display a hit particle or play a sound if it hit any target that blocked the slow.
- Tooltip updated to give the correct ability power ratio when the barrel has reached its location.
- Fixed a bug where the tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds.
- Now has an ability power ratio of 0.5.
- Fixed a bug where it would collide with .
- Can no longer be usable while rooted.
- Fixed ability power ratio to match the tooltip.
- Fixed a bug where it would detonate 's Mushrooms.
- Stats
- Base attack speed and attack speed per level increased by 25%.
- Missile speed increased by 25%.
- Cooldown is now decreased by the amount of time the barrel is stopped for.
- Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 11 / 10 / 9 / 8 / 7 as a result of the above change.
- Speed increased to 650 / 750 / 850 / 950 / 1050 from 600 / 650 / 700 / 750 / 800.
- Range increased by 50.
- It is now location targetable.
- Cleaned up the collision detection.
- Missile speed increased by 25%.
- Range increased by 50.
- Cast radius slightly increased.
- Fixed a bug where casting it out of range could sometimes make it cast to a lesser distance.
- Attack damage bonus increased to 30 / 40 / 50 / 60 / 70 per level from 20 / 30 / 40 / 50 / 60.
- Buff duration reduced to 20 seconds from 25.
- Cooldown reduced to 30 seconds from 45.
- Channel duration lowered to 1 second from 1.5.
- Fixed a bug where Gragas would sometimes ignore collision if he passed through a dead minion.
- V1.0.0.72 Added
- Gragas takes a drink from his cask every time he uses an ability, restoring health over time.
(Innate)
- Gragas rolls his cask to a location, which can be activated again to explode after arriving or will explode on its own after 5 seconds, dealing damage to enemy units in the area.
(Q)
- Gragas guzzles brew from his cask, restoring Mana over a short period of time. After he finishes drinking, he becomes drunkenly enraged, increasing physical damage dealt and decreasing all damage taken.
(W)
- Gragas charges forward and collides with the first enemy unit he comes across, dealing damage to all enemies near the collision.
(E)
- Gragas throws his cask to a location which explodes on impact, dealing damage to enemy units in the area and knocking them back.
(Ultimate)
}}