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Goredrinker was a mythic item in League of Legends.
Recipe
Similar items
Notes
- Goredrinker's mythic passive can grant up to 375 bonus health and 15 ability haste with 5 other Legendary items.
- Thirsting Slash deals area damage, and thus will trigger spell effects.
- Thirsting Slash is blocked by spell shield.
- Thirsting Slash is an auto-targeted effect.
- Thirsting Slash's cast breaks stealth.
- Thirsting Slash has a brief cast time equal to 100% of the caster's attack windup time.
- Therefore the cast time both scales with attack speed and depends on the champion that casts it.
- Thirsting Slash calculates its heal sequentially; the heal will be calculated in order of each enemy champion hit rather than all at once.
- Thirsting Slash's damage is dealt prior to its healing, thus healing received based on damage dealt, such as by vamp effects, will take effect before the active effect's heal.
- Thirsting Slash also grants healing per struck clone.
- Thirsting Slash will grant the healing even if it doesn't deal damage to the enemy champion struck.
Trivia
- In the set of V11.3 changes that were patched onto VPBE, Thirsting Slash's missing health percentage heal was erroneously changed to 80% (0.8), instead of 8% (0.08). This would later be corrected only after the following weekend.
- Coincidentally, ARURF was enabled on PBE, where players can use items and abilities with practically no costs or cooldowns. Goredrinker was frequently exploited by players that rolled champions such as Tanks and Fighters: classes that favor the item due to their close-quarters combat and preference for health & sustain.[1]
Media
Sound Effects
- Activation
- ▶️ Active SFX
- Target Hit
- ▶️ Active SFX
Patch History
- V14.1 - Removed
- Removed from the game.
- Mythic passive ability haste reduced to 3 from 7.
- New Effect: Mythic passive now also grants 50 bonus health.
- Bug Fix: Heal tracker now tracks all healing received from all casts, not only the most previous cast.
- No longer tracks less healing than intended when hitting more than one champion with Thirsting Slash.
- Bug Fix: Damage tracker now tracks total damage dealt from all casts, not only the most previous cast.
- Mythic passive ability haste increased to 7 from 5.
- Omnivamp reduced to 8% from 10%.
- Heal per champion hit reduced to 8% missing health from 10%.
- Heal AD ratio reduced to 20% AD from 25% AD.
- omnivamp reduced to 12% from 15%.
- New Recipe: + + + 300 = 3300.
- Attack damage increased to 55 from 45.
- Health reduced to 300 from 450.
- attack damage increased to 70 from 60.
- health reduced to 450 from 600.
- Health increased to 450 from 400.
- Omnivamp increased to 10% from 8%.
- health increased to 600 from 550.
- omnivamp increased to 15% from 13%.
- Removed: No longer grants 150% health regeneration.
- Removed: no longer grants 250% health regeneration.
- Omnivamp increased to 8% from 0%.
- omnivamp increased to 13% from 0%.
- Removed Unique Passive - Spite: No longer grants 0% − 15% (based on missing health) of your AD as bonus AD.
- Thirsting Slash damage AD ratio changed to 175% base AD from 100% total AD.
- Thirsting Slash heal health ratio increased to 10% missing health from 8%.
- Bug Fix: Now blocked by spell shield.
- V11.6 - March 17th Hotfix
- Thirsting Slash heal health ratio reduced to 8% missing health per champion hit from 12%.
- Bug Fix: Mythic passive now properly grants 5 ability haste for every other Legendary item.
- Thirsting Slash damage AD ratio reduced to 100% AD from 110% AD.
- Thirsting Slash heal AD ratio increased to 25% AD from 20% AD.
- New Effect: Heal is now calculated sequentially for each champion hit instead of being calculated all at once.
- Bug Fix: Passive cooldown no longer ignores ability haste.
- V10.25 - December 15th Hotfix
- Bug Fix: Fixed a bug where the cooldown would be reduced to 0 seconds when moving slots in the item inventory.
- V10.23 - Added
- Recipe: + + + 200 = 3300.
- Stats: 45 attack damage, 400 health, 20 ability haste, 150% base health regeneration.
- Unique Active - Thirsting Slash: Deal 110% AD physical damage to nearby enemies in a circle. Heal 20% AD (+ 12% missing health) for each champion hit (15 second cooldown, reduced by ability haste).
- Unique Passive - Spite: Gain 0% − 15% (based on missing health) of your Total AD as bonus attack damage.
- Mythic Passive: Empowers your other Legendary items with 5 ability haste.
- Limited to 1 Mythic item.
- Stats: 60 attack damage, 550 health, 25 ability haste, 250% base health regeneration.
item: .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items