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{{FandomVideo}}
{{C-top}}{{Champion info|{{PAGENAME}}|image2=Mega GnarSquare.png}}
 
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<tabber>
== Abilities ==
 
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Gnar=
{{Ability|I
 
  +
{{Champion header|Gnar}}
|name = Rage Gene
 
  +
|-|
|icon = Rage Gene.png
 
  +
Mega Gnar=
|description = {{sbc|Fury:}} While in '''Mini Gnar''' form, '''Gnar''' generates {{pp|3|4|7|11|1|6|11}} Fury over 3 seconds upon dealing or receiving damage, and {{pp|3|0.5|0.75|1.25|1|6|11}} Fury every time he damages at least one enemy with a [[basic attack]] or {{ai|Boomerang Throw|Gnar}}, quadrupled to {{pp|3|2|3|5|1|6|11}} Fury against [[champions]]. '''Gnar's''' Fury decays if he has not dealt or received damage in the last 13 seconds.
 
  +
{{Champion header|Mega Gnar|background=Gnar_Concept_18.jpg|offset=top: -55%; right: -15%;|ref=false}}
|description2 = {{sbc|Rage Gene:}} When '''Mini Gnar''' reaches 100 Fury, he gains [[File:Enraged.png|20px|link=]] access to an alternate set of [[abilities]], which share his abilities' cooldowns. After either [[File:No Going Back.png|20px|link=]] {{tt|5|Estimated}} seconds or upon casting an ability, '''Gnar''' transforms into [[File:Mega Gnar.png|20px|link=]] '''Mega Gnar''' for 15 seconds while his Fury depletes. Once his Fury is exhausted, '''Gnar''' reverts back into '''Mini Gnar''', retaining the same {{as|health percentage}}, and becomes [[File:Tired.png|20px|link=]] tired out for {{tt|15|Estimated}} seconds, during which he cannot gain Fury.
 
  +
</tabber>
|description3 = {{MiniAbility|icon=GnarSquare.png|description='''Mini Gnar''' gains {{pp18|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|26|28|30|formula=9 plus 1 at each level up to 15, then 2 at each level}} base [[movement speed]], {{pp18|5.5%|9.5%|13.6%|18%|22.5%|27.2%|32.1%|37.3%|42.6%|48.1%|53.8%|59.6%|65.7%|72%|78.5%|85.1%|92%|99%|formula=5.5%{{plus}}5.5% Growth}} {{as|bonus attack speed}}, {{pp18|250|255|260|265|270|275|280|285|290|295|300|305|310|315|320|325|330|335|formula=245{{plus}}(5{{times}}level)}} attack range for a total of {{pp18|425|430|435|440|445|450|455|460|465|470|475|480|485|490|495|500|505|510|formula=420{{plus}}(5{{times}}level)}} range, and is a ranged champion.}}
 
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{{Champion tabview}}
|description4 = {{MiniAbility|icon=Mega GnarSquare.png|description='''Mega Gnar''' gains {{pp18|43|74|106.4|140.4|175.9|212.9|251.3|291.3|332.8|375.8|420.3|466.3|513.9|562.9|613.4|665.4|720|774|formula=43{{plus}}43 Growth}} {{as|base health}}, {{pp18|2|3.4|5|6.5|8.2|9.9|11.7|13.6|15.5|17.5|19.6|21.7|23.9|26.2|28.5|31|33.4|36|formula=2{{plus}}2 Growth}} {{as|base armor}} and {{as|magic resistance}}, {{pp18|2.5|4.3|6.2|8.2|10.2|12.4|14.6|16.9|19.4|21.9|24.4|27.1|29.9|32.7|35.7|38.7|41.8|45|formula=2.5{{plus}}2.5 Growth}} base [[health regeneration]], {{pp18|2.5|4.3|6.2|8.2|10.2|12.4|14.6|16.9|19.4|21.9|24.4|27.1|29.9|32.7|35.7|38.7|41.8|45|formula=2.5{{plus}}2.5 Growth}} {{as|base attack damage}}, and is a melee champion.}}
 
  +
{{Champions}}
|targeting = '''Rage Gene''' is a [[self-buff]] [[Shapeshifter|shapeshift]] ability.
 
|spelleffects =
 
|onhiteffects =
 
|spellshield =
 
|additional =
 
* [[File:Mega GnarSquare.png|20px]] '''Mega Gnar's''' gained health is not affected by [[Healing#Healing_reduction|Grievous Wounds]].
 
* When returning to [[File:GnarSquare.png|20px]] '''Mini Gnar''', '''Gnar''' will only retain his current health percentage, not current health total. This is a conscious design change to prevent Gnar from simply triggering ''Rage Gene'' in order to heal himself over time.
 
|video = Gnar IVideo
 
}}
 
{{Ability frame|Q|
 
{{Ability info
 
|name = Boomerang Throw
 
|icon = Boomerang Throw.png
 
|description = {{sbc|[[File:GnarSquare.png|20px|link=]] '''Mini Gnar''' - Active:}} '''Gnar''' throws his boomerang forward in a line, dealing physical damage to all enemies hit and {{cctip|slow|slowing}} them for 2 seconds. Enemies beyond the first take only half damage, and each enemy can only be damaged once.
 
|description2 = Upon striking an enemy or reaching maximum range, the boomerang slowly comes to an end and travels back in a fixed direction, calculated at the apex of its flight based on '''Gnar's''' movement, accelerating along the way. If '''Gnar''' catches it, ''Boomerang Throw's'' cooldown is reduced by {{pp|type=GNAR!'s Rank|4|45|50|55|60|0|1|2|3|formula=45%{{plus}}(5%{{times}}<nowiki>{{ais|GNAR!|Gnar}}</nowiki> Rank)}}%.
 
|leveling = {{ft|{{lc|Physical Damage|nolist=}} {{ap|5|35|65|95|125}} {{as|(+ 115% AD)}}|{{lc|Reduced Damage|nolist=}} {{ap|2.5|17.5|32.5|47.5|62.5}} {{as|(+ 57.5% AD)}}}}
 
{{lc|Slow}} {{ap|15|20|25|30|35%}}
 
|leveling2 =
 
|cooldown = {{ap|20|17.5|15|12.5|10}}
 
|cost =
 
|costtype = No Cost
 
|range = {{ap|{{tt|1100|Cast range}}|{{tt|2500|Return range}}}}
 
}}
 
{{Ability info
 
|name = Boulder Toss
 
|icon = Boulder Toss.png
 
|description = {{sbc|[[File:Mega GnarSquare.png|20px]] '''Mega Gnar''' - Active:}} '''Gnar''' throws a boulder that stops when it hits an enemy, dealing physical damage to all nearby enemies and applying {{ais|Boomerang Throw|Gnar}} {{cctip|slow}}.
 
|description2 = If '''Gnar''' picks up his boulder, ''Boulder Toss's'' cooldown is reduced by 60%.
 
|leveling = {{lc|Physical Damage}} {{ap|5|45|85|125|165}} {{as|(+ 120% AD)}}
 
|cost =
 
|costtype =
 
|range = {{tt|250|Impact radius}}
 
}}
 
|{{Ability2
 
|targeting = '''Boomerang Throw''' is a [[skill shot|pass through skill shot]].
 
'''Boulder Toss''' is a [[unit-targeted|single targeted]] colliding [[skill shot]].
 
|damagetype = physical
 
|projectile = true
 
|name = These abilities
 
|spelleffects = area
 
|onhiteffects =
 
|spellshield =
 
|additional = *The 45 - 60% cooldown reduction is calculated at the moment this ability is used, not when the boomerang is caught/boulder is picked up.
 
*Because both abilities share the same cooldown, Mini-Gnar may pick up a boulder and Mega-Gnar may catch a boomerang.
 
*The boomerang has a width of 60 on its way out, but increases to 75 on the return. The boulder has a width of 90 and flies faster than the boomerang.
 
*Using ''Boomerang Throw'' during Hop will cause the boomerang to travel 1100 units from the destination where he used Hop. This causes the animation of the boomerang to glitch slightly in height.
 
|video = Gnar QVideo
 
}}
 
}}
 
{{Ability frame|W|
 
{{Ability info
 
|name = Hyper
 
|icon = Hyper.png
 
|description = {{sbc|[[File:GnarSquare.png|20px]] '''Mini Gnar''' - Passive:}} '''Gnar's''' [[basic attack]]s and damaging abilities apply [[File:Hyper Debuff.png|20px|link=]] marks to enemy units, stacking up to 3 times.
 
|description2 = The third mark consumes all marks on the target, dealing magic damage to them, capped against monsters, and grants '''Gnar''' {{pp|type=GNAR!'s Rank|4|30|45|60|75|0|1|2|3|formula=30%{{plus}}(15%{{times}}<nowiki>{{ais|GNAR!|Gnar}}</nowiki> Rank)}}% bonus [[movement speed]] that decays over 3 seconds.
 
|description3 = Additionally, '''Gnar''' gains the same bonus movement speed whenever he transforms back into [[File:GnarSquare.png|20px|link=]] '''Mini Gnar''' from [[File:Mega GnarSquare.png|20px]] '''Mega Gnar'''.
 
|leveling2 = {{ft|{{lc|Magic Damage|nolist=}} {{ap|10|20|30|40|50}} {{as|(+ {{ap|6|8|10|12|14%}} of target's maximum health)}}|{{lc|Maximum Monster Damage|nolist=}} {{ap|100|150|200|250|300}}}}{{as|(+ 100% AP)}}
 
|cooldown =
 
|cost =
 
|costtype =
 
|range =
 
}}
 
{{Ability info
 
|name = Wallop
 
|icon = Wallop.png
 
|description = {{sbc|[[File:Mega GnarSquare.png|20px|link=]] '''Mega Gnar''' - Active:}} '''Gnar''' stands on his back legs before slamming his fists into the ground, dealing physical damage and {{cctip|stun|stunning}} enemies in a large area in front of him for {{fd|1.25}} seconds.
 
|leveling = {{lc|Physical Damage}} {{ap|25|45|65|85|105}} {{as|(+ 100% AD)}}
 
|cooldown = {{ap|15|13|11|9|7}}
 
|cost =
 
|costtype =
 
}}
 
|{{Ability2
 
|targeting = '''Hyper''' is both a statistic [[buff]] and a [[On-hit_effect#Non-Physical_Damage|non-physical]] [[on-hit effect]].
 
'''Wallop''' is a [[Area_of_effect#Linear|linear]] [[area of effect]].
 
|damagetype = magic
 
|spelleffects = false, aoe
 
|spelleffects-false = {{ai|Hyper|Gnar}}
 
|spelleffects-aoe = {{ai|Wallop|Gnar}}
 
|onhiteffects =
 
|spellshield = will block '''Wallop''' but will not block '''Hyper'''.
 
|additional =
 
|video = Gnar WVideo
 
}}
 
}}
 
{{Ability frame|E|
 
{{Ability info
 
|name = Hop
 
|icon = Hop.png
 
|description = {{sbc|[[File:GnarSquare.png|20px|link=]] '''Mini Gnar''' - Active:}} '''Gnar''' leaps to the target location, gaining {{as|bonus attack speed}} for 3 seconds.
 
|description2 = If '''Gnar''' lands on any unit, he bounces off of them to jump the same distance again, and if they are an enemy, he also deals them physical damage and {{cctip|slow|slows}} them by 80% for {{fd|0.5}} seconds.
 
|leveling = {{lc|Attack Speed}} {{ap|20|30|40|50|60%}}
 
|leveling2 = {{lc|Physical Damage}} {{ap|20|60|100|140|180}} {{as|(+ 6% maximum health)}}
 
|cooldown = {{ap|18|16.5|15|13.5|12}}
 
|cost =
 
|costtype =
 
|range = 475
 
}}
 
{{Ability info
 
|name = Crunch
 
|icon = Crunch.png
 
|description = {{sbc|[[File:Mega GnarSquare.png|20px|link=]] '''Mega Gnar''' - Active:}} '''Gnar''' leaps to the target location, applying {{ais|Hop|Gnar}} physical damage and {{cctip|slow}} to all nearby enemies upon impact.
 
|description2 = At 100 Fury, ''Crunch'' instead turns into {{ai|Hop and Crunch|Gnar}}, which keeps ''Hop's'' bounce but applies ''Crunch's'' area of effect around both areas, though the ability can only damage enemies once.
 
}}
 
|{{Ability2
 
|targeting = '''Hop''' is a statistic [[self-buff]] and [[ground-targeted]] [[dash]].
 
'''Crunch''' is a [[ground-targeted]] [[dash]].
 
|damagetype = physical
 
|spelleffects = single, aoe
 
|spelleffects-single = {{ai|Hop|Gnar}}
 
|spelleffects-aoe = {{ai|Crunch|Gnar}}
 
|onhiteffects =
 
|spellshield =
 
|additional =
 
* {{ai|Hop|Gnar}} does not allow Gnar to bounce off wards.
 
|video = Gnar EVideo
 
}}
 
}}
 
{{Ability frame|R|
 
{{Ability info
 
|name = GNAR!
 
|icon = GNAR!.png
 
|description = {{sbc|[[File:GnarSquare.png|20px|link=]] '''Mini Gnar''' - Passive:}} {{ais|Hyper|Gnar}} bonus movement speed and {{ais|Boomerang Throw|Gnar}} on-catch cooldown reduction are increased.
 
|description2 = {{sbc|[[File:Mega GnarSquare.png|20px|link=]] '''Mega Gnar''' - Active:}} '''Gnar''' {{cctip|airborne|knocks}} all nearby enemies in the target direction, dealing physical damage and {{cctip|slow|slowing}} them by 45% for a short duration.
 
|description3 = Enemies that hit terrain take 50% increased damage and are {{cctip|stun|stunned}} instead for the same duration.
 
|leveling =
 
|leveling2 =
 
{{ft|{{lc|Physical Damage|nolist=}} {{ap|200|300|400}} {{as|(+ 20% bonus AD)}} {{as|(+ 50% AP)}}|{{lc|Increased Damage|nolist=}} {{ap|300|450|600}} {{as|(+ 30% bonus AD)}} {{as|(+ 75% AP)}}}}
 
|leveling3 = {{lc|Disable Duration}} {{ap|1.25|1.5|1.75}}
 
|cooldown = {{ap|120|100|80}}
 
|cost =
 
|costtype =
 
|range = 590
 
}}
 
|{{Ability2
 
|targeting = '''GNAR!'s''' ''Passive'' is a statistic [[buff]].
 
'''GNAR!'s''' ''Active'' is a [[Area_of_effect#Point_Blank|point blank]] and [[Area_of_effect#Linear|linear]] [[area of effect]] ability.
 
|damagetype = physical
 
|spelleffects = area
 
|onhiteffects =
 
|spellshield =
 
|additional = *'''GNAR!'s''' ''Active'' takes into account impassable player-created terrain such as {{cai|Cataclysm|Jarvan IV}} {{cai|Crystallize|Anivia}}, {{cai|Emperor's Divide|Azir}} and {{cai|Pillar of Ice|Trundle}}.
 
|video = Gnar RVideo
 
}}
 
}}
 
 
==References==
 
<references />
 
{{C-bot}}
 
 
 
 
[[cs:Gnar]]
 
[[cs:Gnar]]
 
[[de:Gnar]]
 
[[de:Gnar]]
 
[[es:Gnar]]
 
[[es:Gnar]]
 
[[fr:Gnar]]
 
[[fr:Gnar]]
  +
[[it:Gnar]]
 
[[pl:Gnar]]
 
[[pl:Gnar]]
 
[[pt-br:Gnar]]
 
[[pt-br:Gnar]]
[[ru:Gnar]]
+
[[ru:Гнар]]
[[Category:Gnar]]
+
[[Category:Season 2014 champion release]]
[[Category:6300 IP champion]]
 
[[Category:975 RP champion]]
 
[[Category:2014 release]]
 
[[Category:Released champion]]
 
[[Category:Slow champion]]
 
[[Category:Knockback champion]]
 
[[Category:Stun champion]]
 
[[Category:Shapeshifter champion]]
 
 
[[Category:Cooldown champion]]
 
[[Category:Cooldown champion]]
[[Category:Ranged champion]]
+
[[Category:Dash champion]]
[[Category:Melee champion]]
 
 
[[Category:Haste champion]]
 
[[Category:Haste champion]]
[[Category:Male Champion]]
+
[[Category:Knockback champion]]
 
[[Category:Shapeshifter champion]]
 
[[Category:Slow champion]]
 
[[Category:Stun champion]]
 
[[Category:Yordle]]

Revision as of 14:49, 29 December 2019

Gnar OriginalCentered
Gnar OriginalSquare
Gnar
the Missing Link
Role(s):
Specialist icon Specialist
Secondary attributes:
Fury resource Rage | Ranged role Ranged | Rune shard Adaptive Force Physical
Price:
BE icon 4800 | RP icon 880
Release Date:
2014-08-14 [1]
Last Changed:
V13.17

Gnar Concept 18
Mega Gnar OriginalSquare
Mega Gnar
the Missing Link
Role(s):
Tank icon Vanguard
Secondary attributes:
Fury resource Rage | Melee role Melee | Rune shard Adaptive Force Physical
Price:
BE icon 4800 | RP icon 880
Release Date:
2014-08-14
Last Changed:
V13.17

Template:Champion tabview