watch 03:03
The Loop (Games)
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Abilities
- Notes
- The Rage generated upon dealing or receiving damage occurs over 2 seconds with 4 ticks every 0.5 seconds. It also does not stack but instead refreshes with subsequent applications (of dealing or receiving damage).
- The bonus rage generation on basic attacks counts as an
on-hit effect, and is triggered by and .
- In-game, the value on the Rage bar always displays rounded down to the nearest integer.
- healing modifiers such as
Grievous Wounds and those from items and runes.
gained health is not affected by - When returning to
- This is intentional to prevent Gnar from simply triggering in order to heal himself over time.
, Gnar will only retain his current health percentage, not current health total.
- Gnar's abilities share
cooldowns across forms.
- The final stats, after
- Mini Gnar gains 5.5% − 99% (based on level) bonus attack speed.
- Mega Gnar gains 100 − 831 (based on level) base health, 3.5 − 54.5 (based on level) base armor, 3.5 − 63 (based on level) base magic resistance, and 6 − 48.5 (based on level) base attack damage
being applied, can be seen on Mini Gnar's and Mega Gnar's respective data template, in the front page.
- Notes
- The boomerang return direction is determined by which direction Gnar is heading, and is calculated at the apex of its flight.
- Since the cooldown between the two is shared, Mini Gnar may pick up a boulder and/or Mega Gnar may catch a boomerang.
- Boomerang Throw is always cast at the original casting position.
- Notes
- The bonus movement speed's duration refreshes whenever Gnar would receive it (by hitting a target three times again).
- Notes
- Hop does not allow Gnar to bounce off wards.
- Notes
- Since the cooldown between the two is shared Mini Gnar may pick up a boulder and/or Mega Gnar may catch a boomerang.
- The will stop if colliding with or .
- Notes
- No additional details.
- Notes
- Gnar is locked out of using any other abilities during Crunch, but he can still transform mid-air if he reaches 100
jump of .
during the
- Notes
- GNAR!'s active interacts with player-created terrain ( , , , ).
References
- Gnar
- Ranged champion
- 4800 BE champion
- 880 RP champion
- 2014 release
- Released champion
- Specialist champion
- Fighter champion (Legacy)
- Tank champion (Legacy)
- Top champion
- Mega Gnar
- Melee champion
- Vanguard champion
- FANDOM Video
- LoL Champion gameplays
- LoL Champions
- Cooldown champion
- Dash champion
- Haste champion
- Knockback champion
- Shapeshifter champion
- Slow champion
- Stun champion
- Yordle
- Manaless champion
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