Notes[]
- Champions on the board cannot be feed to a Glutton, only units from the bench.
- Gluttons gain various amount of stats, depending on the rarity and star level of the unit consumed. The amount of bonus armor/magic resistance/ability power gained is the same, while bonus health gained is 15 times that amount (decimals are rounded in-game):
Star Level ► | 1-Star
|
2-Star
|
3-Star
| |||
---|---|---|---|---|---|---|
Unit Cost ▼ | HP | Other | HP | Other | HP | Other |
1-Cost | 81 | 5.4 | 175.5 | 11.7 | 1377 | 91.8 |
2-Cost | 128.25 | 8.55 | 270 | 18 | 2511 | 167.4 |
3-Cost | 175.5 | 11.7 | 411.75 | 27.45 | 3786.75 | 252.45 |
4-Cost | 222.75 | 14.85 | 553.5 | 36.9 | 5062.5 | 337.5 |
5-Cost | 270 | 18 | 695.25 | 46.35 | 6338.25 | 422.5 |
- The types of stats gained from eating a unit are based off of their traits:
- bonus health. , and grants
- bonus armor. grants
- bonus magic resistance. grants
- All others grant ability power.
- Eating a unit with items will detach those items from the champion.
- Each unit eaten grant stats only for one trait. Stats are prioritized in the order of armor and magic resistance, then health, then ability power.
- A unit's original traits will be prioritized over any traits gained through Emblems or Augments.
- Hyper Roll: Gains twice as many stats from eating units.
Trivia[]
Notes[]
- Champions on the board cannot be feed to a Glutton, only units from the bench.
- Gluttons gain various amount of stats, depending on the rarity and star level of the unit consumed. The amount of bonus armor/magic resistance/ability power gained is the same, while bonus health gained is 15 times that amount (decimals are rounded in-game):
Star Level ► | 1-Star
|
2-Star
|
3-Star
| |||
---|---|---|---|---|---|---|
Unit Cost ▼ | HP | Other | HP | Other | HP | Other |
1-Cost | 81 | 5.4 | 175.5 | 11.7 | 1377 | 91.8 |
2-Cost | 128.25 | 8.55 | 270 | 18 | 2511 | 167.4 |
3-Cost | 175.5 | 11.7 | 411.75 | 27.45 | 3786.75 | 252.45 |
4-Cost | 222.75 | 14.85 | 553.5 | 36.9 | 5062.5 | 337.5 |
5-Cost | 270 | 18 | 695.25 | 46.35 | 6338.25 | 422.5 |
- The types of stats gained from eating a unit are based off of their traits:
- bonus health. , , and grants
- bonus armor. grants
- bonus magic resistance. grants
- All others grant ability power.
- Eating a unit with items will detach those items from the champion.
- Each unit eaten grant stats only for one trait. Stats are prioritized in the order of armor and magic resistance, then health, then ability power.
- A unit's original traits will be prioritized over any traits gained through Emblems or Augments.
- Hyper Roll: Gains twice as many stats from eating units.
Trivia[]
Patch History[]
- V12.4 - Returning
- When feeding a Glutton, a mini progress bar appears that helps you understand how long to hold.
- Removed: Can no longer feed champions on the board, only from the bench.
- 1-Star stats reduced to 5.4 / 8.55 / 11.7 / 14.85 / 18 from 6 / 9.5 / 13 / 16.5 / 20.
- 2-Star stats reduced to 11.7 / 18 / 27.45 / 36.9 / 46.35 from 13 / 20 / 30.5 / 41 / 51.5.
- 3-Star stats reduced to 91.8 / 167.4 / 252.45 / 337.5 / 422.55 from 102 / 186 / 280.5 / 375 / 469.5.
- New Effect: 3-Star Gluttons now gain 20 times the stat when fed an ally.
- V11.22 - Added
- Synergy: Once per planning phase, you can feed a unit to a Glutton champion. This unit is consumed, granting them permanent bonus stats. The more valuable the unit, the bigger the bonus. To feed the Glutton, hover a unit over them until their mouth opens, then release.
- Champion: .