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League of Legends Wiki
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For the Legends of Runeterra card see 1 Ghost (Legends of Runeterra).

Ghost is a self-targeted summoner spell that increases your champion's movement speed and grants them the ability to ignore unit collision for a few seconds.

Notes[]

Strategy[]

  • Ghost can be used either offensively or defensively. The increase in movement speed and ignoring unit collision makes it easier to both chase down enemy champions, and escape bad situations.
Summoner spell haste
Summoner's Rift
Base cooldown ▶ 360s
()
300s
()
240s
()
180s
()
90s
()
20s
()
 Haste
10 () 327.27s 272.73s 218.18s 163.64s 81.82s 18.18s
18 () 305.08s 254.24s 203.39s 152.54s 76.27s 16.95s
28 ( ) 281.25s 234.38s 187.5s 140.63s 70.31s 15.63s
Howling Abyss
Base cooldown ▶ 300s
()
240s
()
180s
()
80s
()
20s
()
 Haste
70 () 176.47s 141.18s 105.88s 47.06s 11.76s
80 () 166.67s 133.33s 100s 44.44s 11.11s
88 () 159.57s 127.66s 95.74s 42.55s 10.64s
98 () 151.52s 121.21s 90.91s 40.4s 10.1s


Trivia[]

  • Ryze Ryze is shown using this spell to push through mobs and a fallen tower in the League of Legends Season One Promotional video.
  • Ghost and Heal Heal are the only usable summmoner spells in the basic tutorial.
  • The first icon for Ghost Ghost was recolored for the icon for the Season 2011 mastery Haste.
  • Ghost grants Hecarim Hecarim between 9.936 and 39.744 Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage with his passive Warpath Warpath.


Media[]

Sound Effects[]

Activation
Effect active
Effect ends

Patch History[]

V14.10
  • Cooldown increased to 240 seconds from 210.
  • Duration reduced to 10 seconds from 15.
V13.14
  • Duration increased to 15 seconds from 10.
  • Removed: Duration is no longer increased by 4 − 7 (based on level) seconds upon scoring a takedown.
V10.14
  • Bonus movement speed increased to 24% − 48% (based on level) from 20% − 40% (based on level).
V10.12
  • Removed: Bonus movement speed no longer ramps up over 2 seconds.
  • New Effect: Duration is now extended by 4 − 7 (based on level) seconds upon scoring a takedown.
  • Bonus movement speed reduced to 20% − 40% (based on level) from 28% − 45% (based on level).
  • Cooldown increased to 210 seconds from 180.
V7.2
  • New Effect: Movement speed now ramps up over the first two seconds, rather than activating instantly.
V6.10
  • Cooldown reduced to 180 seconds from 210.
  • Movement speed increased to 28% − 45% (based on level) from 27% at all levels.
V4.4
  • New sounds.
V4.2
  • New particles.
V4.1
  • Icon updated
V1.0.0.129
  • Now improved in the Offense Mastery tree instead of Utility.
  • Improved Ghost increases movement speed bonus to 35%.
V1.0.0.112
  • Ghost Ghost duration decreased to 10 from 14.
V1.0.0.101
  • Ghost Ghost movement speed increase reduced to 27% from 32%.
  • Haste (mastery) movement speed bonus reduced to 6% from 8%.
V1.0.0.97
  • Ghost Ghost can now be used without breaking stealth.
V0.8.22.115
  • Movement speed bonus increased to 32% from 28%.
  • Duration increase to 14 seconds from 12 seconds.
July 10, 2009 Patch
  • Duration reduced to 15 from 30 sec.
June 26, 2009 Patch
  • Haste: Increases the movement speed bonus of Ghost Ghost by 8%, and increases the duration by 1.5 seconds.
May 9, 2009 Patch
  • Cooldown increased to 210 seconds from 180 seconds.
May 1, 2009 Patch
  • Reduced Ghost Ghost mastery bonus to +8% from +10%.
  • Duration reduced to 12 seconds from 15 seconds.
April 18, 2009 Patch
  • Duration reduced to 15 seconds from 25 seconds.
  • Movement speed bonus increased 28% from 22%.
  • Added a buff texture.
April 11, 2009 Patch
  • Movement speed bonus increased to 22% from 15%.
Alpha Week 6
  • Movement speed bonus decreased to 15% from 20%.
Alpha Week 5
  • Ghost Ghost duration increased to 25 seconds from 15 seconds and tooltip now properly reflects the 20% movement speed bonus.
Alpha Week 4
  • Cooldown reduced to 2 minutes from 6 minutes.
  • Movement Speed increased to 20% from 10%.
Alpha Week 3
  • Summoner Haste name changed to Summoner Ghost Ghost, and now allows you to walk through units.
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