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- For the
Teamfight Tactics item, see .
Gargoyle Stoneplate is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 15 ability haste =
400
- 60 armor =
1200
- 60 magic resistance =
1080
- Total Gold Value =
2680
Gold efficiency
- 83.75% gold efficient. base stats are
Similar items
Notes
- Monolith is an auto-targeted effect.
- Monolith's cast does not break
stealth.
- Monolith has no cast time.
Strategy
- The item is best activated under similar circumstances to as a means to mitigate the enemy's burst.
Old icons
Trivia
- This armor was heavily inspired by .
- Stone Skin, the old name for the passive effect, shared its name with .
- Unbreakable, the old name for the active effect, shared its name with .
- The item's icon was recolored for the icon of the Teamfight Tactics item .
Media
Sound Effects
Patch History
- Shield health ratio reduced to 90% bonus health from 100%.
- Total cost reduced to
3200 from
3300.
- Combine cost unchanged.
- New Effect: Tooltip now tracks damage blocked by Monolith.
- Bonus resistances per stack increased to 5% from 3%.
- Maximum bonus resistances increased to 25% from 15%.
- Updated icon.
- New:
- Recipe: + + +
1050 =
3300.
- Stats: 60 armor, 60 magic resistance, 15 ability haste.
- Unique Active - Monolith: Gain a 100 (+ 100% bonus health)
shield that decays over 2.5 seconds (90 second cooldown).
- Unique Passive - Fortify: Increase your bonus armor and bonus magic resistance by 3% for 6 seconds when a champion deals damage to you, stacks up to 5 times for a maximum of 15%. This stacks once per champion.
- Limited to 1 Gargoyle Stoneplate.
- Recipe: + + +
- Old:
- Recipe: + + +
330 =
2500.
- Stats: 40 armor, 40 magic resistance.
- Unique Passive - Stone Skin: If 3 or more enemy champions are within 850 radius, grants 40 bonus armor and 40 bonus magic resistance.
- Unique Active - Metallicize: Increases current and maximum health by 40%, as well as champion size by 7%, but reduces the damage you deal by 60% for 4 seconds. If Stone Skin is active, instead increases health by 100% and size by 25% (90 second cooldown). Current health percentage is conserved when the effect ends, as well.
- Recipe: + + +
- Active cooldown reduced to 90 seconds from 92.
- Metallicize now increases base health and bonus health proportionally, rather than all increases being considered bonus health. For example, if you have 1500 base health and 1000 bonus health, the empowered cast will grant 1500 base health and 1000 bonus health instead of 2500 bonus health.
- Active no longer scales with or Well Fed buff.
- +20% bonus health is now only applied once after Metallicize, rather than Metallicize first increasing the champion's health already factoring Gargoyle Stoneplate active and then triggering again to increase the new amounts of bonus health.
- V7.17 August 25th Hotfix
- Previous V7.17 changes reverted.
- +20% bonus health is now only applied once after Metallicize, rather than Metallicize first increasing the champion's health already factoring Gargoyle Stoneplate active and then triggering again to increase the new amounts of bonus health.
- Bug Fix: Fixed a bug where Metallicize self-damage reduction was applying twice to basic attacks.
- V7.9 May 5th Hotfix
- Bug Fix: Active cooldown is no longer incorrectly reduced by cooldown reduction.
- V7.9 Added
- Recipe: + +
980 =
2500
- +40 armor.
- +40 magic resistance.
- Unique Passive - Stone Skin: If 3 or more enemy champions are nearby, grants 40 bonus armor and 40 bonus magic resistance.
- Unique Active - Metallicize: Increases maximum health by 40% and increases champion size, but reduces the damage you deal by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, instead increases maximum health by 100%.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items