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Template:C-top Template:Champion info Garen, the Might of Demacia is a champion in League of Legends.[1] [2]

Abilities

Perseverance

If Garen has not taken damage from any source except minions in the last 9 seconds, he will start regenerating 0.5% of his maximum health per second.

Info
Notes
  • No additional details.

Decisive Strike
COOLDOWN: 8

Active: Garen breaks free from all slows affecting him and gains 35% movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds will deal additional physical damage and will silence his target. Decisive Strike can critically strike dealing bonus damage.

  • Total Physical Damage: 30 / 55 / 80 / 105 / 130 (+ 140% AD)
  • Movement Speed Duration: 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds
  • Silence Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds

Info
Notes
  • No additional details.

Courage
COOLDOWN: 24 / 23 / 22 / 21 / 20

Passive: Garen's armor and magic resistance are permanently increased by 20%. Active: Garen gains a defensive shield for a few seconds, reducing incoming damage by 30% and granting 30% crowd control reduction.

  • Duration: 2 / 3 / 4 / 5 / 6

Info
Notes
  • No additional details.

Judgment
COOLDOWN: 13 / 12 / 11 / 10 / 9

Active: Garen rapidly spins his sword around his body for 3 seconds, dealing physical damage to nearby enemies every second. Garen ignores unit collision while spinning, but moves 20% slower when traveling directly through minions. Garen can deactivate Judgment early by activating the ability again after 0.5 seconds. Judgment can critically strike dealing bonus damage. Judgment deals 25% less damage to minions and monsters.

  • Physical Damage per Second: 20 / 45 / 70 / 95 / 120 (+ 70% / 80% / 90% / 100% / 110% AD)
  • Physical Damage per Second to Minions: 15 / 33.75 / 52.5 / 70.5 / 90 (+ 52.5% / 60% / 67.5% / 75% / 82.5% AD)
  • Diameter of AoE: 330

Info
Notes
  • No additional details.

Demacian Justice
RANGE: 400
COOLDOWN: 160 / 120 / 80

Active: Garen calls upon the might of Demacia to attempt to execute an enemy champion, dealing magic damage plus additional damage based on how much health his opponent is missing.

  • Magic Damage: 175 / 350 / 525
  • Additional 1 Damage per: 3.5 / 3 / 2.5 health missing (29% / 33% / 40% of target's missing health)

Info
Notes
  • No additional details.

References

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Start a Discussion Discussions about Garen

  • Interaction between Garen E and Lethal Tempo Rune?

    8 messages
    • There is no theoretical limit. However, it is obviously limited to how much attack speed you can get from items, which is, itself, limited.
    • Incidentally, even though the 2.5 cap is applied to the actual Attack Speed, the numbers from the items still contribute to spins. At lvl 18, w...
  • Does blade of the ruined king procs on Judgement hits?

    5 messages
    • If it's applying FM's slow then that's a bug, as it's an on-hit effect and should not be applied. {{iis|The Black Cleave...
    • I see. It's probably just an impression that it applies Frozen Mallet's slow. Thank you for taking your time to answer these doubts.
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