Innate:Gangplank periodically empowers his next basic attack to burn the target, dealing them「 5.5 − 22.5 (based on level)(+ 10% bonus AD)bonus true damage every 0.25 seconds over 2.5 seconds. 」「 55 − 225 (based on level)(+ 100% bonus AD)bonus true damage over 2.5 seconds. 」Turrets receive 50% reduced damage.
If Gangplank successfully hits a target with Trial by Fire, he gains 30% bonus movement speed for 2 seconds. Every time a Powder Keg explodes, the cooldown for Trial by Fire resets and Gangplank gains its bonus movement speed.
Passive:Gangplank periodically stocks a Powder Keg, up to a maximum of 3.
Active:Gangplank places a Powder Keg at the target location for 25 seconds, which connects to other nearby Powder Kegs with overlapping explosion radius.
Gangplank and his enemies can attack the Powder Keg with basic attacks, dealing 1 damage per hit. Gangplank may also shoot the barrel with Parrrley. If Gangplank scores the killing blow, it explodes, also triggering a chain reaction that explodes nearby connected kegs with a 0.3-delay between explosions. If killed by an enemy, the keg is safely dismantled.
An exploding keg grants sight of its explosion radius for 2 seconds and deals the attack's damage to all enemies within the area, plus bonus physical damage against champions, ignoring 40% of each enemy's armor, as well as slowing and revealing them for 2 seconds. Enemies can only be damaged once per chain.
Bonus Physical Damage:
80 / 105 / 130 / 155 / 180
40 / 50 / 60 / 70 / 80%
Attacking a keg with Spellblade will consume the effect. If Gangplank applies it, the keg will store the damage it would have dealt and add it to the explosion damage as bonus physical damage if it is the initial detonation of a chain.
Barrel deterioration speed increases at levels 7 and 13.
Placed barrels do not grant vision until they explode, but they are revealed to Gangplank.
If Gangplank loses allied vision, for instance due to nearsight, he will also lose vision on his barrels temporarily.
Active:Gangplank shoots a flare into the air, signaling his ship off-shore to fire upon the target location for 8 seconds, calling down 12 waves of cannonballs in clusters of 3 every 2 seconds, and granting sight of the area for the duration. Each wave deals magic damage to all enemies within the area and slows them by 30% for 0.5 seconds.
Gangplank can purchase upgrades for his ship in the store at the cost of 500 Silver Serpents each, which improve Cannon Barrage:
Magic Damage Per Wave:
40 / 70 / 100 (+ 10% AP)
Magic Damage Per Cluster:
120 / 210 / 300 (+ 30% AP)
Death's Daughter: An initial cannonball lands in the center of the barrage, dealing a cluster's worth of true damage to all enemies within the impact and slowing them by 60% for 1.5 seconds.
Total Magic Damage:
480 / 840 / 1200 (+ 120% AP)
Total Magic Damage with Fire at Will:
720 / 1260 / 1800 (+ 180% AP)
Maximum Mixed Total Damage with Fire at Will and Death's Daughter:
840 / 1470 / 2100 (+ 210% AP)
Raise Morale: The barrage grants allies 30% bonus movement speed while they are inside the area, persisting for 2 seconds after leaving it.
Fire at Will:Cannon Barrage fires「 6 additional waves 」「 2 additional clusters 」 over its duration.
Cannon Barrage's slow lingers for 0.25 seconds after affected enemies leave the target area.
Powder Kegs can only be damaged by enemy champions' basic attacks and cannot be targeted by enemy minions.
The Powder Keg loses 1 maximum health every 2 / 1 / 0.5 (based on level) seconds (minimum 1 current health)
Fire in the Hole
Gangplank can attack a Powder Keg with basic attacks and Parrrley. If he destroys it, the keg no longer grants kill gold but instead explodes, inflicting the triggering strike upon all nearby enemies, ignoring 40% of their armor, slowing them by 40 / 50 / 60 / 70 / 80% for 2 seconds, dealing 80 / 105 / 130 / 155 / 180bonus physical damage to enemy champions and applying spell effects as area damage. Magic damage effects are not applied. If Gangplank destroys a Powder Keg with Parrrley then every enemy killed by the Powder Keg will also be plundered and grants him Silver Serpents as if he had killed them with the initial ability.
Powder Kegs connect to each other when nearby, and explode when a Powder Keg they are connected to is detonated, though they do not affect enemies hit by one of the previous explosions.
New Innate: Gangplank's next attack ignites the target dealing bonus true damage and grants bonus movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire and grants the same bonus movement speed. Parrrley cannot activate Trial by Fire.
New Active: Gangplank places a powder keg at the target location that he can attack to detonate, splashing the attack's damage to surrounding enemies and slowing them for a short duration. The damage benefits from 60% armor penetration and champions take bonus damage. If detonated by Parrrley, Gangplank will plunder from all enemies slain. The explosion sets off a chain reaction that explodes other nearby kegs - but the damage does not overlap. Enemies can also attack the kegs to safely destroy them (worth gold).