Abilities
- Notes
- Unlike most damage over time debuffs, reapplying Trial by Fire before a previous application has run out will stack the full damage, instead of just refreshing the duration.
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Interaction with parries (
dodge,
block, and
blind).
- If the attack is
dodged, the effect is not applied nor does Trial by Fire go on cooldown.
- If the attack is
- Notes
- Parrrley deals
basic damage, but also triggers spell effects by dealing an additional 0
spell damage.
On-hit effects that deal area of effect damage will allow Parrrley to plunder from every enemy killed. This includes enemies killed by Gangplank's when activated by Parrrley.
Howling Abyss differences edit
- New Effect: Passively gains 1 per second.
Ultra Rapid Fire differences edit
- Silver Serpent generation multiplied by 3.
- Notes
- Remove Scury does not remove
debuffs other than
crowd control, even if both occur from the same effect. For example, Remove Scurvy will dispel the
slow from , but not its damage reduction.
- Remove Scurvy can remove the underlying
stun from
airborne, but a
blink or
dash ability is required to override the displacement.
- Notes
- Placed barrels do not grant
vision until they explode, but they are revealed to Gangplank.
- If Gangplank loses allied vision, for instance due to
nearsight, he will also lose vision on his barrels temporarily.
- Barrels prematurely grant
sight of their explosion radius (including across terrain and into bushes) if or a lit fuse is travelling towards them.
- This area reveal happens even if is not going to make it explode.
- If Gangplank loses allied vision, for instance due to
- An exploding Powder Keg will splash
critically strikes.
bonus damage, and will also be modified if the attack - Attacks against Powder Kegs will apply on-hit effects (such as Cleave), but
proc damage against the barrel itself is reduced to 0.
- Damage from on-hit effects will not increase the damage of the explosion.
- Spellblade is a special-cased exception.
- Notes regarding the Spellblade interaction:
- The attack with Spellblade can be but does not have to be the one to trigger the explosion.
- The stored damage is static and will not change if Gangplank gains base attack damage by leveling up or exchanges his Spellblade item.
- If a keg that is storing Spellblade damage is attacked with a new instance of Spellblade, it will override the previously stored damage (if different).
- The magic damage of is fully applied, but effectively converted to physical damage.
- Crushing Blow will not trigger from Powder Kegs destroyed from Gangplank, even with .
- Notes
- Cannon Barrage's slow lingers for 0.25 seconds after affected enemies leave the target area.
Pets
Control type | Autonomous |
---|---|
Target type | Minion |
Protection |
Powder Kegs can only be damaged by enemy champions' basic attacks and cannot be targeted by enemy minions. |
Abilities
The Powder Keg loses 1 maximum health every 2 / 1 / 0.5 (based on level) seconds (minimum 1 current health)
Gangplank can attack a Powder Keg with basic attacks and kill gold but instead explodes, inflicting the triggering strike upon all nearby enemies, ignoring 40% of their armor,
Powder Kegs connect to each other when nearby, and explode when a Powder Keg they are connected to is detonated, though they do not affect enemies hit by one of the previous explosions. |
Patch history
- This patch box only contains the Current version. For Gangplank's complete patch history, see here.
- General
- Bug Fix: Fixed a bug where the UI would show square icons, not circle ones.
- General
- New interface added for upgrades to with Silver Serpents.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- V10.25 - December 15th Hotfix
- Stats
- Attack damage growth increased to 4 from 3.
- V10.23 - November 16th Hotfix
- Bug Fix: Fixed a bug where he was able to rapidly buy all 3 upgrades with only 500 .
- Bug Fix: Fixed a bug where he was locked out of buying upgrades if the player disconnected.
- Stats
- Base mana reduced to 280 from 282.
- Mana growth increased to 60 from 40.
- Stats
- Attack speed ratio increased to 0.69 from 0.658.
- Bug Fix: Barrels no longer stack bonus damage when chained.
- Bug Fix: Now properly gains bonus gold or Silver Serpents if the energized lightning from kills a target.
- Now correctly triggers on-attack effects.
- Bug Fix: Barrels no longer trigger shrooms.
- Bonus damage against champions increased to 80 / 105 / 130 / 155 / 180 from 60 / 90 / 120 / 150 / 180.
- Base damage per wave increased to 40 / 70 / 100 from 35 / 60 / 85.
- V8.23 - November 21st Hotfix
- Bug Fix: Fixed a bug causing it to always deal rank 1 damage.
- Bug Fix: Fixed a bug where his basic attack, when empowered by , would detonate his barrels.
- Mana cost increased to 60 / 55 / 50 / 45 / 40 from 40 at all ranks.
- Removed: Barrels granting
vision of other units.
- Keg duration reduced to 25 seconds from 60.
- Removed: Barrels granting
- Bug Fix: Now correctly goes on cooldown on cast start instead of cast end.
- Bug Fix: Cooldown will no longer reset when buying the upgrade.
- Stats
- Base attack damage increased to 64 from 56.
- Base armor increased to 35 from 26.
- Base damage increased to 55 − 225 (based on level) from 45 − 215 (based on level).
- Gold plundered increased to 3 / 4 / 5 / 6 / 7 from 2 / 3 / 4 / 5 / 6.
- Bonus true damage increased to 45 − 215 (based on level) from 30 − 200 (based on level).
- Bug Fix: Audio no longer desyncs when the camera is panned away and then returns.
- Bug Fix: Fixed a bug where gaining massive movement speed upon killing multiple units with Powder Keg while being hit by .
- Bug Fix: Visual effects no longer stick around for too long.
- Bug Fix: Fixed a bug where Gangplank could critically strike structures directly after cancelling an attack on a Powder Keg.
- Bug Fix: Fixed a bug where if Gangplank at the same time as he triggered a Powder Keg explosion on multiple targets, it made for one fast pirate.
- Bug Fix:
Critical strikes no longer travel faster than normal casts, fixing a bug that prevented him from chaining extra barrels during the travel time.
- Bug Fix:
- Stats
- Base health reduced to 540 from 580.
- Mana cost increased to 80 / 90 / 100 / 110 / 120 from 60 / 70 / 80 / 90 / 100.
- Bug Fix: Fixed a bug where the physical damage dealt to a barrel when detonating it was proccing some lifesteal / spell vamp effects.
- Cooldown increased to 180 / 160 / 140 seconds from 160 / 150 / 140.
- Base damage per wave reduced to 35 / 60 / 85 from 50 / 70 / 90.
- Total base damage reduced to 420 / 720 / 1020 from 600 / 840 / 1080.
- Max. charges changed to 3 from 2 / 3 / 4 / 5 (based on Cannon Barrage's Rank).
- Recharge time reduced to 18 / 16 / 14 / 12 / 10 seconds from 18 / 17 / 16 / 15 / 14.
- Removed: Passive component.
- Cooldown increased to 160 / 150 / 140 seconds from 140 / 130 / 120.
- DoT duration increased to 2.5 seconds from 1.5.
- Total damage unchanged.
- AD ratio reduced to (+100% bonus AD) from (+120% bonus AD).
- DoT duration increased to 2.5 seconds from 1.5.
- Stats
- Base health reduced to 580 from 631.
- Health growth increased to 82 from 79.
- Mana cost reduced to 40 from 50.
- The ability no longer refunds 50% of mana cost (25 mana) on kill.
- Bonus physical damage to champions reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.
- Armor penetration reduced to 40% from 50%.
- Delay between casts implemented at 0.25 seconds.
- Armor penetration reduced to 50% from 60%.
- General.
- New splash artwork for .
- New voice over, which is applied to all of Gangplank's existing skins.
- Previous appearance re-purposed to .
- Barrel hitbox for Parrrley substantially reduced (i.e. how close the projectile has to get to count as having hit the barrel).
- On Dominion, Twisted Treeline and ARAM, you now passively gain 1 per second.
- General
- Complete visual upgrade across all skins.
- New splash artwork for .
- New voiceover.
- New lore.
- Stats
- Base damage reduced to 56 from 62.
- Base health reduced to 710 from 712.
- Health growth reduced to 79 from 81.
- Health regen growth reduced to 0.6 from 0.75.
- Base mana reduced to 282 from 282.2.
- Base mana regen reduced to 7.5 from 7.675.
- Attack speed growth increased to 3.2 from 2.75.
- Base armor reduced to 26 from 26.044.
- Armor growth reduced to 3 from 3.3.
- New Innate: Gangplank's next attack ignites the target dealing bonus true damage and grants bonus movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire and grants the same bonus movement speed. Parrrley cannot activate Trial by Fire.
(Innate)
- New Effect: Killing units also grants Silver Serpents, a unique currency that can be spent to upgrade Cannon Barrage.
- Mana cost reduced to 50 from 50 / 55 / 60 / 65 / 70.
- Mana refund on kill reduced to 25 at all ranks from 25 / 27.5 / 30 / 32.5 / 35.
- Undocumented: Parrrley's base damage part can no longer crit.
(Q)
- Heal changed to 50 / 75 / 100 / 125 / 150 (+90% AP) (+15% of missing health) from 80 / 150 / 220 / 290 / 360 (+100% AP).
- Cost changed to 60 / 70 / 80 / 90 / 100 mana from 65 at all ranks.
- Cooldown reduced to 22 / 20 / 18 / 16 / 14 seconds from 22 / 21 / 20 / 19 / 18.
(W)
- New Active: Gangplank places a powder keg at the target location that he can attack to detonate, splashing the attack's damage to surrounding enemies and slowing them for a short duration. The damage benefits from 60% armor penetration and champions take bonus damage. If detonated by , Gangplank will plunder from all enemies slain. The explosion sets off a chain reaction that explodes other nearby kegs - but the damage does not overlap. Enemies can also attack the kegs to safely destroy them (worth gold).
- No cost.
(E)
- Now fires clusters of 3 waves every 2 seconds, for a total of 12 waves over an 8-second period (changed from 7 waves over 7 seconds).
- Now
slows by 30% for 0.5 second (1 second per cluster) instead of 25% for the duration.
- Damage per wave changed to 50 / 70 / 90 (+10% AP) from 75 / 120 / 165 (+20% AP).
- Cooldown increased to 140 / 130 / 120 from 125.
(R)
- Gangplank has access to three unique items that can be purchased with Silver Serpents, a unique currency.
- Death's Daughter: An initial, mega-cannonball precedes the barrage, dealing 「 a cluster worth 」「 150 / 210 / 270 (+30%AP) 」 of true damageand
slowing enemies by 60% for 1.5 seconds.
- Raise Morale: Allies within the area gain 60% bonus movement speed for 2 seconds.
- Fire at Will: Launches 6 additional waves.
- Death's Daughter: An initial, mega-cannonball precedes the barrage, dealing 「 a cluster worth 」「 150 / 210 / 270 (+30%AP) 」 of true damageand
See also
Cancelled Champions |
---|
References
- Map specific balancing
- Champions with map-specific balancing
- Gangplank
- Champion gameplay article
- Mana champion
- Melee champion
- 2009 release
- Specialist champion
- Fighter champion (Legacy)
- Top champion
- Adaptive physical champion
- 3150 BE champion
- 790 RP champion
- Global champion
- Haste champion
- Self Heal champion
- Slow champion
- Level Scaling
- Cleanse champion
- Pet champion