- For the Twisted Treeline variant, see .
Recipe
Template:Item data Frostfang
Cost Analysis
Template:Gold value math
Gold efficiency
- 237.92% gold efficient without its passive effects. is
Template:Builds into section
Similar Items
Recipe
Template:Item data Eye of Frost
Cost Analysis
Template:Gold value math
Gold efficiency
- 111.96% gold efficient without its passive and active effects. is
Template:Builds into section
Similar Items
Notes
- Quest. / automatically transforms into / upon completing the
- The quest reward can only be obtained after being out of combat for 5 seconds.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- Completing the quest send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
- If you damage an enemy champion or structure 3 times every 30 seconds, tribute grants 22 per 10 seconds.
- Area of effect abilities will use one charge per enemy champion hit.
- On-hit effects will not trigger Tribute (although the triggering attack can).
- Damage over time abilities will trigger the passive once per instance of damage.
- Killing a minion and damaging an enemy at the same time will put Tribute on cooldown without activating.
Strategy
- Because killing minions disables Tribute, is best built on supports who are able to harass effectively in-lane.
Trivia
- This item is a later incarnation of Tenacious D in The Pick of Destiny. , this name is a reference to Kage's quest to find the titular Pick in
- supports and themed after locations from Runeterra that all incidentally involve a form of physical transcendence. , , and are a trio of items designed for
Patch History
- V9.6 - March 21st Hotfix
- Bug Fix: Tribute gold is no longer paused when minions are killed if the owner has completed the quest.
- V9.3 - February 12th Hotfix
- New Effect: Now requires an ally champion within 2000 units in order to earn gold.
- Tribute gold generated increased to 22 from 20.
- Now limited to (1 Jungle or Gold Income item) from (1 Gold Income item).
- Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
- V8.5 - March 8th Hotfix
- New Effect: Before quest completion, killing minions and non-epic monsters pauses Tribute stack generation and the passive gold generation.
- Tribute gold generated increased to 20 from 15.
- Removed: Granting Bandit.
- Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
- Quest gold value reduced to 500 from 750.
- New Effect: Tribute recharge pause now also applies on non-epic monster kill.
- Tribute pause duration for minion and non-epic monster kill increased to 12 seconds from 8.
- Removed Quest Reward: Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
- New Effect: Quest reward now grants the active Warding with 3 wards in stock.
- Unique Active - Warding: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
- Upon completing the quest, the item holds 1 ward, visiting the shop is required to refill the wards.
- New Effect: Completing the quest permanently upgrades to and to .
- New Effect: Completing the quest now send the following chat message to the team: "Summoner (Champion) Quest Complete! Completion Time: XX:XX"
- Removed from Twisted Treeline.
- Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
- New Effect: Grants Bandit.
- New Effect: Bandit counts toward the quest goal.
- Quest gold required to upgrade increased to 750 from 650.
- Tribute bonus damage increased to 18 from 15.
- Tribute charge generation pause upon killing a minion increased to 8 seconds from 6.
- New Effect: Now grants +10% cooldown reduction.
- Quest progression VFX displays every third of the way from every fifth of the way toward completion.
- New Effect: Killing a minion now only pauses Tribute generation for 6 seconds per minion slain instead of disabling it for 6 seconds per minion slain.
- New Effect: Can only trigger Tribute once every 1.25 seconds.
- Base mana regeneration reduced to 50% from 75%.
- Ability power increased to 20 from 15.
- Removed: Killing a minion disables Tribute for 12 seconds.
- New Effect: Killing a minion stops you from triggering Tribune for 6 seconds per minion slain.
- New Effect: Quest.
- Removed from Howling Abyss.
- Base mana regeneration reduced to 75% from 100%.
- New recipe: + + 375 = 850
- Added to recipe for .
- Tribute gold increased to 15 from 10.
- Ability Power increased to 15 from 10.
- Base mana regeneration increased to 100% from 50%.
- Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
- Mana regeneration changed to 50% increased base mana regeneration from 5 mana regeneration per 5 seconds.
- Gold per 10 seconds reduced to 2 from 4.
- Recipe cost increased to 500 from 485.
- Ability power reduced to 10 from 20.
- Mana regeneration reduced to 5 from 7.
- Passive – Tribute:
- Gold per hit increased to 10g from 8g.
- Now triggers up to three times every 30 seconds, from once per 10 seconds per enemy.
- Now affects enemy structures.
- Now deals 15 additional damage on abilities and autoattacks. Damage matches the attack's damage type.
- V3.14 Remade
- renamed to .
- Recipe changed to: 485 = 850. +
- Added +7 mana regeneration.
- Added +4 gold per 10 seconds.
- Unique Passive - Lucky Shadow removed.
- Unique Passive - Tribute added.
- Unique Passive - Gold Income added.
- Gold per 10 seconds increased to +5 from +4.
- Removed from recipe for .
- Added to recipe for .
- Gold per 10 seconds reduced to +4 from +5.
- Removed from recipe for .
- Used in new item recipes: and .
- Now indicates in the tooltip how much gold it has generated over the course of the game.
- Added to recipe for .
- Gold per 10 seconds effect is now unique. It won't stack with gold from other , but will stack with gold generated by other items.
- No longer displays "+X gold" over the champion.
- Now sells back for 50% (from 70%).
- Gold per 10 seconds increased to 5 from 4.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items