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Fortify is a 'non-targeted' summoner spell that buffs your turrets on a global scale.


Fortify is mainly used defensively to prevent towers from taking damage and clearing creeps faster then normally. However it is also a very efective method to punish tower divers or quickly do damage to foes that got caught by pulls and taunts like Rocket Grab Rocket Grab and Frenzying Taunt Puncturing Taunt.


  • When you use Fortify, any hits to the protected tower won't proc certain abilities that would have worked before. For example, Jax OriginalSquare Jax's Relentless Assault Relentless Assault, Guinsoo's Rageblade item Guinsoo's Rageblade, and Master Yi OriginalSquare Master Yi's Double Strike Double Strike.
  • You will be granted an assist if a champion dies after taking damage from a tower under fortification, if the tower last-hits that champion you get a kill instead.


Patch History


  • Will now affect all allied towers, not just the forward most towers in a lane.


  • Now gives you 9 bonus damage to minions while off cooldown.
  • No longer does splash damage, but will do splash damage when improved by the corresponding mastery.


  • Now applies splash damage.


  • Cooldown reduced to 300 from 330.


  • Fortify talent damage boost to minions increased to +9 from a passive +6.

July 10, 2009 Patch:

  • Cooldown increased to 330 from 300 sec.
  • Duration increased to 7 from 6 sec.

May 9, 2009 Patch:

  • Cooldown reduced to 270 from 300 sec.


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