Fortify was a 'non-targeted' summoner spell that buffs your turrets on a global scale. Fortify was removed from League of Legends on November 15th, 2011.
Strategy
Fortify is mainly used defensively to prevent towers from taking damage and clearing creeps faster then normally. However it is also a very effective method to punish tower divers or quickly do damage to foes that got caught by pulls and taunts like
and .Notes
- When you use Fortify, any hits to the protected tower won't proc certain abilities that would have worked before. For example, , , and .
- Fortify can be used while your champion is dead.
- While fortified, a turret grants you assists and kills when it last-hits or assists in killing an enemy champion as if you were dealing the damage, and not the turret. This does not, however, apply to minion kills.
Trivia
- The bonus damage to minions is an on-hit effect and only applies to standard attacks and abilities that specifically mention applying on-hit effects (e.g. or ).
Patch History
- Complete removal after the summoner spells' update.
- Will now affect all allied towers, not just the forward most towers in a lane.
- Now gives you 9 bonus damage to minions while off cooldown.
- No longer does splash damage, but will do splash damage when improved by the corresponding mastery.
- Now applies splash damage.
- Cooldown reduced to 300 from 330.
- Fortify talent damage boost to minions increased to +9 from a passive +6.
- Cooldown increased to 330 from 300 sec.
- Duration increased to 7 from 6 sec.
- Cooldown reduced to 270 from 300 sec.
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