m (Added a Patch History) |
(Added Notes section and my observation of where damage is applied. ~~~~) |
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{{spells}} |
{{spells}} |
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+ | ==Notes== |
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+ | *The bonus damage to minions only applies to standard attacks and abilities that use attack damage in their calculations (e.g. [[Ezreal The Prodigal Explorer|Ezreal]]'s {{ai|Mystic Shot|Ezreal}} or [[Nasus The Curator of the Sands|Nasus ]]'s {{ai|Siphoning Strike|Nasus}}). |
Revision as of 07:09, 31 January 2011
Fortify is a summoner spell.
It will grant you a kill if an enemy Champion dies from Turret fire after you have cast fortify and that enemy has not been hit by an ally, and an Assist if your teammate has hit/killed the Champion which your Turret hit/killed.
Patch History
- V1.0.0.97
- Fortify can be used without breaking stealth.
- V1.0.0.83
- Fortify will now affect all allied towers, not just the forward most towers in a lane.
- V1.0.0.61
- Fortify now gives you 7 bonus damage to minions while off cooldown.
- Fortify no longer does splash damage, but will do splash damage when improved by the corresponding mastery.
Template:Spells
Notes
- The bonus damage to minions only applies to standard attacks and abilities that use attack damage in their calculations (e.g. Ezreal's or Nasus 's ).