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(Undo revision 395022 by Inpursuit (talk)A non-releveant information)
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==Strategy==
 
==Strategy==
Fortify is mainly used defensively to prevent towers from taking damage and clearing creeps faster then normally. However it is also a very efective method to punish tower divers or quickly do damage to foes that got caught by pulls and taunts like {{ai|Rocket Grab|Blitzcrank}} and {{ai|Puncturing Taunt|Rammus}}.
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Fortify is mainly used defensively to prevent towers from taking damage and clearing creeps faster then normally. However it is also a very effective method to punish tower divers or quickly do damage to foes that got caught by pulls and taunts like {{ai|Rocket Grab|Blitzcrank}} and {{ai|Puncturing Taunt|Rammus}}.
   
 
==Notes==
 
==Notes==

Revision as of 21:06, 31 October 2011

Fortify is a 'non-targeted' summoner spell that buffs your turrets on a global scale.

Strategy

Fortify is mainly used defensively to prevent towers from taking damage and clearing creeps faster then normally. However it is also a very effective method to punish tower divers or quickly do damage to foes that got caught by pulls and taunts like Rocket Grab Rocket Grab and Puncturing Taunt Puncturing Taunt.

Notes

  • When you use Fortify, any hits to the protected tower won't proc certain abilities that would have worked before. For example, Jax's Jax's Relentless Assault Relentless Assault, Guinsoo's Rageblade Guinsoo's Rageblade, and Master Yi's Master Yi's Double Strike Double Strike.
  • Fortify can be used while your champion is dead.
  • While fortified, a turret grants you assists and kills when it last-hits or assists in killing an enemy champion as if you were dealing the damage, and not the turret. This does not, however, apply to minion kills.

Trivia

Patch History

V1.0.0.83:

  • Will now affect all allied towers, not just the forward most towers in a lane.

V1.0.0.61:

  • Now gives you 9 bonus damage to minions while off cooldown.
  • No longer does splash damage, but will do splash damage when improved by the corresponding mastery.

V0.9.25.24:

  • Now applies splash damage.

V0.9.22.16:

  • Cooldown reduced to 300 from 330.

V0.9.22.7:

  • Fortify talent damage boost to minions increased to +9 from a passive +6.

July 10, 2009 Patch:

  • Cooldown increased to 330 from 300 sec.
  • Duration increased to 7 from 6 sec.

May 9, 2009 Patch:

  • Cooldown reduced to 270 from 300 sec.

Template:Spells