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Fleet Footwork is a rune in League of Legends icon League of Legends.



Notes[]

  • Each basic attack on-attack generates 6 Energize stacks while 1 is generated for every 24 in-game units traveled. This includes but is not limited to normal or special forms of movement, using Dash dashes or Flash blinks, or being Airborne icon displaced to another location.
    • Hitting abilities that apply on-hit effects will also generate 6 stacks.
    • Voltaic Cyclosword's Voltaic Cyclosword's Galvanize increases the generation of Energize stacks by 75% for dashes and blinks as well as while moving in Guerrilla Warfare stealth.
      • This means it grants 1.75 stacks for every 24 units travelled during those effects.


Trivia[]

Media[]

Sound Effects[]

Activation
Inbound heal
Energized


Patch History[]

V14.18
  • Bonus movement speed increased to (Melee role 20% / Ranged role 15%) from 15% for all users.
  • Base heal changed to (Melee role 10 − 130 / Ranged role 6 − 78) (based on level) from 5 − 100 (based on level) for all users.
  • Bonus AD ratio reduced to (Melee role 10% / Ranged role 6%) bonus AD from 10% for all users.
  • AP ratio reduced to (Melee role 5% / Ranged role 3%) AP from 5% AP for all users.
  • Healing against minions changed to 15% for all users from (Melee role 20% / Ranged role 10%).
V14.17
  • Base heal reduced to 5 − 100 (based on level) from 5 − 120 (based on level).
  • Bonus movement speed reduced to 15% from 20%.
  • Bonus movement speed duration reduced to 1 second from 1.25.
V14.15
  • Base heal changed to 5 − 120 (based on level) from 8 − 110 (based on level).
V14.10
  • Base heal reduced to 8 − 110 (based on level) from 10 − 130 (based on level).
  • Bonus movement speed duration increased to 1.25 seconds from 1.
V13.20
  • Base heal increased to 10 − 130 (based on level) from 10 − 100 (based on level).
  • AD ratio reduced to 10% bonus AD from 30% bonus AD.
  • AP ratio reduced to 5% AP from 20% AP.
V12.6
  • Bonus AD ratio reduced to 30% bonus AD from 40%.
  • AP ratio reduced to 20% AP from 30% AP.
V11.17
  • Healing against minions reduced to (Melee role 20% / Ranged role 10%) from (Melee role 100% / Ranged role 20%).
  • Base heal increased to 10 − 100 (based on level) from 3 − 60 (based on level).
  • Bonus AD ratio increased to 40% bonus AD from 30%.
  • AP ratio increased to 30% AP from 20% AP.
V11.6
  • AP ratio reduced to 20% AP from 30% AP.
V9.23
  • Energized stacks per attack reduced to 6 from 12.
  • Energized stacks per movement increased to (1 for every 25 units) from (1 for every 30 units).
  • New Effect: Energized effects now also work on structures.
V8.23
  • AP ratio reduced to 30% AP from 50% AP.
V8.11
  • Bonus movement speed reduced to 20% from 30%.
  • Removed: Healing being increased by 40% of your critical damage modifier when triggered by a critical strike.
  • Removed: Healing being 60% effective against minions.
  • Ranged healing against minions reduced to 20% from 30%.
  • Heal AP ratio increased to 50% AP from 40% AP.
V8.5
  • New Effect: Healing is now only 30% effective with Ranged role ranged attacks against minions.
  • Bug Fix: Total healing listed in the Runes panel now only increases when it actually heals you.
V7.24
  • Base heal changed to 3 − 60 (based on level) from 5 − 50 (based on level).
  • Bonus AD ratio increased to 30% bonus AD from 10% bonus AD.
  • AP ratio increased to 40% AP from 20% AP.
  • New Effect: If the basic attack that triggers Energized Strike Critical strike icon critically strikes, the healing is now increased by 40% (+ 20% 20%).
V7.22 Added
  • Precision icon Precision Keystone rune.
    • Passive – Energized Strike: Moving and attacking generates Energize stacks, up to 100. When fully Kircheis Shard item energized, your next basic attack gains Fleet Footwork.
    • Fleet Footwork: Your next basic attack restores 5 − 50 (based on level) (+ 10% bonus AD) (+ 20% AP) health and grant 30% bonus movement speed for 1 second. Healing is only 60% effective versus minions.

References

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