League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Image
Fizz OriginalCentered
Fizz
Fizz (Universe)Fizz (Universe)
Fizz (League of Legends)Fizz (League of Legends)
Fizz (Esports)Fizz (Esports)
Fizz (Teamfight Tactics)Fizz (Teamfight Tactics)
Fizz (Legends of Runeterra)Fizz (Legends of Runeterra)
Fizz (Wild Rift)Fizz (Wild Rift)
Fizz (Development)Fizz (Development)
Fizz (Trivia)Fizz (Trivia)

Abilities[]

Seastone Trident

Fizz Seastone Trident WR

Innate: Fizz's basic attacks deal 22 − 50 (based on level) bonus magic damage over 3 seconds, increased to「 120% 」「 26.4 − 60 (based on level) 」against Monster icon monsters.

Info
  • No additional details.

Urchin Strike

Fizz Urchin Strike WR

Active: Fizz Dash dashes through the target enemy, and upon arrival deals them magic damage plus 100% AD physical damage as well as applying on-hit effects.

Magic Damage:
10 / 30 / 50 / 70 (+ 55% AP)

Info
  • No additional details.

Rending Wave

Fizz Rending Wave WR

Active: Fizz empowers his next basic attack within 4 seconds to deal bonus magic damage. If the target dies, Rending Wave's Cooldown icon cooldown is reduced to 1 second.

Bonus Magic Damage:
50 / 75 / 100 / 125 (+ 50% AP)

The bonus magic damage also applies in a 175-radius splash area around the target hit and applies Seastone Trident Seastone Trident to targets hit by this splash.

After using the empowered attack, his basic attacks deal bonus magic damage for the next 5 seconds.

Bonus Magic Damage:
10 / 15 / 20 / 25 (+ 35% AP)

Info
  • No additional details.

Playful

Fizz Playful WR

Active: Fizz Dash dashes to the target location while becoming Playful untargetable, balancing on his trident for 0.75 seconds, during which he can cast Trickster after 0.15 seconds into the duration.

Fizz then hops off of his trident over the following 0.5 seconds, afterwards becoming targetable again and splashing onto the ground to deal magic damage to all nearby enemies and Slow icon slowing them for 2 seconds.

Magic Damage:
75 / 140 / 205 / 270 (+ 70% AP)
Slow:
40 / 45 / 50 / 55%

Trickster

Fizz Trickster WR

Active: Fizz Dash dashes to the target location and hops down and splashes upon arrival, dealing the same damage in a smaller radius but not applying the slow.

Info
  • No additional details.


Chum the Waters

Fizz Chum the Waters WR

Active: Fizz throws a lure in the target direction, stopping upon reaching maximum range and remaining at the location for up to 2 seconds. After the duration, a shark emerges from beneath and chomps at the lure, dealing magic damage to all nearby enemies, Airborne icon WR knocking them aside, and Slow icon slowing them by 40% for 2 seconds.

The further the lure travels, the larger the shark it attracts, increasing Chum the Waters' damage, slow, and radius. The slow is increased by up to 80%.

Minimum Magic Damage:
150 / 250 / 350 (+ 60% AP)
Maximum Magic Damage:
300 / 400 / 500 (+ 120% AP)

If the lure comes into contact with an enemy Champion icon champion during its travel, it attaches to them for the duration and the emerge Airborne icon knocks them up for 1 second instead of knocking them aside.

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.0a
V4.4c
V4.2b
V4.2
  • Stats
    • Base movement speed increased from 335 to 345.
V3.5a
  • Playful Playful / Trickster Trickster
    • Base damage increased from 75 / 140 / 205 / 270 to 80 / 150 / 220 / 290.
V3.3
  • Chum the Waters Chum the Waters
    • Cooldown reduced from 90 / 75 / 60 seconds to 85 / 70 / 55.
V3.2c
  • Urchin Strike Urchin Strike
    • Base damage increased from 10 / 30 / 50 / 70 to 20 / 40 / 60 / 80.
V3.0b
  • Playful Playful / Trickster Trickster
    • Base damage reduced from 85 / 150 / 215 / 280 to 75 / 140 / 205 / 270.
  • Chum the Waters Chum the Waters
    • Maximum base damage reduced from 350 / 450 / 550 to 300 / 400 / 500.
V2.6a
  • Chum the Waters Chum the Waters
    • Cooldown increased from 80 / 65 / 50 seconds to 90 / 75 / 60.
V2.5
V2.4a
  • Rending Wave Rending Wave
    • Damage against monsters reduced from 150% to 120%.
  • Playful Playful / Trickster Trickster
    • Cooldown increased from 15.5 / 13.5 / 11.5 / 9.5 seconds to 16 / 14 / 12 / 10.
  • Chum the Waters Chum the Waters
    • Cooldown increased from 65 / 55 / 45 seconds to 80 / 65 / 50.
V2.4
  • Rending Wave Rending Wave
    • New Effect: Now applies its initial bonus magic damage from the first attack in a 175 radius splash area around the target hit and applies Seastone Trident to targets hit by this splash.
  • Playful Playful / Trickster Trickster
    • New Effect: Protobelt Enchant Protobelt Enchant now buffers during Playful instead of cancelling it.
    • New Effect: Protobelt Enchant Protobelt Enchant no longer cancels Trickster's fall down splash if he did not re-cast Trickster.
V2.3b
V2.3
  • Seastone Trident Seastone Trident
    • Damage-over-time against monsters increased from 100% to 200%.
  • Playful Playful / Trickster Trickster
    • Mana cost reduced from 95 / 100 / 105 / 110 to 85 / 90 / 95 / 100.
    • Cooldown reduced from 16 / 14 / 12 / 10 seconds to 15.5 / 13.5 / 11.5 / 9.5.
    • Base damage increased from 70 / 140 / 210 / 280 to 85 / 150 / 215 / 280.
V2.2c
  • Stats
    • Base mana regeneration increased from 15 to 18.
V1.1
  • Stats
    • Base mana regeneration reduced from 18 to 15.

See also[]

References[]

Advertisement