Notes[]
- The bonus damage will not interrupt sleep.
- The bonus damage will trigger from true damage.
- First Strike will trigger from spells that deal 0 damage.
- The triggering instance of damage will also receive full benefits.
- First Strike will fire a missile at the target for each instance of damage dealt to them per cast instance while the effect is active.
- This missile has a fixed travel time of 0.4 seconds.
- The first instance of bonus damage by First Strike is dealt after the same delay.
- This missile does not determine the rune's effects.
- This missile has a fixed travel time of 0.4 seconds.
Patch History[]
- Bonus true damage reduced from 9% to 7%.
- V4.3 - Added
- Type: Keystone rune.
- Passive: When you deal damage or apply a crowd control effect to an enemy champion within the first 0.25 seconds of champion combat, you gain 5 and First Strike for 3 seconds, causing all of your post-mitigation damage dealt against champions to deal 9% bonus true damage. Afterwards, you are granted gold equal to ( 100% / 85%) of all bonus damage dealt within the duration. (20 second cooldown) First Strike will be placed on 10 second cooldown after being struck by an enemy champion before you strike them.