First Strike is a rune in
League of Legends.

Notes[]
- On champions without immobilizing effects, is exchanged with this.
- First Strike's bonus damage will trigger from all damage types, including
true damage.
- First Strike will trigger from spells that deal 0 damage.
- First Strike goes on cooldown upon its activation.
- The triggering instance of damage will also benefit from First Strike's bonus damage.
- First Strike will benefit from damaging multiple champions in combat.
- First Strike will fire a missile at the target for each instance of damage dealt to them per cast instance while the effect is active.
- This missile has a fixed travel time of 0.4 seconds.
- The first instance of bonus damage by First Strike is dealt after the same delay.
- This missile does not determine the rune's effects.
- If multiple targets are damaged at the same time, the missile will be sent towards the first target hit.
- This missile causes the user to be
revealed briefly.
- This missile has a fixed travel time of 0.4 seconds.
Map-Specific Differences[]
Howling Abyss differences edit
Ultra Rapid Fire differences edit
- Cooldown changed to 15 − 9 (based on level) seconds.
- Cooldown doesn't continue scaling past level 18.
- Obtained from the
From Beginning to End augment.
Media[]
Sound Effects[]
- Rune ready
- ▶️ Rune SFX
- Activation
- ▶️ Rune SFX
- Missile Launch
- ▶️ Rune SFX
- Missile Hit
- ▶️ Rune SFX
Patch History[]
- Bonus damage increased to 8% from 7%.
- Base gold increased to
15 from
5.
- Damage to gold reduced to (
50% /
35%) of damage dealt from (
100% /
70%).
- Bonus damage reduced to 7% from 8%.
- Bonus damage reduced to 8% from 9%.
- Bug Fix: Now properly grants gold when affecting lethal damage dealt to enemies, as previously the missile hitting a dead target would skip its damage event and therefore not evaluate the gold reward for the lethal damage.
- Bug Fix: Damage mitigated by shields and similar effects is now properly counted for granting gold.
- Bug Fix: Damage dealt right after the effect ends due to the missile's travel time is now properly granting gold.
- Bonus damage reduced to 9% from 10%.
- Bug Fix: No longer reveals the user in the Fog of War when it is triggered.
- Undocumented: Cooldown no longer resets upon death.
- V11.23 - Added
- Replaces .
Inspiration Keystone rune.
- Passive: Dealing damage or applying a
crowd control effect to an enemy champion within the first 0.25 seconds of champion combat, grants
5 and First Strike for 3 seconds, causing all of your post-mitigation damage dealt against champions to deal 10% bonus true damage. Afterwards, you are granted (
100% /
70%) of all bonus damage dealt within the duration as gold.
- First Strike will be placed on cooldown after being struck by an enemy champion before you strike them.
- Cooldown: 25 − 15 (based on level) seconds.
- Passive: Dealing damage or applying a