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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Fiora OriginalCentered
Fiora
Fiora (Universe)Fiora (Universe)
Fiora (League of Legends)Fiora (League of Legends)
Fiora (Esports)Fiora (Esports)
Fiora (Teamfight Tactics)Fiora (Teamfight Tactics)
Fiora (Legends of Runeterra)Fiora (Legends of Runeterra)
Fiora (Wild Rift)Fiora (Wild Rift)
Fiora (Development)Fiora (Development)
Fiora (Trivia)Fiora (Trivia)

Fiora is a champion in Wild Rift.[1]

Loadouts

Abilities[]

Duelist's Dance

Fiora Duelist's Dance WR

Innate: Fiora identifies the inheritVitals of nearby Sight icon visible enemy champions, marked as an arc around them in North-, East-, South- or Westward direction. inheritVitals take 1.75 seconds to become targetable and linger for 16.75 seconds afterwards while Fiora remains near the target, otherwise the inheritVital will disappear. After a inheritVital ends, Fiora identifies a new one on her target.

Fiora Duelist's Dance 2

Dealing damage in the direction of a inheritVital will trigger it to deal Skillshots dodged with Void Surge (Q) bonus true damage equal to Champions killed with Comeuppance (R)4% (+ 6% Champions stunned with Pyromania (P)per 100 bonus AD) target's maximum health, Heal power icon heal Fiora for 45 − 115 (based on level), and grant her 30 / 40 / 50 / 60% (based on Grand Challenge Grand Challenge's Rank) Movement speed icon Champions killed 5s before or after using Chronobreak (R)bonus movement speed decaying over 1.75 seconds.

Info
  • inheritVitals can be triggered by any source of damage Fiora deals, except those with Umbra Blades default damage and Thornmail item reactive damage types.
  • The inheritVitals are visible to all units.
  • inheritVitals spawn directions alternate between a Northeast-Southwest pattern, with a 50% chance to spawn North or East, or South or West, respectively.
    • PENDING FOR TEST: The direction of the first Vital upon Fiora encountering her first enemy in the game is always South- or Westward. This is regardless of whether Fiora is in the Blue or Red team.
  • inheritVitals will not trigger if the attack is Jax Counter Strike old dodged or missed while Fiora is Blind icon blinded.
    • Spirit's Refuge Block will not prevent a trigger.
    • If the inheritVital is triggered by Lunge Lunge, it can be Jax Counter Strike old dodged, but it can't be Spirit's Refuge blocked and will trigger even if Fiora is Blind icon blinded.

Lunge

Fiora Lunge WR

Active: Fiora Dash dashes in the target direction then stabs a nearby enemy, dealing Champions killed from outside standard Attack rangephysical damage and applying On-hit icon on-hit effects.

Physical Damage:
85 / 95 / 105 / 115 Champions stunned with Pyromania (P)(+ 110 / 115 / 120 / 125% bonus AD)

Lunge can hit Turret icon structures and Ward icon wards. Hitting a target will Cooldown reduction icon reduce the cooldown by 50%.

Fiora can cast her abilities during the dash. The target does not have to be Sight icon visible to be hit by this ability.

Info
  • Lunge's dash speed is modified by her Champions killed 5s before or after using Chronobreak (R)bonus movement speed at the time of cast:
    • 1100 + Champions killed 5s before or after using Chronobreak (R)350% bonus movement speed, capped at 1600 maximum dash speed if bonus movement speed is positive.
    • 1100 + Champions killed 5s before or after using Chronobreak (R)300% bonus movement speed, capped at 850 minimum dash speed if bonus movement speed is negative.
  • Fiora does not stab if the Dash dash is Silence icon interrupted.
    • Flash Flash gets sealed during the dash so Fiora cannot interrupt herself with it. This also means she cannot buffer Flash during the dash for it to be cast right afterward, however.
  • The stab searches for targets in order of:
    • Nearest enemy champion affected by Grand Challenge Grand Challenge with a inheritVital facing Fiora.
    • Nearest enemy champion inheritVital facing Fiora.
    • Nearest enemy champion affected by Grand Challenge Grand Challenge.
    • Enemy champion with the lowest percent health out of all champions <20% current health.
    • Nearest enemy champion, minion, or monster within 60% of the radius (Range center 252) with current health below Lunge's raw damage.
    • Nearest enemy champion in the radius check.
    • Nearest champion in a Range model rectangular check with 160 width and 450 units length backwards from Fiora's current facing direction, ignoring the normal radius check.
    • Nearest enemy minion with current health below Lunge's raw damage.
    • Any nearest enemy minion or monster.
    • Structures.
    • Wards.
  • Lunge will not attempt to strike jungle plants.
  • Lunge deals Basic Attack basic damage, but also triggers spell effects by also being tagged as Disintegrate spell damage.
    • Lunge cannot Critical strike icon critically strike.
  • Lunge won't deal damage if the spell is Jax Counter Strike old dodged or Spirit's Refuge blocked, but will deal damage if Fiora is Blind icon blinded.
  • Lunge does not apply on-attack effects apart from certain exceptions.
    • It does apply Energized WR buff Energized as if it was an On-hit icon on-hit effect.

Riposte

Fiora Riposte WR

Active: Fiora enters a defensive stance for 0.75 seconds, becoming Lockout icon 2 unable to act, preventing all incoming non-Turret icon turret damage, and gaining debuff immunity and Cc-immune icon crowd control immunity.

She poises to strike over the first 0.6 seconds of the duration, then stabs in a line in the target direction to deal Damage mitigated with Shifting Sands (E)magic damage to enemies hit until colliding with an enemy Champion icon champion.

Magic Damage:
120 / 170 / 220 / 270 Multiple champions hit with Between Worlds (R)(+ 100% AP)

The enemy champion struck is also Slow icon slowed and Cripple icon crippled by 50% for 1.5 seconds. If Riposte negates at least one hostile Stun icon WR immobilizing effect, the target is Stun icon WR stunned for the same duration instead.

Info
  • Riposte is not Cosmic Radiance invulnerability but instead reduces any damage to her by 100% late into the damage event. Because of this, it interacts differently with effects triggered from damage:
    • vamp and Heal power icon healing based on damage dealt will still have effect even if the damage is ultimately ignored by Riposte.
    • Hybrid resistances icon Shields will absorb damage before Riposte takes effect.
    • Fiora cannot be Death from Below executed by Pyke's Pyke's Death from Below Death from Below during Riposte but she can by Elder Immolation Elder Immolation.
  • Riposte will not negate allied Stun icon crowd control.
  • Riposte will not negate Nearsight icon nearsight.
  • Stun icon WR Immobilizing effects include those from Blast Cone Blast Cone (only if triggered by an enemy) and Monster icon epic monsters.
  • Debuff immunity includes spells, such as Exhaust Exhaust and Ignite Ignite, as well as damage over time and other effects.
  • Riposte is and is not prioritized over certain effects:
    • Riposte will block effects before Spell Shield spell shields.
    • Black Shield Black Shield will negate Stun icon crowd control before Riposte.
      • Riposte will not be able to apply its Stun icon WR stun, as it requires Riposte to negate the Stun icon WR immobilize and not any other external source to do so.
  • Spell Shield Spell shield will also prevent inheritVitals from being triggered by Riposte.

Bladework

Fiora Bladework WR

Active: Fiora inheritempowers her next two basic attacks on-attack within 4 seconds to gain Range icon 25 bonus range and Attack damage icon Champions hit with Martial Cadence (P)60% bonus attack speed. The first attack will Slow icon slow the target by 30% for 1 second but cannot Critical strike icon critically strike. The second attack will Critical strike icon critically strike for Critical strike damage icon Damage mitigated with Pale Cascade (W)modified critical damage, including against Turret icon structures.

Critical damage:
170 / 180 / 190 / 200%

Bladework Bladework resets Fiora's basic attack timer.

Info
  • Spell Shield Spell shield will only block the slow from the first hit.
  • PENDING FOR TEST:: Bladework's interaction with Jax Counter Strike old dodging, Spirit's Refuge blocking, and Blind icon blinding effects.

Grand Challenge

Passive: Duelist's Dance Duelist's Dance Movement speed icon Champions killed 5s before or after using Chronobreak (R)bonus movement speed is increased.

Additional Bonus Movement Speed:
10 / 20 / 30%
Fiora Grand Challenge WR

Active: Fiora challenges the target enemy champion for 8 seconds, highlighting all four of their inheritVitals after a 0.5-second delay. While near the target, she gains Duelist's Dance Duelist's Dance Movement speed icon Champions killed 5s before or after using Chronobreak (R)bonus movement speed.

While in effect, Duelist's Dance Duelist's Dance does not identify new inheritVitals on the target.

Fiora Grand Challenge 2

If Fiora triggers at least one inheritVital before the target Death dies, or triggers all four, she creates a Victory Zone at their location for 2 − 5 (based on Vitals hit) seconds that Champions hit with Powder Kegs (E) detonated by chain reactionHeal power icon heals herself and allies within every second.

Heal per Tick:
80 / 110 / 140 Champions stunned with Pyromania (P)(+ 60% bonus AD)
Maximum Heal:
400 / 550 / 700 Champions stunned with Pyromania (P)(+ 300% bonus AD)

Unlike Duelist's Dance Duelist's Dance, the inheritVitals will continue to linger even if Fiora is not nearby.

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.1d
  • Duelist's Dance Duelist's Dance
    • Health ratio increased from Champions killed with Comeuppance (R)3.5% target's maximum health to inherit4%.
    • AD health ratio increased from inherit5.5% Champions stunned with Pyromania (P)per 100 bonus AD to inherit6%.
  • Lunge Lunge
    • AD ratio increased from Champions stunned with Pyromania (P)100 / 105 / 110 / 115% bonus AD to inherit110 / 115 / 120 / 125%.
  • Bladework Bladework
    • Mana cost reduced from 40 / 45 / 50 / 55 to 30 / 35 / 40 / 45.
V5.1
V4.4a
  • Duelist's Dance Duelist's Dance
    • Health ratio increased from Champions killed with Comeuppance (R)3% target's maximum health to inherit3.5%.
V4.3b
  • Lunge Lunge
    • New effect: Can now hit Turret icon turrets.
V4.2b
  • Lunge Lunge
    • Cooldown reduced from 14 / 12 / 10 / 8 seconds to 12 / 10 / 8 / 6.
    • Cooldown refund reduced from 60% to 50%.
V4.2
  • Stats
    • Base movement speed increased from 345 to 355.
V3.3c
  • Stats
    • Health growth increased from 105 to 115.
V3.3
  • Grand Challenge Grand Challenge
    • Cooldown reduced from 80 / 65 / 50 seconds to 70 / 60 / 50.
V3.2a
  • Stats
    • Base health increased from 570 to 610.
  • Lunge Lunge
    • Base damage increased from 75 / 85 / 95 / 105 to 85 / 95 / 105 / 115.
V3.1b
  • Duelist's Dance Duelist's Dance
    • Health ratio increased from Champions killed with Comeuppance (R)2.5% target's maximum health to inherit3%.
    • AD health ratio increased from inherit4.5% Champions stunned with Pyromania (P)per 100 bonus AD to inherit5.5%.
  • Lunge Lunge
    • Dash range reduced from 400 to 350.
    • Search range reduced from 350 to 300.
V3.1
  • Lunge Lunge
    • Base damage reduced to 75 / 85 / 95 / 105 from 85 / 95 / 105 / 115.
V2.6a
  • Riposte Riposte
    • Cooldown increased from 13 / 12 / 11 / 10 seconds to 18 / 16 / 14 / 12.
V2.3c
  • Stats
    • Base health reduced from 610 to 570.
V1.1
  • Stats
    • Base mana regeneration reduced from 9 to 12.
Regional Closed Beta
  • Duelist's Dance Duelist's Dance
    • Base heal increased from 40 − 110 (based on level) to 45 − 115 (based on level).
  • Lunge Lunge
    • Dash range increased from 350 to 400.
    • Base damage increased from 70 / 85 / 100 / 115 to 85 / 95 / 105 / 115.
    • AD ratio increased from Champions stunned with Pyromania (P)95 / 100 / 105 / 110% bonus AD to inherit100 / 105 / 110 / 115%.
  • Riposte Riposte
    • Base damage increased from 90 / 140 / 190 / 240 to 120 / 170 / 220 / 270.
  • Bladework Bladework
    • Bonus attack speed increased from 50% at all ranks to 60 / 70 / 80 / 90%.
  • Grand Challenge Grand Challenge
    • Cooldown reduced from 90 / 70 / 50 seconds to 80 / 65 / 50.

See also[]

References[]

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