6,893 Pages

Fiora OriginalCentered.jpg
Fiora
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Legends of RuneterraLegends of Runeterra
Wild RiftWild Rift
DevelopmentDevelopment

Fiora is a champion in League of Legends.[1]

Abilities

Edit
Duelist's Dance
EFFECT RADIUS: Range center.png 1200 Range model.png 1350 / Range model.png 250
ANGLE: 90°
Duelist's Dance.png

Innate: Fiora identifies the Vitals of nearby Sight icon.png visible enemy champions, marked as an arc around themselves. Vitals take 1.75 seconds to become targetable and linger for 13.25 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital ends, Fiora identifies a new one on her target.

Duelist's Dance 2.png

Fiora's damage against a Vital will trigger it to deal 3% (+ 5.5% per 100 bonus AD) of target's maximum health Hybrid penetration icon.png bonus true damage, Heal power icon.png heal Fiora for 40 − 115 (based on level) and grant her 20 / 30 / 40 / 50% (based on Grand Challenge.png Grand Challenge's Rank) Movement speed icon.png bonus movement speed that decays over 1.5 seconds.

Info
  • Vitals can be triggered by any source of damage Fiora deals, except those with Umbra Blades.png default damage and Thornmail item.png reactive damage types.
  • The Vitals are visible to all units.
  • A Vital's angle is fixed to the champion's model and doesn't interact with its orientation.
  • Vitals will not trigger if the attack is Counter Strike.png dodged, Spirit's Refuge.png blocked, or missed while Fiora is Blind icon.png blinded.
    • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Lunge Lunge interaction.

Edit
Lunge
TARGET RANGE: 360 / 50
RANGE: Range center.png 420
CAST TIME: none
COST: 20 / 25 / 30 / 35 / 40 Mana
COOLDOWN: 13 / 11.25 / 9.5 / 7.75 / 6
Lunge.png

Active: Fiora Dash.png dashes a short distance in the target direction and then stabs a nearby enemy. Lunge can hit structures and Ward icon.png wards. Stabbing a target reduces Lunge's Cooldown reduction icon.png cooldown by 50%.

The stab deals physical damage and applies On-hit icon.png on-hit effects at 100% effectiveness.

Physical Damage:
70 / 80 / 90 / 100 / 110 (+ 95 / 100 / 105 / 110 / 115% bonus AD)

Fiora can cast any of her abilities while Dash.png dashing.

Lunge hits enemies regardless of whether Fiora has Sight icon.png sight of them.

Info
  • Lunge deals Basic Attack.png basic damage, but also triggers spell effects by dealing an additional 0 Disintegrate.png spell damage.
  • Lunge does not apply on-attack effects apart from certain exceptions.
  • The stab prioritizes in order of:
    • Enemy champion affected by Grand Challenge Grand Challenge.
    • Vitals facing Fiora.
    • Champions who would die to the strike.
    • The nearest champion.
    • Enemies that would die to the strike.
    • The closest enemy.
    • Structures
    • Wards.
  • Lunge will not attempt to strike jungle plants.
  • Fiora does not stab if the Dash.png dash is Silence icon.png interrupted.
  • Fiora cannot cast or buffer Flash Flash during the dash.
    • Fiora can cast Hextech Rocketbelt Hextech Rocketbelt during the dash, potentinally interrupting it based on the timing, preventing the stab if it does.
  • The dash can pass through walls.
  • Will land (priority order unchanged) even if Fiora dies.
  • Lunge's dash speed is affected by movement speed.

Edit
Riposte
TARGET RANGE: 900
WIDTH: Range model.png 140
SPEED: 3200
CAST TIME: none
COST: 50 Mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Riposte.png

Active: Fiora enters a defensive stance for 0.75 seconds, becoming Lockout icon 2.png unable to act but preventing the application of all non-Turret icon.png turret damage to her and gaining Malefic Visions.png debuff immunity and Cc-immune icon.png crowd control immunity.

Additionally, over the first 0.6 seconds of the duration, Fiora poises to strike, after which she sends a shock with her sword in a line in the target direction, dealing magic damage to all enemies hit until colliding with an enemy champion.

Magic Damage:
110 / 150 / 190 / 230 / 270 (+ 100% AP)

The enemy champion struck is also Slow icon.png slowed and Cripple icon.png crippled by 50% for 2 seconds. If Riposte negates at least one hostile Stun icon.png immobilizing effect, Fiora Stun icon.png stuns the target for the same duration instead.

 
   En garde!

Info
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall
Interrupted by N/A
Interrupted by
  • Death
  • Edit
    Bladework
    CAST TIME: none
    COST: 40 Mana
    COOLDOWN: 11 / 9.5 / 8 / 6.5 / 5
    Bladework.png

    Active: Fiora's next two basic attacks Pix, Faerie Companion.png on-attack within 4 seconds gain Range icon.png 25 bonus range and Attack speed icon.png bonus attack speed.

    Bonus Attack Speed:
    50 / 60 / 70 / 80 / 90%

    The first attack Slow icon.png slows the target by 30% for 1 second but cannot Critical strike icon.png critically strike. The second attack will Critical strike icon.png critically strike for Critical strike damage icon.png modified critical damage (including to Turret icon.png structures).

    Critical damage:
    160 / 170 / 180 / 190 / 200%

    Bladework Bladework.png resets Fiora's basic attack timer.

    Info
    • Infinity Edge Infinity Edge is not affected by the critical damage reduction and will increase the damage by 25% AD, instead of multiplying it by 112.5%.
    • Spell Shield.png Spell shield will only block the slow from the first hit.
    • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Bladework's interaction with Counter Strike.png dodging, Spirit's Refuge.png blocking, and Blind icon.png blinding effects.

    Edit
    Grand Challenge
    TARGET RANGE: Range center.png 500
    EFFECT RADIUS: Range model.png 550 / 500
    CAST TIME: none
    COST: 100 Mana
    COOLDOWN: 110 / 90 / 70

    Passive: Duelist's Dance's Duelist's Dance's Movement speed icon.png bonus movement speed is increased.

    Bonus Movement Speed:
    10 / 20 / 30%
    Grand Challenge.png

    Active: Fiora challenges the target enemy champion for 8 seconds, highlighting all four of their Vitals after a 0.5-second delay. While in effect, Duelist's Dance Duelist's Dance does not identify new Vitals on Fiora's target.

    While near the target, Fiora gains Duelist's Dance's Duelist's Dance's Movement speed icon.png bonus movement speed.

    Grand Challenge 2.png

    If Fiora triggers at least one Vital before the target Death.png dies, or triggers all four, she creates a Victory Zone Victory Zone at their location for 2 − 5 (based on Vitals hit) seconds, which Heal power icon.png heals Fiora and all allies within the area every second.

    Heal per Tick:
    80 / 110 / 140 (+ 60% bonus AD)
    Maximum Heal:
    400 / 550 / 700 (+ 300% bonus AD)

    Unlike Duelist's Dance Duelist's Dance, the Vitals will continue to linger even if Fiora is not nearby.

    Info
    • Grand Challenge is dispelled instantly if targeting a decoy.
    • The damage of this ability scales with Duelist's Dance Duelist's Dance.
    • Even if Fiora dies, the Victory Zone Victory Zone will trigger so long as she hit at least one Vital and they die before the Vitals wear off.
    • Ally units in Stasis icon.png stasis will not be Heal power icon.png healed by the Victory Zone Victory Zone.
    • Fiora will automatically attack the target upon casting if the target was selected while they weren't in range of the ability.

    Tips & Tricks
    • If the target stays very close to terrain they can prevent Fiora from hitting all vitals.

    Map-Specific Differences
    Mirror Mode profileicon.png One for All differences edit
    • Attempting to cast Grand Challenge on a target that is already affected by it will inform the player that it "Cannot be stacked" once Fiora is in cast range.

    Patch history

    For the expanded patch notes, see here.
    V11.8
    • Grand Challenge Grand Challenge
      • Bug Fix: VO now plays from her location instead of her target's location.
    V11.4
    • Duelist's Dance Duelist's Dance
      • Base damage increased to 3% of target's maximum health from 2.5%.
      • Bonus AD ratio increased to 5.5% per 100 bonus AD from 4.5%.
    V11.1
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    V10.23
    • Stats
      • Mana growth increased to 60 from 40.
    V10.19 - September 16th Hotfix
    • Riposte Riposte
      • Bug Fix: Reverting a bugfix from V10.18 that attempted to fix a bug where Fiora would trigger her enemy's Vitals through a Spell Shield. The bugfix introduced a new bug that would negatively impact Fiora's play in Worlds, so while this bug will be fixed in the future, any changes to her this patch will be reverted.
    V10.18
    • Riposte Riposte
      • Bug Fix: Can no longer trigger her enemy's Vitals through a spell shield.
    V10.16
    • Lunge Lunge
      • Cooldown reduced to 13 / 11.25 / 9.5 / 7.75 / 6 seconds from 16 / 14 / 12 / 10 / 8.
      • Cooldown reduction for hitting an enemy reduced to 50% from 60%.
    V10.15
    • Pulsefire Fiora Pulsefire Fiora
      • Riposte Riposte
        • Bug Fix: After countering a hard CC ability, the ground indicator no longer disappears.
    V10.9
    • Riposte Riposte
      • Bug Fix: When blocking Jhin's Jhin's basic attacks with Riposte, she will no longer get a fake Caught Out mark on her from Jhin's Jhin's point-of-view.
    • Duelist's Dance Duelist's Dance
      • Undocumented: Damage dealt by Item Actives can now trigger Vitals.
    V9.19
    • Lunge Lunge
      • New Effect: Can now damage structures and wards. Now prioritizes champion Vitals, Grand Challenge's Grand Challenge's targets, champions, dying minions, turrets, and then wards.
    • Bladework Bladework
    V9.16
    • Bladework Bladework
      • Cooldown reduced to 11 / 9.5 / 8 / 6.5 / 5 seconds from 13 / 11 / 9 / 7 / 5.
      • Bonus attack speed increased to 50 / 60 / 70 / 80 / 90% from 50% at all ranks.
    V9.10
    V9.8
    • Riposte Riposte
      • Slow/stun and cripple duration increased to 2 seconds from 1.5.
      • Base damage increased to 110 / 150 / 190 / 230 / 270 from 90 / 130 / 170 / 210 / 250.
    • Bladework Bladework
      • Mana cost reduced to 40 at all ranks from 40 / 45 / 50 / 55 / 60.
    V9.7
    • Pool Party Fiora Pool Party Fiora
      • Bug Fix: Buffs aura now properly follow the model during certain animations.
    V9.2
    • Riposte Riposte
      • Bug Fix: Now properly blocks Pyke's Pyke's Death from Below Death from Below when she is below the execute threshold.
      • Bug Fix: When cast during Lunge Lunge, Riposte now properly activates in the area designated by the indicator rather than toward the original target position.
    V8.24
    • General
      • New walk animation added without boots.
    V8.22
    V8.19 - September 26th Hotfix
    • Duelist's Dance Duelist's Dance
      • Heal increased to 40 − 115 (based on level) from 35 − 110 (based on level).
    V8.19
    • Duelist's Dance Duelist's Dance
      • Heal increased to 35 − 110 (based on level) from 25 − 110 (based on level).
    • Lunge Lunge
      • Bug Fix: Now once again correctly prioritize champions and vital procs over killable minions.
    V8.17
    • Bladework Bladework
      • Modified critical strike damage increased to 160 / 170 / 180 / 190 / 200% from 140 / 155 / 170 / 185 / 200%.
    V8.3
    • Stats
      • Base health regeneration increased to 8.5 from 8.25.
    V7.22
    • Stats
      • Base attack damage increased to 68 from 60.
      • Base armor increased to 33 from 24.
    • Duelist's Dance Duelist's Dance
      • Base maximum health ratio increased to 2.5% of target's maximum health from 2%.
    • Lunge Lunge
      • Base damage increased to 70 / 80 / 90 / 100 / 110 from 65 / 75 / 85 / 95 / 105.
    V7.18
    • Duelist's Dance Duelist's Dance
      • Bonus movement speed increased to 20% / 30% / 40% / 50% (based on Grand Challenge.png Grand Challenge's Rank) from 15% / 25% / 35% / 45% (based on Grand Challenge.png Grand Challenge's Rank).
    • Grand Challenge Grand Challenge
    V7.16
    • Duelist's Dance Duelist's Dance
      • Movement speed increased to 15% / 25% / 35% / 45% (based on Grand Challenge.png Grand Challenge's Rank) from 15% / 20% / 25% / 30% (based on Grand Challenge.png Grand Challenge's Rank).
    V7.15
    • Headmistress Fiora Headmistress Fiora
      • Bug Fix: Once again has SFX during her joke animation.
    • Pool Party Fiora Pool Party Fiora
      • Bug Fix: Audio no longer desyncs when losing and regaining vision during recall, joke and taunt animations.
    V7.14
    • Duelist's Dance Duelist's Dance
      • Bonus movement speed reduced to 15% / 20% / 25% / 30% (based on Grand Challenge.png Grand Challenge's Rank) from 20% / 30% / 40% / 50% (based on Grand Challenge.png Grand Challenge's Rank).
    • Grand Challenge Grand Challenge
      • Removed: Gaining Duelist's Dance Duelist's Dance dance movement speed bonus while in the area.
    V7.11
    V7.7
    V7.6
    • Riposte Riposte
      • Bug Fix: Using it while Banshee's Veil Banshee's Veil is active no longer causes it to visually go on cooldown in Fiora's inventory (or to visually fizzle, then instantly reappear).
    V6.22
    • Duelist's Dance Duelist's Dance
      • Bug Fix: PROJECT: Fiora's Duelist's Dance Vitals indicators no longer visually disappear before the effect expires.
    V6.21
    • General
      • Bug Fix: When Pool Party Fiora kills an enemy with a basic attack, the universal blue swirly death VFX now properly display.
    V6.21
    V6.16
    • Lunge Lunge
      • Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
    V6.14
    • Duelist's Dance Duelist's Dance
      • Health on vital hit increased to 30 − 115 (based on level) from 25 − 110 (based on level).
    • Lunge Lunge
      • Bonus AD ratio increased to 95 / 100 / 105 / 110 / 115% bonus AD from 55 / 70 / 85 / 100 / 115% bonus AD.
    V6.13
    • Lunge Lunge
      • Bug Fix: Fixed a bug where Fiora would be locked out of Flash Flash and Teleport Teleport if she died during Lunge until casting Lunge again.
    V6.6
    • Duelist's Dance Duelist's Dance
      • Base damage reduced to 2% of target's max. health from 3%.
      • Bonus AD scaling ratio increased to 4.5% per 100 bonus AD at all level from 2.8% − 4.5% (based on level)% per 100 bonus AD.
    • Bladework Bladework
      • Slow icon.png Slow reduced to 30% at all ranks from 40 / 45 / 50 / 55 / 60%.
      • Bonus attack range reduced to 25 from 50.
      • Bonus attack speed changed to additive from multiplicative.
    V6.4
    • Riposte Riposte
      • Cooldown increased to 24 / 22 / 20 / 18 / 16 from 19 / 18 / 17 / 16 / 15.
    • Bladework Bladework
      • Cooldown reduced to 13 / 11 / 9 / 7 / 5 from 15 / 13 / 11 / 9 / 7.
      • New Effect: Cooldown now starts after the two hits are spent or the buff wears off.
    V6.2
    • Duelist's Dance Duelist's Dance
      • Directions chosen alternates between top-right and bottom-left sides from random.
    V5.20
    V5.18
    • Stats
      • Base health reduced to 550 from 570.
      • Health growth reduced to 85 from 92.
      • Base armor reduced to 24 from 27.
    • Lunge Lunge
      • Hitting an enemy will now reveal Fiora to them.
    • Riposte Riposte
      • Fixed a bug where Riposte wouldn't block Death Sentence Death Sentence.
      • Tooltip now mentions all debuffs are blockable.
    August 10, 2015 Hotfix
    • Stats
      • Health growth increased to 92 from 80.
      • Damage growth increased to 3.3 from 2.5.
    • Lunge Lunge
      • Mana cost reduced to 20 / 25 / 30 / 35 / 40 from 25 / 30 / 35 / 40 / 45.
      • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10.
    • Riposte Riposte
      • Cooldown reduced to 19 / 18 / 17 / 16 / 15 seconds from 21 / 19.5 / 18 / 16.5 / 15.
    V5.15
    • Full Relaunch
    • General
      • New splash artwork for Original Fiora Original Fiora.
      • Model upgrade across all skins with a new animations for the new abilities.
    • Stats
      • Base attack damage increased to 60 from 59.
      • Attack damage growth reduced to 2.5 from 3.2.
      • Attack speed growth increased to 3.2% from 3%.
      • Base health reduced to 570 from 592.8.
      • Health growth reduced to 80 from 85.
      • Health regen increased to 8.25 from 6.85.
      • Health regen growth reduced to 0.55 from 0.8.
      • Base mana increased to 300 from 287.2.
      • Base mana regen increased to 8 from 7.6.
      • Mana regen growth increased to 0.7 from 0.5
      • Base armor increased to 27 from 25.
      • Movement speed reduced to 345 from 350.
      • Range increased to 150 from 125.
    • Duelist's Dance Duelist's Dance (I)
      • Fiora identifies the Vitals of all nearby enemy champions, which consists of a 90° section of the target's hit box. Vitals take 0.5 second to identify and last for 15 seconds, after which she will immediately begin identifying a new Vital. Basic attacks against Vitals deal bonus true damage, as well as restoring a small amount of health and granting a short burst of speed.
    • Lunge Lunge (Q)
      • Active: Fiora lunges forward a short distance in the target direction, then lunges again to strike a nearby enemy dealing physical damage and applying on-hit effects. The second lunge is auto-targeted and prioritizes exposed Vitals Vitals.
    • Riposte Riposte (W)
      • Active: Fiora poises to strike in the target direction and then enters a defensive stance, parrying all damaging and immobilizing effects for the next 0.75 seconds. After the duration, Fiora stabs her sword forward dealing damage and briefly Slow icon.png slowing the first enemy champion she strikes. If Fiora parries at least one immobilizing effect, Riposte will Stun icon.png stun instead.
    • Bladework Bladework (E)
      • Active: Fiora gains 50% bonus attack speed on her next two attacks. The first attack cannot critically strike but applies a Slow icon.png slow, while the second benefits from 100% critical strike chance.
    • Grand Challenge Grand Challenge (R)
      • Active: Fiora targets an enemy champion, highlighting all four of their Vitals Vitals for the next few seconds. If Fiora is able to attack all four Vitals Vitals, or if she destroys at least one before the target dies, Fiora creates a ~600 radius zone that substantially heals Fiora and allies within the area over the next 5 seconds. While within 600 units of her target and while within the healing zone, Fiora gains bonus movement speed. Duelist's Dance will not identify new Vitals Vitals while Fiora's target has at least one exposed.

    See also

    References

    Community content is available under CC-BY-SA unless otherwise noted.