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Fiora OriginalCentered.jpg
Fiora
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics
Legends of RuneterraLegends of Runeterra
Wild RiftWild Rift

Abilities

Edit
Duelist's Dance
EFFECT RADIUS: Range center.png 1200 Range model.png 1350 / Range model.png 250
ANGLE: 90°
Duelist's Dance.png

Innate: Fiora identifies the Vitals of nearby Sight icon.png visible enemy champions, marked as an arc around themselves. Vitals take 1.75 seconds to become targetable and linger for 13.25 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital ends, Fiora identifies a new one on her target.

Duelist's Dance 2.png

Fiora's damage against a Vital will trigger it to deal 3% (+ 5.5% per 100 bonus AD) of target's maximum health Hybrid penetration icon.png bonus true damage, Heal power icon.png heal Fiora for 40 − 115 (based on level) and grant her 20 / 30 / 40 / 50% (based on Grand Challenge.png Grand Challenge's Rank) Movement speed icon.png bonus movement speed that decays over 1.5 seconds.

Info
Notes
  • Vitals can be triggered by any source of damage Fiora deals.
  • The Vitals are visible to all units.
  • A Vital's angle is fixed to the champion's model and doesn't interact with its orientation.
  • Vitals will not trigger if the attack is Counter Strike.png dodged, Spirit's Refuge.png blocked, or missed while Fiora is Blind icon.png blinded.
    • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Lunge Lunge interaction.

Edit
Lunge
TARGET RANGE: Range center.png 360 / 50 / 420
CAST TIME: none
COST: 20 / 25 / 30 / 35 / 40 Mana
COOLDOWN: 13 / 11.25 / 9.5 / 7.75 / 6
Lunge.png

Active: Fiora Dash.png dashes a short distance in the target direction and then stabs a nearby enemy. Lunge can hit structures and Ward icon.png wards. Stabbing a target reduces Lunge's Cooldown reduction icon.png cooldown by 50%.

The stab deals physical damage and applies On-hit icon.png on-hit effects at 100% effectiveness.

Physical Damage:
70 / 80 / 90 / 100 / 110 (+ 95 / 100 / 105 / 110 / 115% bonus AD)

Fiora can cast any of her abilities while Dash.png dashing.

Lunge hits enemies regardless of having Sight icon.png sight of them or not.

Info
Notes
  • Lunge deals Basic Attack.png basic damage, but also triggers spell effects by dealing an additional 0 Disintegrate.png spell damage.
  • Lunge does not apply on-attack effects apart from certain exceptions.
  • The stab prioritizes in order of:
    • Enemy champion affected by Grand Challenge Grand Challenge.
    • Vitals facing Fiora.
    • Champions who would die to the strike.
    • The nearest champion (based on Range center.png center range).
    • Enemies that would die to the strike.
    • The closest enemy.
    • Structures
    • Wards.
  • Lunge will not attempt to strike jungle plants.
  • Fiora does not need Sight icon.png sight of a target to stab it.
  • Fiora does not stab if the Dash.png dash is Silence icon.png interrupted.
  • Fiora cannot cast or buffer Flash Flash during the dash.
    • Fiora can cast Hextech Rocketbelt Hextech Rocketbelt during the dash, potentinally interrupting it based on the timing, preventing the stab if it does.
  • The dash can pass through walls.
  • Will land (priority order unchanged) even if Fiora dies.
  • Lunge's dash speed is affected by movement speed.

Edit
Riposte
TARGET RANGE: 900
WIDTH: Range model.png 140
SPEED: 3200
CAST TIME: none
COST: 50 Mana
COOLDOWN: 24 / 22 / 20 / 18 / 16
Riposte.png

Active: Fiora poises to strike in the target direction over 0.75 seconds, during which she's unable to act but parries any incoming sources of non-Turret icon.png turret damage as well as gaining Cc-immune icon.png crowd control immunity and Malefic Visions.png debuff immunity.

After 0.6 seconds into the duration, Fiora sends a shock forward with her sword, dealing magic damage to enemies within a line.

Magic Damage:
110 / 150 / 190 / 230 / 270 (+ 100% AP)

The first enemy champion struck is also Slow icon.png slowed and Cripple icon.png crippled by 50% for 2 seconds. If Fiora parries at least one Stun icon.png immobilizing effect, Riposte Stun icon.png stuns the target for the same duration instead.

 
   En garde!

Info
Notes

Edit
Bladework
CAST TIME: none
COST: 40 Mana
COOLDOWN: 11 / 9.5 / 8 / 6.5 / 5
Bladework.png

Active: Fiora's next two basic attacks on-attack within 4 seconds gain Range icon.png 25 bonus range and Attack speed icon.png bonus attack speed.

Bonus Attack Speed:
50 / 60 / 70 / 80 / 90%

The first attack Slow icon.png slows the target by 30% for 1 second but cannot Critical strike icon.png critically strike. The second attack will Critical strike icon.png critically strike for Critical strike damage icon.png modified critical damage (including to Turret icon.png structures).

Critical damage:
160 / 170 / 180 / 190 / 200%

Bladework Bladework.png resets Fiora's basic attack timer.

Info
Notes
  • Infinity Edge Infinity Edge is not affected by the critical damage reduction and will increase the damage by 25% AD, instead of multiplying it by 112.5%.
  • Spell Shield.png Spell shield will only block the slow from the first hit.
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Bladework's interaction with Counter Strike.png dodging, Spirit's Refuge.png blocking, and Blind icon.png blinding effects.

Edit
Grand Challenge
TARGET RANGE: Range center.png 500
EFFECT RADIUS: Range model.png 550 / 500
CAST TIME: none
COST: 100 Mana
COOLDOWN: 110 / 90 / 70

Passive: Duelist's Dance's Duelist's Dance's Movement speed icon.png bonus movement speed is increased.

Bonus Movement Speed:
10 / 20 / 30%
Grand Challenge.png

Active: Fiora challenges the target enemy Champion icon.png champion for 8 seconds, highlighting all four of their Vitals after a 0.5-second delay. While in effect, Duelist's Dance Duelist's Dance does not identify new Vitals on Fiora's target.

While near the target, Fiora gains Duelist's Dance's Duelist's Dance's Movement speed icon.png bonus movement speed.

Grand Challenge 2.png

If she triggers at least one Vital before her target Death.png dies, or triggers all four, she creates a Victory Zone Victory Zone that Heal power icon.png heals all allied units within it for 2 − 5 (based on Vitals hit) seconds.

Heal Per Second:
80 / 110 / 140 (+ 60% bonus AD)
Maximum Heal:
400 / 550 / 700 (+ 300% bonus AD)

Unlike Duelist's Dance Duelist's Dance, the Vitals will continue to linger even if Fiora is not nearby.

Info
Notes
  • Grand Challenge is dispelled instantly if targeting a decoy.
  • The damage of this ability scales with Duelist's Dance Duelist's Dance.
  • Even if Fiora dies, the Victory Zone Victory Zone will trigger so long as she hit at least one Vital and they die before the Vitals wear off.
  • Ally units in Stasis icon.png stasis will not be Heal power icon.png healed by the Victory Zone Victory Zone.
  • Fiora will automatically attack the target upon casting if the target was selected while they weren't in range of the ability.

Tips & Tricks
  • If the target stays very close to terrain they can prevent Fiora from hitting all vitals.

Map-Specific Differences
Mirror Mode profileicon.png One for All differences edit
  • Attempting to cast Grand Challenge on a target that is already affected by it will inform the player that it "Cannot be stacked" once Fiora is in cast range.

Patch history

See here for the complete patch history.
V11.4
  • Duelist's Dance Duelist's Dance
    • Base damage increased to 3% of target's maximum health from 2.5%.
    • Bonus AD ratio increased to 5.5% per 100 bonus AD from 4.5%.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.23
  • Stats
    • Mana growth increased to 60 from 40.
V10.19 - September 16th Hotfix
  • Riposte Riposte
    • Bug Fix: Reverting a bugfix from V10.18 that attempted to fix a bug where Fiora would trigger her enemy's Vitals through a Spell Shield. The bugfix introduced a new bug that would negatively impact Fiora's play in Worlds, so while this bug will be fixed in the future, any changes to her this patch will be reverted.
V10.18
  • Riposte Riposte
    • Bug Fix: Can no longer trigger her enemy's Vitals through a spell shield.
V10.16
  • Lunge Lunge
    • Cooldown reduced to 13 / 11.25 / 9.5 / 7.75 / 6 seconds from 16 / 14 / 12 / 10 / 8.
    • Cooldown reduction for hitting an enemy reduced to 50% from 60%.
V10.15
  • Pulsefire Fiora Pulsefire Fiora
    • Riposte Riposte
      • Bug Fix: After countering a hard CC ability, the ground indicator no longer disappears.
V10.9
  • Riposte Riposte
    • Bug Fix: When blocking Jhin's Jhin's basic attacks with Riposte, she will no longer get a fake Caught Out mark on her from Jhin's Jhin's point-of-view.
  • Duelist's Dance Duelist's Dance
    • Undocumented: Damage dealt by Item Actives can now trigger Vitals.
V9.19
  • Lunge Lunge
    • New Effect: Can now damage structures and wards. Now prioritizes champion Vitals, Grand Challenge's Grand Challenge's targets, champions, dying minions, turrets, and then wards.
  • Bladework Bladework
V9.16
  • Bladework Bladework
    • Cooldown reduced to 11 / 9.5 / 8 / 6.5 / 5 seconds from 13 / 11 / 9 / 7 / 5.
    • Bonus attack speed increased to 50 / 60 / 70 / 80 / 90% from 50% at all ranks.
V9.10
V9.8
  • Riposte Riposte
    • Slow/stun and cripple duration increased to 2 seconds from 1.5.
    • Base damage increased to 110 / 150 / 190 / 230 / 270 from 90 / 130 / 170 / 210 / 250.
  • Bladework Bladework
    • Mana cost reduced to 40 at all ranks from 40 / 45 / 50 / 55 / 60.
V9.7
  • Pool Party Fiora Pool Party Fiora
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.2
  • Riposte Riposte
    • Bug Fix: Now properly blocks Pyke's Pyke's Death from Below Death from Below when she is below the execute threshold.
    • Bug Fix: When cast during Lunge Lunge, Riposte now properly activates in the area designated by the indicator rather than toward the original target position.
V8.24
  • General
    • New walk animation added without boots.
V8.22
V8.19 - September 26th Hotfix
  • Duelist's Dance Duelist's Dance
    • Heal increased to 40 − 115 (based on level) from 35 − 110 (based on level).
V8.19
  • Duelist's Dance Duelist's Dance
    • Heal increased to 35 − 110 (based on level) from 25 − 110 (based on level).
  • Lunge Lunge
    • Bug Fix: Now once again correctly prioritize champions and vital procs over killable minions.
V8.17
  • Bladework Bladework
    • Modified critical strike damage increased to 160 / 170 / 180 / 190 / 200% from 140 / 155 / 170 / 185 / 200%.
V8.3
  • Stats
    • Base health regeneration increased to 8.5 from 8.25.
V7.22
  • Stats
    • Base attack damage increased to 68 from 60.
    • Base armor increased to 33 from 24.
  • Duelist's Dance Duelist's Dance
    • Base maximum health ratio increased to 2.5% of target's maximum health from 2%.
  • Lunge Lunge
    • Base damage increased to 70 / 80 / 90 / 100 / 110 from 65 / 75 / 85 / 95 / 105.
V7.18
  • Duelist's Dance Duelist's Dance
    • Bonus movement speed increased to 20% / 30% / 40% / 50% (based on Grand Challenge.png Grand Challenge's Rank) from 15% / 25% / 35% / 45% (based on Grand Challenge.png Grand Challenge's Rank).
  • Grand Challenge Grand Challenge
V7.16
  • Duelist's Dance Duelist's Dance
    • Movement speed increased to 15% / 25% / 35% / 45% (based on Grand Challenge.png Grand Challenge's Rank) from 15% / 20% / 25% / 30% (based on Grand Challenge.png Grand Challenge's Rank).
V7.15
  • Headmistress Fiora Headmistress Fiora
    • Bug Fix: Once again has SFX during her joke animation.
  • Pool Party Fiora Pool Party Fiora
    • Bug Fix: Audio no longer desyncs when losing and regaining vision during recall, joke and taunt animations.
V7.14
  • Duelist's Dance Duelist's Dance
    • Bonus movement speed reduced to 15% / 20% / 25% / 30% (based on Grand Challenge.png Grand Challenge's Rank) from 20% / 30% / 40% / 50% (based on Grand Challenge.png Grand Challenge's Rank).
  • Grand Challenge Grand Challenge
    • Removed: Gaining Duelist's Dance Duelist's Dance dance movement speed bonus while in the area.
V7.11
V7.7
V7.6
  • Riposte Riposte
    • Bug Fix: Using it while Banshee's Veil Banshee's Veil is active no longer causes it to visually go on cooldown in Fiora's inventory (or to visually fizzle, then instantly reappear).
V6.22
  • Duelist's Dance Duelist's Dance
    • Bug Fix: PROJECT: Fiora's Duelist's Dance Vitals indicators no longer visually disappear before the effect expires.
V6.21
  • General
    • Bug Fix: When Pool Party Fiora kills an enemy with a basic attack, the universal blue swirly death VFX now properly display.
V6.21
V6.16
  • Lunge Lunge
    • Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
V6.14
  • Duelist's Dance Duelist's Dance
    • Health on vital hit increased to 30 − 115 (based on level) from 25 − 110 (based on level).
  • Lunge Lunge
    • Bonus AD ratio increased to 95 / 100 / 105 / 110 / 115% bonus AD from 55 / 70 / 85 / 100 / 115% bonus AD.
V6.13
  • Lunge Lunge
    • Bug Fix: Fixed a bug where Fiora would be locked out of Flash Flash and Teleport Teleport if she died during Lunge until casting Lunge again.
V6.6
  • Duelist's Dance Duelist's Dance
    • Base damage reduced to 2% of target's max. health from 3%.
    • Bonus AD scaling ratio increased to 4.5% per 100 bonus AD at all level from 2.8% − 4.5% (based on level)% per 100 bonus AD.
  • Bladework Bladework
    • Slow icon.png Slow reduced to 30% at all ranks from 40 / 45 / 50 / 55 / 60%.
    • Bonus attack range reduced to 25 from 50.
    • Bonus attack speed changed to additive from multiplicative.
V6.4
  • Riposte Riposte
    • Cooldown increased to 24 / 22 / 20 / 18 / 16 from 19 / 18 / 17 / 16 / 15.
  • Bladework Bladework
    • Cooldown reduced to 13 / 11 / 9 / 7 / 5 from 15 / 13 / 11 / 9 / 7.
    • New Effect: Cooldown now starts after the two hits are spent or the buff wears off.
V6.2
  • Duelist's Dance Duelist's Dance
    • Directions chosen alternates between top-right and bottom-left sides from random.
V5.20
V5.18
  • Stats
    • Base health reduced to 550 from 570.
    • Health growth reduced to 85 from 92.
    • Base armor reduced to 24 from 27.
  • Lunge Lunge
    • Hitting an enemy will now reveal Fiora to them.
  • Riposte Riposte
    • Fixed a bug where Riposte wouldn't block Death Sentence Death Sentence.
    • Tooltip now mentions all debuffs are blockable.
August 10, 2015 Hotfix
  • Stats
    • Health growth increased to 92 from 80.
    • Damage growth increased to 3.3 from 2.5.
  • Lunge Lunge
    • Mana cost reduced to 20 / 25 / 30 / 35 / 40 from 25 / 30 / 35 / 40 / 45.
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10.
  • Riposte Riposte
    • Cooldown reduced to 19 / 18 / 17 / 16 / 15 seconds from 21 / 19.5 / 18 / 16.5 / 15.
V5.15
  • Full Relaunch
  • General
    • New splash artwork for Original Fiora Original Fiora.
    • Model upgrade across all skins with a new animations for the new abilities.
  • Stats
    • Base attack damage increased to 60 from 59.
    • Attack damage growth reduced to 2.5 from 3.2.
    • Attack speed growth increased to 3.2% from 3%.
    • Base health reduced to 570 from 592.8.
    • Health growth reduced to 80 from 85.
    • Health regen increased to 8.25 from 6.85.
    • Health regen growth reduced to 0.55 from 0.8.
    • Base mana increased to 300 from 287.2.
    • Base mana regen increased to 8 from 7.6.
    • Mana regen growth increased to 0.7 from 0.5
    • Base armor increased to 27 from 25.
    • Movement speed reduced to 345 from 350.
    • Range increased to 150 from 125.
  • Duelist's Dance Duelist's Dance (I)
    • Fiora identifies the Vitals of all nearby enemy champions, which consists of a 90° section of the target's hit box. Vitals take 0.5 second to identify and last for 15 seconds, after which she will immediately begin identifying a new Vital. Basic attacks against Vitals deal bonus true damage, as well as restoring a small amount of health and granting a short burst of speed.
  • Lunge Lunge (Q)
    • Active: Fiora lunges forward a short distance in the target direction, then lunges again to strike a nearby enemy dealing physical damage and applying on-hit effects. The second lunge is auto-targeted and prioritizes exposed Vitals Vitals.
  • Riposte Riposte (W)
    • Active: Fiora poises to strike in the target direction and then enters a defensive stance, parrying all damaging and immobilizing effects for the next 0.75 seconds. After the duration, Fiora stabs her sword forward dealing damage and briefly Slow icon.png slowing the first enemy champion she strikes. If Fiora parries at least one immobilizing effect, Riposte will Stun icon.png stun instead.
  • Bladework Bladework (E)
    • Active: Fiora gains 50% bonus attack speed on her next two attacks. The first attack cannot critically strike but applies a Slow icon.png slow, while the second benefits from 100% critical strike chance.
  • Grand Challenge Grand Challenge (R)
    • Active: Fiora targets an enemy champion, highlighting all four of their Vitals Vitals for the next few seconds. If Fiora is able to attack all four Vitals Vitals, or if she destroys at least one before the target dies, Fiora creates a ~600 radius zone that substantially heals Fiora and allies within the area over the next 5 seconds. While within 600 units of her target and while within the healing zone, Fiora gains bonus movement speed. Duelist's Dance will not identify new Vitals Vitals while Fiora's target has at least one exposed.

See also

References

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