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Duelist's Dance
EFFECT RADIUS: 1200 / 400
ANGLE: 90°
Duelist's Dance

Innate: Fiora identifies the Vitals of nearby Sight icon visible enemy champions, marked as an arc around themselves. Vitals take 1.75 seconds to become targetable and linger for 13.25 seconds while Fiora remains near the target. After a Vital is triggered or times out, Fiora identifies a new one on her target.

Duelist's Dance 2

Fiora's successful basic attacks and damaging abilities against a Vital trigger it to deal 2.5% (+ 4.5% per 100 bonus AD) of target's maximum health Hybrid penetration bonus true damage, Heal power heal Fiora for Health icon 40 − 115 (based on level) and grant her 20 / 30 / 40 / 50% (based on Grand Challenge Grand Challenge's Rank) Movement speed icon bonus movement speed that decays over 1.5 seconds.

  • The Vitals are visible to all units.
  • Item effects count for triggering Vitals.
  • A Vital's angle is fixed to the champion's model and doesn't interact with its orientation.
  • PENDING FOR TEST: Vital's interactions with Counter Strike dodging, Spirit's Refuge blocking, and Blind icon blinding effects via basic attack.

COST: 20 / 25 / 30 / 35 / 40 Mana
COOLDOWN: 16 / 14 / 12 / 10 / 8

Active: Fiora Dash dashes a short distance in the target direction then stabs a nearby enemy if one is present. Lunge can damage structures and Ward icon wards. Stabbing an enemy reduces Lunge's Cooldown reduction icon cooldown by 60%.

The stab deals Attack damage physical damage and applies on-hit effects.

Physical Damage:
70 / 80 / 90 / 100 / 110 (+ 95 / 100 / 105 / 110 / 115% bonus AD)

Lunge hits enemies regardless of having Sight icon sight of them or not.

Other abilities can be cast during the dash without cancelling it.

  • Lunge deals Basic Attack basic damage, but also triggers spell effects by dealing an additional 0 Disintegrate spell damage.
  • The stab prioritizes in order of:
    • Enemy champion affected by Grand Challenge Grand Challenge.
    • Vitals facing Fiora.
    • Champions who would die to the strike.
    • The nearest champion.
    • Enemies that would die to the strike.
    • The closest enemy.
    • Structures
    • Wards.
  • Fiora does not stab if she is Silence icon interrupted during Lunge.
  • The dash can pass through walls.
  • Will land (priority order unchanged) even if Fiora dies.
  • Lunge's dash speed is affected by movement speed.

COST: 50 Mana
COOLDOWN: 24 / 22 / 20 / 18 / 16

Active: Fiora poises to strike in the target direction after 0.75 seconds, during which she's unable to act but becomes Cosmic Radiance invulnerable to non-turret damage as well as gain Cc-immune icon crowd control immunity and Malefic Visions debuff immunity.

After the duration, Fiora stabs her sword forward, dealing Magic damage magic damage to enemies in a line.

Magic Damage:
110 / 150 / 190 / 230 / 270 (+ 100% AP)

The first enemy champion struck is also Slow icon slowed and Cripple icon crippled by 50% for 2 seconds. If Fiora parries at least one Stun icon immobilizing effect, Riposte Stun icon stuns the target for the same duration instead.

En garde!

  • While the in-game tooltip mentions "parrying", and many players refer to the effect as a parry, the functionality of the ability is identical to invulnerability. It will even prevent the damage being dealt by applied damage over time effects that were already active.
  • Crowd control effects from epic monsters will be blocked and still count toward the Stun icon stun effect against champions.
  • Debuff immunity includes summoner spells, such as Exhaust Exhaust, as well as damage over times and other effects.
  • Spell Shield Spell shielding the ability will prevent Riposte's effects, but it will not prevent Vitals from being triggered.

COST: 40 Mana
COOLDOWN: 11 / 9.5 / 8 / 6.5 / 5

Active: Fiora's next two basic attacks on-attack within 4 seconds gain Range icon 25 bonus range and Attack speed icon bonus attack speed.

Bonus Attack Speed:
50 / 60 / 70 / 80 / 90%

The first attack Slow icon slows the target by 30% for 1 second but cannot critically strike. The second attack will Critical strike icon critically strike for Critical strike damage icon reduced critical damage (including to Turret icon structures).

Critical damage:
160 / 170 / 180 / 190 / 200%

Bladework Bladework resets Fiora's basic attack timer.

  • Infinity Edge item Infinity Edge is not affected by the critical damage reduction and will increase the damage as normally.
  • Spell Shield Spell shield will only block the slow from the first hit.

Grand Challenge
COST: 100 Mana
COOLDOWN: 110 / 90 / 70

Passive: Duelist's Dance Duelist's Dance's Movement speed icon bonus movement speed is increased.

Bonus Movement Speed:
10 / 20 / 30%
Grand Challenge

Active: Fiora challenges the target enemy Champion icon champion for 8 seconds, highlighting their four Vitals after a 0.5 second delay. While in effect, Duelist's Dance Duelist's Dance does not identify new Vitals on Fiora's target.

While near the target, Fiora gains Duelist's Dance Duelist's Dance's Movement speed icon bonus movement speed.

Grand Challenge 2

If she triggers at least one Vital before her target dies, or triggers all four, she creates a Grand Challenge 2 Victory Zone that Heal power heals all allied units within it for 2 − 5 (based on Vitals hit) seconds.

Heal Per Second:
80 / 110 / 140 (+ 60% bonus AD)
Maximum Heal:
400 / 550 / 700 (+ 300% bonus AD)

Unlike Duelist's Dance Duelist's Dance, the Vitals will keep on lingering even if Fiora is not nearby.


Tips & Tricks
  • If the target stays attached to terrain they can prevent Fiora from hitting all vitals.


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