League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Phase Rush is a rune in League of Legends icon League of Legends.



Notes[]

Trivia[]

Map-Specific Differences[]

ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire differences edit
  • Cooldown changed to 10 seconds.
Arena icon Arena differences edit
  • Obtained from the Combo Master augment Combo Master augment.
    • Bonus movement speed changed to (Melee role 40% − 80% / Ranged role 30% − 80%) (based on level).

Media[]

Sound Effects[]

3rd stack applied

Patch History[]

V13.21
  • Bonus movement speed for Melee role melee champions reduced to 25% − 50% (based on level) from 30% − 60% (based on level).
V11.10
  • Cooldown changed to 30 − 10 (based on level) seconds from 15 at all levels.
  • Bonus movement speed for Melee role melee champions reduced to 30% − 60% (based on level) from 40% − 60% (based on level).
  • Bonus movement speed for Ranged role ranged champions reduced to 15% − 40% (based on level) from 25% − 40% (based on level).
V10.7
  • Bonus movement speed for Melee role melee champions increased to 40% − 60% (based on level) from 30% − 50% (based on level).
V10.4
  • Window to apply stacks increased to 4 seconds from 3.
  • Bonus movement speed for Melee role melee champions increased to 30% − 50% (based on level) from 25% − 40% (based on level).
V9.14 - July 19th Hotfix
  • Bug Fix: On-hit skills with basic attacks no longer grant 2 stacks.
V8.10
  • Bonus movement speed increased to 25% − 40% (based on level) from 15% − 40% (based on level).
V7.24
  • 75% slow resist now works on all champions, not only Melee role melee champions.
V7.22 Added
  • Sorcery icon Sorcery Keystone rune.
    • Passive: Basic attacks and abilities generate stacks on enemy champions hit (up to one per action). At 3 stacks, you gain 15% − 40% (based on level) movement speed for 3 seconds.
    • Melee role Melee champions also gain 75% slow resist for the duration.
    • Cooldown: 15 seconds.

References

Advertisement