Champion Update[]
Monkey King Patch Larger Than Usual[]
By Moneypenny[1]
Summoners!
We're making quite a few changes in the upcoming patch to League of Legends, and we wanted to let you know ahead of time that the patch is going to be larger than normal. You see, in this update we revisited some old favorites and gave them a more extensive overhaul than usual. As a result, the incoming patch will be around 300 MB in size. The wait may be a bit longer than you're used to, but rest assured it will be worth it.
Here are some of the more major changes coming in the new patch:
- A complete set of new animations for Janna, the Storm's Fury
- New animations for Tryndamere, the Barbarian King, along with a champion remake
- New animations for Kayle, the Judicator, along with a champion remake
- A suite of balance changes
- And, of course, Wukong, the Monkey King!
Consider this your fair warning that the next patch will be filled with awesome! Don't be alarmed by the size of the update when you launch your client after maintenance.
Here are some screenshots of the updates in store for you with this latest patch.
Full Relaunch[]
Family Transcends All Bindings[]
Finally, let's talk about another iconic League of Legends duo: Kayle and Morgana. Time has been a pretty kind judge to Morgana, though not so kind to her sister Kayle. For both of the winged sisters, we'll be evolving their art with a new theme that binds their narratives together and gives them a stronger place in the League universe.
As for their gameplay, Morgana's has held up well over the years, so if we do change anything, it'll likely be adjustments to her passive or W in order to better match her new theme. Kayle, on the other hand, will be receiving bigger changes to her kit. We want to preserve Kayle's identity as a champion who starts as a melee/ranged hybrid champion, and as the game goes on, ascends to become a ranged powerhouse, raining down holy judgement on any she deems unworthy. Not only do we want to preserve this, but we want to embrace it so it's reflected in more than just her stats, radiating through her entire theme as well. The sisters are still a ways off, so look for more info on their development in the next Roadmap, scheduled for early next year.
Champions in Season 2019[]
“ | Let's start off with League's Twin Angels, I talked a little about Kayle a few months ago. As I mentioned before this will be a full VGU, where we build her art, audio, gameplay from the ground up, to truly deliver on the Holy Angel fantasy that Kayle embodies. While all her abilities will be altered or changed in some way we do want Kayle to still have the same overall feel as live Kayle. For one we will be keeping her an Auto Attack focused Champion, and building her kit around a core Auto Attack pattern. We also want to enhance the feeling of starting as a melee range champion and then ascending over the course of the game into a ranged hyper carry. We also want to preserve Kayle's supportive side, so expect to see some form of a healing and invulnerability on the kit, even if they work differently then current Kayle. Expect to see Kayle in full light soon, but every light casts a shadow which brings me to my next topic. In the last Roadmap I mentioned that we weren't sure if we were going to do any gameplay changes at all to Morgana. That being said we still wanted to take this opportunity to explore if there were any small changes we could make to Morgana's kit to make it feel fresh. The Goal of the changes will be to make it easier and more rewarding for Morgana to make plays with her ultimate in the late game, as currently it can feel like using her ult in the late game can be very risky and oftentimes just leads to her own death. Morgana is a Champion loved by many players and we wanted to giver her new visuals, VO, animations, to really make the Fallen Angel theme shine when she finally steps out of the shadows later this year. | and .
— Ryan 'Reav3' Mireles[3] | |
Champion Update: Kayle and Morgana[]
Two sisters were born from the Aspect of Justice. Kayle, the Righteous, wields celestial might and purges lands of the guilty. Morgana, the Fallen, refused to forsake her people. She bound her wings and receded into shadow, pained by her sister's choice. Two sisters born from Justice chose opposing paths. They bide their time waiting for the destined day when they cannot evade their other half.[4]
- Divine Ascent
Kayle ascends through four forms before reaching her divine state.
Zealous (level 1): Kayle's attacks grant stacking attack speed. At max stacks, Kayle becomes Exalted and gains movement speed towards enemies.
Aflame (level 6): When Kayle is Exalted, her attacks launch flaming waves dealing bonus magic damage.
Arisen (level 11): Kayle evolves into a fully ranged champion.
Transcendent (level 16): Kayle takes on her final form becoming permanently Exalted. Her flaming waves deal true damage.
- Radiant Blast
- Celestial Blessing
- Starfire Spellblade
Passive: Kayle's basic attacks deal bonus damage which scales with both her ability power and attack damage.
Active: Kayle's next basic attack is ranged and deals a portion of the target's missing health as bonus magic damage. After ascending to Aflame, this attack damages enemies next to the target as well.- Playing As Kayle
As Kayle, you'll smite the unjust with celestial powers, which scale higher each time you transform. Before you can wreak havoc on the guilty, play around your opponents and farm cautiously until you have your ultimate ability. In this early stage use Starfire Spellblade to keep enemies at bay and Radiant Blast to punish their over confidence. Soon your Divine Ascent transforms your ordinary abilities into obliterating vehicles of destruction.
Rally your team together and find groups of opponents who cannot escape Divine Judgment. Use Celestial Blessing if you or an ally struggle, or to close the distance on fleeing enemies. In your final form, your survivability and teamfight advantage swell into an overwhelming crusade, ending all enemies in your path.
- Tips and Tricks
- Rather than use Divine Judgment on yourself, consider protecting a tanky ally with a great engage. Let enemies blow their ultimates while your ally is invulnerable, then purge them in a storm of swords and fire.
- The stages of your Divine Ascent give you huge power spikes throughout the game. Anticipate when you out-damage your opponent, and decimate them when you do.
- While you have great solo potential, you're at your strongest in teamfights. Damage to enemies near your target from Starfire Spellblade and Radiant Blast in combination with protective abilities safeguard your team and inflict devastating damage on enemies.
Media[]
Trivia[]
- Lisa Lindsley voices Kayle and , and also voices , and .
- Zehra Fazal voices Kayle and .
- She also voices 5Taliyah and 2 Brightsteel Protector for Legends of Runeterra.
- Ayumi Tsunematsu voices Kayle in Japanese.[5]
- Her theme was written by Riot EdTheConqueror.[6]
- Kayle and [7] were made the children of the Aspect of Justice instead of the Aspect(s) of Justice because Riot wanted to explore what the children of an Aspect may look like.
- Riot moved away from the narrative of Kayle and Morgana stemming from a race of angels due to angels having certain cultural connotations that would be harder to expand upon as Riot moves the narrative setting forward.[8]
- The gameplay hook set for Kayle was her evolving into a carry throughout the game, mirroring her previous play pattern.[9]
- Scrapped spell tested on Kayle include:[10]
- An iteration of passive that would grant her true flight when ascending and would allow her to fly outside the map.
- A version of her E where she could dash and gain a lot of attack speed.
- A version of her ultimate where she would fly into the sky and become untargetable and hurl a meteor at enemies.
- The gameplay elements Riot wanted to preserve on Kayle were melee and range difference, her role as a late game hyper carry and the utility of her support elements.[11]
- The reason why Kayle was updated with lighter armor was that Riot wanted to her to be read as a fragile target.[12]
- originally possessed a robotic voice filter as the idea was that the suit was slowly taking over Kayle. The filter was later removed in V9.6 since it doesn't really come off well in her model and splash.[13]
References[]
- ↑ Monkey King Patch Larger Than Usual
- ↑ Champion Roadmap: August 2018
- ↑ Champions in Season 2019
- ↑ Champion Update: Kayle and Morgana, the Righteous and the Fallen
- ↑ Official Japanese Voice Actor List Released For All Champions (Up to Qiyana's Release)
- ↑ Kayle's composer
- ↑ Jellbug on Children of Aspects
- ↑ Scathlocke on Angels
- ↑ Reav3 on Kayle's Gameplay Hook
- ↑ August on Scrapped Kayle Spells
- ↑ August on Elements of Kayle
- ↑ Lonewingy on Kayle's Light Armor
- ↑ Aether Wing Kayle's voice filter