This article or section may contain obsolete information, but exists here for historical purposes.
|
Galeforce was a mythic item in League of Legends.
Recipe
Similar items
Notes
- Galeforce's mythic passive can grant up to 25 bonus attack damage with 5 other Legendary items.
- Cloudburst deals persistent damage, and thus will trigger spell effects.
- Cloudburst can deal a maximum of 225 − 525 (based on level) (+ 67.5% bonus AD) physical damage.
- Each of Cloudburst's missiles are blocked by spell shield.
- Cloudburst is a location-targeted effect.
- Since the active can be cast at up to 425 range, the missiles can fire at a target within 325 range of the cast location.
- Cloudburst's cast breaks stealth.
- Cloudburst has no cast time.
- Cloudburst will fire at the target regardless of if they are visible or not.
- Cloudburst's missiles are projectiles with fixed travel times;
- The first missile is fired after 0.066 seconds and hits after a combined 0.33 seconds.
- The second missile is fired after 0.198 seconds and hits after a combined 0.429 seconds.
- The third missile is fired after 0.33 seconds and hits after a combined 0.528 seconds.
- The missiles arc onto the target in a spline movement.
- Cloudburst is disabled while grounded or rooted.
- Naturally, Cloudburst's dash is interrupted by knockdown and airborne effects.
- Cloudburst renders the user unable to act while dashing.
- Cloudburst cannot dash through player-generated terrain.
- Cloudburst will cast at max range if cast beyond that.
Map-Specific Differences
- Attack damage changed to 60.
- Attack speed changed to 40%.
- Cloudburst damage type changed to magic.
- Cloudburst cooldown changed to 30 seconds.
Old icons
Trivia
Media
Sound Effects
- Activation
- ▶️ Active SFX
- Enemy Hit
- ▶️ Missile Hit SFX
Patch History
- V14.1 - Removed
- Removed from the game.
- Cooldown increased to 120 seconds from 90.
- Attack damage reduced to 50 from 55.
- Removed: Cloudburst no longer scales with 66.6% critical strike chance per missile.
- New Effect: Cloudburst now scales with 15% bonus AD per missile.
- attack damage reduced to 65 from 70.
- Maximum critical strike chance ratio reduced to 200% critical strike chance from 250%.
- Critical strike chance ratio per missile reduced to 66.6% critical strike chance from 83.3%.
- Bonus damage reduced to 0% − 50% (based on target's missing health) from 0% − 60% (based on target's missing health).
- New:
- Recipe: + + + 650 = 3400.
- Stats: 55 attack damage, 15% attack speed, 20% critical strike chance, 7% movement speed.
- Unique Active - Cloudburst: Dash to the target location, though not through terrain, and fire three homing missiles at the most wounded enemy within 750 units of you at the end of the dash, prioritizing enemy champions. Each missile deals 50 − 116.67 (based on level) (+ 83.3% critical strike chance) physical damage, for a total of 150 − 350 (based on level) (+ 250% critical strike chance), increased by 0% − 60% (based on target's missing health) (90 second cooldown; 200 - 425 range).
- Mythic Passive: Empowers other Legendary items with 5 bonus attack damage.
- Stats: 70 attack damage, 30% attack speed, 20% critical strike chance, 10% movement speed.
item: .
- Old:
- Recipe: + + + 625 = 3400.
- Stats: 60 attack damage, 20% attack speed, 20% critical strike chance.
- Unique Active - Cloudburst: Dash to the target location, though not through terrain, and fire three homing missiles at the most wounded enemy within 750 units of you at the end of the dash, prioritizing enemy champions. Each missile deals 60 − 105 (based on level) (+ 15% bonus AD) magic damage, for a total of 180 − 315 (based on level) (+ 45% bonus AD), increased by 0% − 50% (based on target's missing health) (110 second cooldown; 200 - 425 range).
- Empowers each of your other Legendary items with 2% bonus movement speed.
- Stats: 80 attack damage, 35% attack speed, 20% critical strike chance.
item: .
- Cloudburst cooldown increased to 110 seconds from 90.
- Mythic passive bonus movement speed reduced to 2% from 3%.
- Bug Fix: Cloudburst no longer launches less missiles than intended if the caster was sent to the during the dash.
- Cooldown increased to 90 seconds from 60.
- Undocumented: Now locks out all spells during the dash.
- Attack damage increased to 60 from 55.
- attack damage increased to 80 from 75.
- Cooldown reduced to 60 seconds from 90.
- Bug Fix: Tooltip now mentions dash cannot go through terrain.
- V10.23 - November 12th Hotfix
- Bug Fix: Fixed a pathing bug that occurred if the third missile didn't have a target to hit.
- V10.23 - Added
- Recipe: + + + 625 = 3400.
- Stats: 55 attack damage, 20% attack speed, 20% critical strike chance.
- Unique Active - Cloudburst: Dash in the target direction and fire three missiles at the enemy with the least amount of health near your destination, prioritizing enemy champions. Each missile deals 60 − 105 (based on level) (+ 15% bonus AD) magic damage, for a total of 180 − 315 (based on level) (+ 45% bonus AD), increased by 0% − 50% (based on target's missing health) (90 second cooldown).
- Mythic Passive: Empowers your other Legendary items with 3% bonus movement speed.
- Limited to 1 Mythic item.
- Stats: 75 attack damage, 35% attack speed, 20% critical strike chance.
item: .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items